Player Matchup

Yemoja
Yemoja
FunkYou1234
Yemoja
Level 28
God Stats
20W - 4L
1,659 SR
Queue Stats
135W - 125L
1,382 Elo+
Solo
Mercury
Mercury
Kionee339
Mercury
Level 27
God Stats
1W - 1L
1,323 SR
Queue Stats
57W - 48L
1,471 Elo+
Party 2
Neith
Neith
RolePalyerGamer
Neith
Level 27
God Stats
26W - 28L
1,547 SR
Queue Stats
64W - 73L
1,528 Elo+
Solo
Kukulkan
Kukulkan
SargentoCerveza
Kukulkan
Level 25
God Stats
5W - 2L
1,600 SR
Queue Stats
7W - 8L
1,400 Elo+
Solo
Baron Samedi
Baron Samedi
UlaRacher
Baron Samedi
Level 15
God Stats
8W - 2L
1,647 SR
Queue Stats
20W - 14L
1,457 Elo+
Party 2
Team Averages
Level 24
1,555 SR
1,448 Elo+

VS

Team Averages
Level 29
1,456 SR
1,433 Elo+
Bellona
Bellona
Dayura
Bellona
Level 7
God Stats
31W - 29L
1,500 SR
Queue Stats
41W - 52L
1,500 Elo+
Party 1
Ymir
Ymir
GreiMack
Ymir
Level 84
God Stats
11W - 11L
1,569 SR
Queue Stats
42W - 52L
1,470 Elo+
Party 1
He Bo
He Bo
SweetRomance
He Bo
Level 25
God Stats
8W - 14L
1,270 SR
Queue Stats
76W - 56L
1,309 Elo+
Solo
Kali
Kali
TimTam990
Kali
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Pele
Pele
obsida
Pele
Level 24
God Stats
38W - 62L
1,442 SR
Queue Stats
85W - 110L
1,385 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
18
3 / 0 / 33
11,185
1,119
4,694
6,645
7,800
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mercury
Kionee339
Mercury
18
7 / 3 / 24
11,478
1,148
12,634
11,292
5,577
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

19
13 / 0 / 22
12,843
1,284
24,249
9,808
4,634
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Kukulkan
19
12 / 0 / 21
12,120
1,212
13,051
7,111
3,417
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Baron Samedi
UlaRacher
Baron Samedi
18
7 / 3 / 26
11,775
1,178
18,695
10,690
5,450
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Team 1 Tickets

315

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Dayura
Bellona
16
2 / 12 / 4
9,853
985
10,223
21,982
15,345
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ymir
16
1 / 8 / 4
9,703
970
5,689
24,681
17,487
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

14
0 / 6 / 3
8,558
856
4,614
11,030
3,751
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kali
14
0 / 3 / 0
7,959
796
781
2,744
899
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Pele
obsida
Pele
16
3 / 13 / 2
10,168
1,017
21,611
21,595
8,922
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

168
Kill Participation
19
42
Kills
6
6
Deaths
42
126
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Bellona
Dayura
Bellona
2
12
4
0.33
W
Yemoja
3
0
33
19.5
L
Ymir
1
8
4
0.38
W
Mercury
Kionee339
Mercury
7
3
24
6.33
W
13
0
22
24
W
Kukulkan
12
0
21
22.5
L
0
6
3
0.25
L
Kali
0
3
0
0
W
Baron Samedi
UlaRacher
Baron Samedi
7
3
26
6.67
L
Pele
obsida
Pele
3
13
2
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,323
Damage
42,918
45,546
Taken
82,032
26,878
Mitigated
46,404
16,767
Healing
1,601
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Dayura
Bellona
10,223
1,920
0
242
21,982
15,345
0
8,752
13,230
199
26,489
W
Yemoja
4,694
1,587
6,409
741
6,645
7,800
0
995
5,650
13,635
0
L
Ymir
5,689
714
116
263
24,681
17,487
0
9,323
15,358
18,088
0
W
Mercury
Kionee339
Mercury
12,634
6,626
0
0
11,292
5,577
0
3,687
7,605
0
27,531
W
24,249
15,411
0
4,844
9,808
4,634
0
1,562
8,246
0
49,162
W
Kukulkan
13,051
2,386
0
705
7,111
3,417
0
2,218
4,893
31,610
0
L
4,614
45
0
99
11,030
3,751
0
6,379
4,651
10,958
0
L
Kali
781
461
0
60
2,744
899
0
1,122
1,622
0
2,813
W
Baron Samedi
UlaRacher
Baron Samedi
18,695
1,776
2,300
1,768
10,690
5,450
0
1,940
8,750
27,215
0
L
Pele
obsida
Pele
21,611
3,956
0
821
21,595
8,922
0
10,864
10,731
0
47,123

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,401
Gold Earned
46,241
197
Minions Killed
139
5
Camps Cleared
2
883,009
Distance Traveled
707,566
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
9,853
985
34
3
0
142,457
1
W
Yemoja
11,185
1,119
12
1
3
164,213
2
L
Ymir
9,703
970
31
3
0
150,638
1
W
Mercury
11,478
1,148
41
4
2
191,785
0
W
Neith
12,843
1,284
68
7
0
176,561
1
W
Kukulkan
12,120
1,212
56
6
0
185,077
0
L
He Bo
8,558
856
12
1
0
175,798
0
L
Kali
7,959
796
8
1
0
37,006
0
W
Baron Samedi
11,775
1,178
20
2
0
165,373
1
L
Pele
10,168
1,017
54
5
2
201,667
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role