Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Susano
Susano
FinixCDS
Susano
Level 77
God Stats
2W - 1L
1,784 SR
Queue Stats
168W - 198L
1,457 Elo+
Party 1
Anubis
Anubis
SupShocK
Anubis
Level 26
God Stats
5W - 5L
1,577 SR
Queue Stats
22W - 33L
1,287 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
matheuszolla
Ah Muzen Cab
Level 27
God Stats
2W - 3L
1,340 SR
Queue Stats
58W - 72L
1,390 Elo+
Party 3
Ymir
Ymir
zNeosaldina
Ymir
Level 139
God Stats
0W - 2L
1,500 SR
Queue Stats
50W - 55L
1,421 Elo+
Party 3
Team Averages
Level 68
1,540 SR
1,411 Elo+

VS

Team Averages
Level 47
1,605 SR
1,435 Elo+
Anubis
Anubis
ChavoPY
Anubis
Level 62
God Stats
19W - 7L
1,671 SR
Queue Stats
420W - 431L
1,432 Elo+
Party 2
Horus
Horus
DirtyDeedsD2C
Horus
Level 61
God Stats
43W - 31L
1,535 SR
Queue Stats
396W - 422L
1,416 Elo+
Party 2
Bellona
Bellona
Joaterror
Bellona
Level 37
God Stats
3W - 0L
1,843 SR
Queue Stats
80W - 80L
1,446 Elo+
Solo
Loki
Loki
Tavrin
Loki
Level 46
God Stats
35W - 31L
1,452 SR
Queue Stats
328W - 336L
1,436 Elo+
Party 2
Cernunnos
Cernunnos
Trussy
Cernunnos
Level 27
God Stats
37W - 40L
1,524 SR
Queue Stats
272W - 270L
1,444 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
13
5 / 3 / 0
8,108
541
9,054
11,323
11,932
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Susano
FinixCDS
Susano
12
0 / 5 / 3
7,181
479
4,849
11,598
3,597
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Anubis
SupShocK
Anubis
10
1 / 9 / 1
6,520
435
5,852
11,245
5,437
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ah Muzen Cab
matheuszolla
Ah Muzen Cab
11
0 / 4 / 1
6,741
449
6,702
7,725
2,133
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

10
1 / 4 / 2
6,927
462
5,311
14,068
10,688
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
ChavoPY
Anubis
15
9 / 1 / 6
9,593
640
12,899
8,949
4,573
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 2 / 9
6,945
463
2,904
11,925
6,269
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bellona
Joaterror
Bellona
12
2 / 4 / 7
7,759
517
4,879
9,194
7,244
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Loki
Tavrin
Loki
15
11 / 0 / 7
9,468
631
11,156
8,504
3,147
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cernunnos
Trussy
Cernunnos
14
3 / 0 / 7
8,174
545
8,529
9,098
2,930
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
61
7
Kills
25
25
Deaths
7
7
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
5
3
0
1.67
W
Anubis
ChavoPY
Anubis
9
1
6
12
W
0
2
9
2.25
L
Susano
FinixCDS
Susano
0
5
3
0.3
W
Bellona
Joaterror
Bellona
2
4
7
1.38
L
Anubis
SupShocK
Anubis
1
9
1
0.17
W
Loki
Tavrin
Loki
11
0
7
14.5
W
Cernunnos
Trussy
Cernunnos
3
0
7
6.5
L
Ah Muzen Cab
matheuszolla
Ah Muzen Cab
0
4
1
0.13
L
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,768
Damage
40,367
55,959
Taken
47,670
33,787
Mitigated
24,163
11,768
Healing
19,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
9,054
650
640
2,602
11,323
11,932
118
2,853
8,470
37,841
0
W
Anubis
ChavoPY
Anubis
12,899
742
0
5,850
8,949
4,573
162
5,690
3,259
54,298
0
W
2,904
1,210
851
4,816
11,925
6,269
236
3,934
7,991
0
16,107
L
Susano
FinixCDS
Susano
4,849
940
0
1,200
11,598
3,597
0
3,436
8,162
0
49,774
W
Bellona
Joaterror
Bellona
4,879
910
0
1,054
9,194
7,244
192
4,953
4,241
1,757
25,580
L
Anubis
SupShocK
Anubis
5,852
353
0
2,179
11,245
5,437
0
3,511
7,734
29,716
0
W
Loki
Tavrin
Loki
11,156
4,274
0
1,970
8,504
3,147
0
3,931
4,573
0
54,750
W
Cernunnos
Trussy
Cernunnos
8,529
4,900
0
4,577
9,098
2,930
720
1,871
7,227
0
58,314
L
Ah Muzen Cab
matheuszolla
Ah Muzen Cab
6,702
2,717
0
1,954
7,725
2,133
0
805
6,920
0
40,588
L
5,311
928
0
3,193
14,068
10,688
0
2,575
11,493
25,051
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,477
Gold Earned
41,939
341
Minions Killed
362
0
Camps Cleared
0
1,381,084
Distance Traveled
1,518,584
19
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,108
541
77
5
0
295,898
5
W
Anubis
9,593
640
97
6
0
274,746
5
W
Horus
6,945
463
19
1
0
304,481
4
L
Susano
7,181
479
94
6
0
298,285
2
W
Bellona
7,759
517
60
4
0
300,885
7
L
Anubis
6,520
435
58
4
0
245,326
6
W
Loki
9,468
631
80
5
0
352,660
2
W
Cernunnos
8,174
545
106
7
0
285,812
3
L
Ah Muzen Cab
6,741
449
84
6
0
271,399
1
L
Ymir
6,927
462
28
2
0
270,176
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role