Player Matchup

Scylla
Scylla
CleapWeTrust
Scylla
Level 38
God Stats
2W - 0L
1,451 SR
Queue Stats
22W - 23L
1,478 Elo+
Party 2
Medusa
Medusa
Cleapus
Medusa
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 19L
1,476 Elo+
Party 2
Ares
Ares
JordanWantSmoke
Ares
Level 126
God Stats
11W - 11L
1,486 SR
Queue Stats
637W - 572L
1,605 Elo+
Party 1
Horus
Horus
SiMpLy BaByBoI
Horus
Level 117
God Stats
4W - 3L
1,495 SR
Queue Stats
546W - 477L
1,545 Elo+
Party 1
Hun Batz
Hun Batz
SiMpLy GoHaRd
Hun Batz
Level 146
God Stats
5W - 7L
1,468 SR
Queue Stats
584W - 502L
1,553 Elo+
Party 1
Team Averages
Level 95
1,480 SR
1,532 Elo+

VS

Team Averages
Level 89
1,527 SR
1,393 Elo+
Pele
Pele
ClubsOnXbox
Pele
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
111W - 138L
1,356 Elo+
Party 3
Bastet
Bastet
GreenDuckSauce
Bastet
Level 86
God Stats
1W - 1L
1,520 SR
Queue Stats
110W - 130L
1,338 Elo+
Party 3
Discordia
Discordia
InfinitePein
Discordia
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 27L
1,464 Elo+
Solo
Vulcan
Vulcan
adamcool825
Vulcan
Level 160
God Stats
5W - 3L
1,641 SR
Queue Stats
202W - 215L
1,462 Elo+
Solo
Sol
Sol
xKILLERx 753
Sol
Level 67
God Stats
1W - 2L
1,476 SR
Queue Stats
103W - 132L
1,343 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
20
6 / 3 / 23
12,449
778
11,065
13,968
6,258
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
Cleapus
Medusa
20
11 / 3 / 20
12,952
810
17,109
19,170
9,634
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
8 / 1 / 26
12,638
790
16,909
29,410
43,909
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

19
6 / 3 / 27
12,929
808
6,344
24,951
36,491
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hun Batz
SiMpLy GoHaRd
Hun Batz
20
12 / 6 / 15
13,334
833
23,106
17,725
8,234
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 11 / 3
11,202
700
15,150
20,544
10,363
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

17
4 / 11 / 6
11,736
734
11,290
17,327
6,410
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Discordia
InfinitePein
Discordia
19
3 / 4 / 6
11,462
716
11,602
9,151
3,445
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Vulcan
20
3 / 9 / 4
11,937
746
23,164
16,316
7,075
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

16
2 / 8 / 3
10,644
665
13,578
15,272
5,068
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

154
Kill Participation
37
43
Kills
15
16
Deaths
43
111
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Scylla
6
3
23
5.83
W
Medusa
Cleapus
Medusa
11
3
20
7
L
3
11
3
0.41
L
4
11
6
0.64
L
Discordia
InfinitePein
Discordia
3
4
6
1.5
W
8
1
26
21
W
6
3
27
6.5
W
Hun Batz
SiMpLy GoHaRd
Hun Batz
12
6
15
3.25
L
Vulcan
3
9
4
0.56
L
2
8
3
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,533
Damage
74,784
105,224
Taken
78,610
104,526
Mitigated
32,361
54,545
Healing
14,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
11,065
1,206
1,465
2,474
13,968
6,258
1,003
6,081
7,887
31,776
0
W
Medusa
Cleapus
Medusa
17,109
7,229
3,547
5,916
19,170
9,634
3,226
8,677
10,493
0
45,707
L
15,150
1,909
0
3,635
20,544
10,363
112
6,365
13,598
0
26,818
L
11,290
2,008
470
1,081
17,327
6,410
0
4,469
12,575
0
13,723
L
Discordia
InfinitePein
Discordia
11,602
1,229
1,176
874
9,151
3,445
354
3,159
5,880
27,168
0
W
16,909
696
3,777
6,542
29,410
43,909
659
15,629
13,781
23,188
0
W
6,344
1,726
13,356
11,081
24,951
36,491
223
9,510
15,441
0
14,313
W
Hun Batz
SiMpLy GoHaRd
Hun Batz
23,106
4,023
4,125
2,262
17,725
8,234
862
8,447
9,278
0
44,261
L
Vulcan
23,164
9,563
1,499
2,182
16,316
7,075
462
7,780
8,072
52,012
0
L
13,578
3,283
738
3,292
15,272
5,068
381
4,423
10,511
26,041
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,302
Gold Earned
56,981
170
Minions Killed
158
0
Camps Cleared
0
1,536,815
Distance Traveled
1,307,410
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
12,449
778
34
2
0
309,260
2
W
Medusa
12,952
810
58
4
0
289,512
0
L
Pele
11,202
700
24
2
0
233,823
1
L
Bastet
11,736
734
5
0
0
272,291
0
L
Discordia
11,462
716
39
2
0
286,959
2
W
Ares
12,638
790
12
1
0
338,692
0
W
Horus
12,929
808
11
1
0
312,141
0
W
Hun Batz
13,334
833
55
3
0
287,210
0
L
Vulcan
11,937
746
57
4
0
254,272
0
L
Sol
10,644
665
33
2
0
260,065
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role