Player Matchup

Thor
Thor
 
Thor
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hades
Hades
GrandPapyKen
Hades
Level 156
God Stats
3W - 2L
1,280 SR
Queue Stats
164W - 141L
1,519 Elo+
Party 1
Ganesha
Ganesha
Jamezz100
Ganesha
Level 109
God Stats
2W - 0L
1,500 SR
Queue Stats
31W - 30L
1,550 Elo+
Solo
Heimdallr
Heimdallr
MarriedMonke
Heimdallr
Level 86
God Stats
2W - 0L
1,320 SR
Queue Stats
251W - 230L
1,489 Elo+
Solo
Sol
Sol
OSG Hawkeye
Sol
Level 60
God Stats
20W - 26L
1,599 SR
Queue Stats
156W - 132L
1,538 Elo+
Party 1
Team Averages
Level 100
1,440 SR
1,519 Elo+

VS

Team Averages
Level 107
1,513 SR
1,484 Elo+
Fafnir
Fafnir
Almir0202
Fafnir
Level 127
God Stats
5W - 11L
1,563 SR
Queue Stats
283W - 261L
1,541 Elo+
Solo
Fenrir
Fenrir
BigBoyPacky
Fenrir
Level 104
God Stats
32W - 37L
1,457 SR
Queue Stats
159W - 148L
1,470 Elo+
Solo
Artio
Artio
LaChuleta258
Artio
Level 126
God Stats
10W - 11L
1,305 SR
Queue Stats
445W - 491L
1,472 Elo+
Party 2
Merlin
Merlin
Nickamania99
Merlin
Level 124
God Stats
2W - 1L
1,737 SR
Queue Stats
248W - 230L
1,541 Elo+
Solo
Hachiman
Hachiman
oxl VorTeX lxo
Hachiman
Level 56
God Stats
2W - 3L
1,503 SR
Queue Stats
116W - 164L
1,394 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
10
3 / 0 / 2
6,160
616
3,679
6,120
1,780
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

11
4 / 1 / 1
6,316
632
7,920
7,753
3,157
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ganesha
Jamezz100
Ganesha
9
0 / 2 / 3
5,139
514
1,614
4,324
2,148
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Heimdallr
MarriedMonke
Heimdallr
10
4 / 0 / 0
6,094
609
3,575
3,848
1,130
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

11
0 / 0 / 1
6,114
611
1,519
4,975
1,682
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Almir0202
Fafnir
7
1 / 1 / 1
4,877
488
2,625
6,706
4,108
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Fenrir
7
0 / 3 / 1
4,635
464
2,370
6,762
1,865
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
1 / 2 / 0
4,779
478
1,822
7,295
5,089
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Merlin
10
0 / 1 / 0
5,373
537
2,480
2,709
752
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hachiman
9
1 / 4 / 1
5,055
506
851
4,135
878
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
6
11
Kills
3
3
Deaths
11
7
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
3
0
2
4
L
Fafnir
Almir0202
Fafnir
1
1
1
1.5
L
Fenrir
0
3
1
0.17
W
4
1
1
4.5
W
Ganesha
Jamezz100
Ganesha
0
2
3
0.75
L
1
2
0
0.5
W
Heimdallr
MarriedMonke
Heimdallr
4
0
0
4
L
Merlin
0
1
0
0
W
0
0
1
0.5
L
Hachiman
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,307
Damage
10,148
27,020
Taken
27,607
9,897
Mitigated
12,692
14,659
Healing
5,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
3,679
1,037
0
3,214
6,120
1,780
105
988
5,094
0
27,368
L
Fafnir
Almir0202
Fafnir
2,625
464
0
1,548
6,706
4,108
0
1,839
4,867
12,468
0
L
Fenrir
2,370
868
0
2,301
6,762
1,865
0
2,206
4,556
0
19,535
W
7,920
895
293
5,424
7,753
3,157
233
2,370
5,383
36,775
0
W
Ganesha
Jamezz100
Ganesha
1,614
269
308
678
4,324
2,148
108
842
3,482
17,028
0
L
1,822
441
65
1,709
7,295
5,089
0
4,378
2,917
16,363
0
W
Heimdallr
MarriedMonke
Heimdallr
3,575
1,387
0
1,379
3,848
1,130
981
567
3,281
0
36,765
L
Merlin
2,480
272
0
270
2,709
752
0
1,449
1,260
26,954
0
W
1,519
603
0
3,363
4,975
1,682
779
2,132
2,483
31,416
0
L
Hachiman
851
708
0
0
4,135
878
0
1,181
2,954
0
18,315

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,823
Gold Earned
24,719
313
Minions Killed
178
0
Camps Cleared
0
948,770
Distance Traveled
996,150
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
6,160
616
63
6
0
197,994
3
L
Fafnir
4,877
488
19
2
0
178,357
7
L
Fenrir
4,635
464
39
4
0
220,651
2
W
Hades
6,316
632
72
7
0
185,645
4
W
Ganesha
5,139
514
3
0
0
188,363
3
L
Artio
4,779
478
29
3
0
189,537
0
W
Heimdallr
6,094
609
100
10
0
191,855
2
L
Merlin
5,373
537
52
5
0
187,976
1
W
Sol
6,114
611
75
8
0
184,913
4
L
Hachiman
5,055
506
39
4
0
219,629
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role