Player Matchup

Apollo
Apollo
DoobKing
Apollo
Level 29
God Stats
2W - 0L
1,761 SR
Queue Stats
2W - 1L
1,359 Elo+
Party 1
Tsukuyomi
Tsukuyomi
LilLuvSign
Tsukuyomi
Level 68
God Stats
145W - 166L
1,465 SR
Queue Stats
493W - 572L
1,363 Elo+
Solo
Bacchus
Bacchus
Yehaf12
Bacchus
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,359 Elo+
Party 1
Team Averages
Level 41
1,575 SR
1,360 Elo+

VS

Team Averages
Level 105
1,522 SR
1,397 Elo+
Neith
Neith
OfficialSmokie0
Neith
Level 100
God Stats
14W - 11L
1,564 SR
Queue Stats
29W - 33L
1,355 Elo+
Party 2
Chaac
Chaac
RhinoRuble
Chaac
Level 107
God Stats
42W - 46L
1,511 SR
Queue Stats
259W - 295L
1,431 Elo+
Party 2
Merlin
Merlin
SirK1llz
Merlin
Level 107
God Stats
16W - 14L
1,491 SR
Queue Stats
153W - 160L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
DoobKing
Apollo
15
2 / 6 / 4
12,269
584
4,218
16,918
4,968
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tsukuyomi
LilLuvSign
Tsukuyomi
16
5 / 3 / 2
12,907
615
18,821
20,144
16,849
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Mace

Heavy Mace

+30
Physical Power

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bacchus
Yehaf12
Bacchus
15
1 / 0 / 4
11,369
541
4,910
20,541
24,314
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 6
11,934
568
14,934
11,498
4,825
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Chaac
16
6 / 3 / 2
13,103
624
20,840
14,619
10,652
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Merlin
SirK1llz
Merlin
15
2 / 2 / 3
12,240
583
11,817
8,358
2,901
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
20
8
Kills
9
9
Deaths
8
10
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Apollo
DoobKing
Apollo
2
6
4
0.67
W
Tsukuyomi
LilLuvSign
Tsukuyomi
5
3
2
2
L
1
3
6
1.33
L
Chaac
6
3
2
2.33
L
Merlin
SirK1llz
Merlin
2
2
3
1.75
W
Bacchus
Yehaf12
Bacchus
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,949
Damage
47,591
57,603
Taken
34,475
46,131
Mitigated
18,378
8,361
Healing
10,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
DoobKing
Apollo
4,218
2,443
0
2,916
16,918
4,968
330
4,244
12,674
0
42,621
W
Tsukuyomi
LilLuvSign
Tsukuyomi
18,821
7,321
88
2,495
20,144
16,849
0
4,539
15,605
0
63,118
L
14,934
7,728
765
2,760
11,498
4,825
1,934
1,948
9,550
0
39,557
L
Chaac
20,840
2,348
491
6,152
14,619
10,652
346
2,475
12,144
0
53,176
L
Merlin
SirK1llz
Merlin
11,817
352
0
602
8,358
2,901
395
1,062
7,296
42,010
0
W
Bacchus
Yehaf12
Bacchus
4,910
276
401
2,461
20,541
24,314
81
4,087
16,454
22,257
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,545
Gold Earned
37,277
200
Minions Killed
196
8
Camps Cleared
8
1,102,134
Distance Traveled
1,079,773
6
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
12,269
584
74
4
5
340,653
0
W
Tsukuyomi
12,907
615
88
4
3
387,007
5
L
Neith
11,934
568
57
3
6
339,306
4
L
Chaac
13,103
624
76
4
1
384,974
6
L
Merlin
12,240
583
63
3
1
355,493
8
W
Bacchus
11,369
541
38
2
0
374,474
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role