Player Matchup

Ra
Ra
GhostTrevenant
Ra
Level 27
God Stats
7W - 6L
1,782 SR
Queue Stats
284W - 156L
1,545 Elo+
Party 2
Hercules
Hercules
OzzemGames
Hercules
Level 22
God Stats
2W - 1L
1,674 SR
Queue Stats
207W - 95L
1,601 Elo+
Party 2
Hou Yi
Hou Yi
PandaMobBoss
Hou Yi
Level 129
God Stats
2W - 1L
1,847 SR
Queue Stats
278W - 134L
1,640 Elo+
Party 2
Team Averages
Level 59
1,768 SR
1,595 Elo+

VS

Team Averages
Level 46
1,652 SR
1,483 Elo+
Skadi
Skadi
Big Chungus1172
Skadi
Level 25
God Stats
37W - 27L
1,551 SR
Queue Stats
63W - 48L
1,486 Elo+
Party 1
Bacchus
Bacchus
Ikoaan
Bacchus
Level 67
God Stats
3W - 1L
1,903 SR
Queue Stats
66W - 53L
1,468 Elo+
Party 1
Bellona
Bellona
Premesta
Bellona
Level 46
God Stats
15W - 17L
1,502 SR
Queue Stats
70W - 54L
1,495 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 7 / 17
9,385
782
8,924
9,825
3,501
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hercules
OzzemGames
Hercules
14
6 / 3 / 15
10,149
846
9,658
11,925
12,848
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hou Yi
15
14 / 3 / 6
11,251
938
16,995
11,197
4,923
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 8 / 6
8,863
739
10,396
12,597
5,010
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bacchus
Ikoaan
Bacchus
11
1 / 5 / 8
8,655
721
8,461
14,968
21,165
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bellona
Premesta
Bellona
13
7 / 9 / 3
10,106
842
9,815
15,140
9,551
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
30
22
Kills
13
13
Deaths
22
38
Assists
17
Player
Kills
Deaths
Assists
KDA
L
5
8
6
1
W
2
7
17
1.5
L
Bacchus
Ikoaan
Bacchus
1
5
8
1
W
Hercules
OzzemGames
Hercules
6
3
15
4.5
W
Hou Yi
14
3
6
5.67
L
Bellona
Premesta
Bellona
7
9
3
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,577
Damage
28,672
32,947
Taken
42,705
21,272
Mitigated
35,726
8,205
Healing
1,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,396
6,256
0
757
12,597
5,010
66
1,427
11,170
0
32,077
W
8,924
1,531
1,931
2,336
9,825
3,501
351
3,527
6,298
31,404
0
L
Bacchus
Ikoaan
Bacchus
8,461
1,147
0
498
14,968
21,165
28
2,586
12,382
14,419
0
W
Hercules
OzzemGames
Hercules
9,658
3,319
0
2,118
11,925
12,848
141
2,767
9,158
0
18,401
W
Hou Yi
16,995
8,623
0
1,820
11,197
4,923
1,608
2,557
8,640
0
47,382
L
Bellona
Premesta
Bellona
9,815
3,498
0
216
15,140
9,551
0
5,177
9,963
0
22,331

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,785
Gold Earned
27,624
146
Minions Killed
86
6
Camps Cleared
3
637,045
Distance Traveled
611,054
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
8,863
739
50
4
0
176,380
1
W
Ra
9,385
782
58
5
2
201,035
0
L
Bacchus
8,655
721
8
1
0
245,080
1
W
Hercules
10,149
846
27
2
1
232,005
0
W
Hou Yi
11,251
938
61
5
3
204,005
3
L
Bellona
10,106
842
28
2
3
189,594
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role