Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chang'e
Chang'e
FeKa_prr0
Chang'e
Level 104
God Stats
1W - 1L
1,534 SR
Queue Stats
215W - 221L
1,481 Elo+
Party 1
Heimdallr
Heimdallr
JAIRCINHO_09
Heimdallr
Level 115
God Stats
0W - 2L
1,342 SR
Queue Stats
130W - 130L
1,414 Elo+
Party 3
Discordia
Discordia
JchHenry06
Discordia
Level 124
God Stats
2W - 1L
1,824 SR
Queue Stats
160W - 154L
1,419 Elo+
Party 3
Osiris
Osiris
perezjuancho045
Osiris
Level 121
God Stats
13W - 12L
1,451 SR
Queue Stats
537W - 559L
1,397 Elo+
Party 1
Team Averages
Level 121
1,530 SR
1,442 Elo+

VS

Team Averages
Level 108
1,484 SR
1,412 Elo+
Set
Set
GarmerGodX
Set
Level 114
God Stats
13W - 12L
1,440 SR
Queue Stats
530W - 521L
1,426 Elo+
Solo
Cthulhu
Cthulhu
Haux_023
Cthulhu
Level 109
God Stats
8W - 8L
1,493 SR
Queue Stats
658W - 649L
1,443 Elo+
Solo
Bellona
Bellona
KNDDragnel
Bellona
Level 115
God Stats
13W - 17L
1,455 SR
Queue Stats
459W - 475L
1,350 Elo+
Party 2
Hou Yi
Hou Yi
KNDcorsa
Hou Yi
Level 117
God Stats
22W - 30L
1,470 SR
Queue Stats
483W - 520L
1,408 Elo+
Party 2
Zeus
Zeus
Tiger_Kattzz000
Zeus
Level 86
God Stats
58W - 36L
1,562 SR
Queue Stats
147W - 126L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
16
3 / 3 / 2
9,440
472
9,183
13,593
7,124
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Chang'e
FeKa_prr0
Chang'e
12
0 / 7 / 4
7,555
378
5,563
15,616
4,068
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Heimdallr
JAIRCINHO_09
Heimdallr
13
2 / 5 / 2
8,071
404
5,042
12,700
4,676
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
JchHenry06
Discordia
15
2 / 2 / 3
9,290
465
12,851
11,923
5,039
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
1 / 2 / 2
9,191
460
6,595
18,770
12,000
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 0 / 7
10,297
515
7,272
10,255
4,247
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cthulhu
Haux_023
Cthulhu
14
5 / 1 / 9
9,650
483
12,507
17,825
15,211
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bellona
KNDDragnel
Bellona
16
1 / 0 / 2
9,400
470
8,253
11,978
11,883
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hou Yi
KNDcorsa
Hou Yi
15
7 / 3 / 5
10,144
507
8,889
12,360
6,132
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
3 / 4 / 4
9,921
496
16,121
9,811
4,651
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
46
8
Kills
19
19
Deaths
8
13
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
3
3
2
1.33
L
Chang'e
FeKa_prr0
Chang'e
0
7
4
0.29
W
3
0
7
6.5
W
Cthulhu
Haux_023
Cthulhu
5
1
9
9.5
L
Heimdallr
JAIRCINHO_09
Heimdallr
2
5
2
0.6
L
Discordia
JchHenry06
Discordia
2
2
3
1.75
W
Bellona
KNDDragnel
Bellona
1
0
2
2
W
Hou Yi
KNDcorsa
Hou Yi
7
3
5
3.17
W
3
4
4
1.25
L
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,234
Damage
53,042
72,602
Taken
62,229
32,907
Mitigated
42,124
23,609
Healing
17,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
9,183
1,085
0
4,465
13,593
7,124
0
5,876
7,717
0
59,244
L
Chang'e
FeKa_prr0
Chang'e
5,563
477
1,910
5,980
15,616
4,068
0
4,363
11,253
37,766
0
W
7,272
2,597
0
4,904
10,255
4,247
571
2,470
7,785
0
66,432
W
Cthulhu
Haux_023
Cthulhu
12,507
886
792
1,250
17,825
15,211
27
5,679
12,146
41,651
0
L
Heimdallr
JAIRCINHO_09
Heimdallr
5,042
1,095
0
3,449
12,700
4,676
328
5,336
7,364
0
35,078
L
Discordia
JchHenry06
Discordia
12,851
351
0
4,511
11,923
5,039
0
5,118
6,805
64,926
0
W
Bellona
KNDDragnel
Bellona
8,253
1,632
332
3,436
11,978
11,883
1,459
2,775
9,203
3,163
56,916
W
Hou Yi
KNDcorsa
Hou Yi
8,889
3,828
0
2,740
12,360
6,132
859
2,693
9,667
0
67,306
W
16,121
1,234
959
2,629
9,811
4,651
234
4,919
4,892
72,901
0
L
6,595
2,467
0
3,294
18,770
12,000
530
8,701
10,069
0
41,146

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,547
Gold Earned
49,412
447
Minions Killed
526
0
Camps Cleared
0
1,843,325
Distance Traveled
1,980,858
21
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,440
472
108
5
0
438,952
1
L
Chang'e
7,555
378
62
3
0
337,191
3
W
Set
10,297
515
116
6
0
427,902
3
W
Cthulhu
9,650
483
63
3
0
411,213
5
L
Heimdallr
8,071
404
59
3
0
359,240
7
L
Discordia
9,290
465
125
6
0
387,132
10
W
Bellona
9,400
470
103
5
0
430,081
4
W
Hou Yi
10,144
507
111
6
0
371,936
0
W
Zeus
9,921
496
133
7
0
339,726
5
L
Osiris
9,191
460
93
5
0
320,810
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role