Player Matchup

Artemis
Artemis
 
Artemis
Level 8
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
DottierCrown7
Ymir
Level 24
God Stats
15W - 8L
1,653 SR
Queue Stats
226W - 265L
1,535 Elo+
Party 2
Da Ji
Da Ji
Infernizado
Da Ji
Level 29
God Stats
3W - 6L
1,370 SR
Queue Stats
159W - 183L
1,570 Elo+
Party 2
Chaac
Chaac
Mkbiruleibe
Chaac
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 10L
1,686 Elo+
Solo
Merlin
Merlin
SirCristiaan
Merlin
Level 152
God Stats
19W - 23L
1,524 SR
Queue Stats
893W - 860L
1,562 Elo+
Party 1
Team Averages
Level 45
1,509 SR
1,571 Elo+

VS

Team Averages
Level 26
1,476 SR
1,329 Elo+
Bellona
Bellona
 
Bellona
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
Eindoak
Xing Tian
Level 29
God Stats
1W - 1L
1,692 SR
Queue Stats
11W - 12L
1,360 Elo+
Party 3
Fenrir
Fenrir
Mano_Gringo_
Fenrir
Level 25
God Stats
6W - 14L
1,456 SR
Queue Stats
19W - 31L
1,270 Elo+
Party 3
Izanami
Izanami
Slyandrus
Izanami
Level 18
God Stats
2W - 4L
1,262 SR
Queue Stats
6W - 12L
1,247 Elo+
Party 3
Olorun
Olorun
okkoye
Olorun
Level 27
God Stats
15W - 18L
1,473 SR
Queue Stats
20W - 31L
1,267 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
13
7 / 0 / 2
7,342
612
7,955
4,982
1,424
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

10
0 / 3 / 8
6,315
526
2,656
9,792
4,746
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
2 / 3 / 10
7,382
615
7,429
8,518
3,059
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 3 / 2
5,821
485
3,067
8,370
6,582
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Merlin
13
9 / 2 / 2
8,214
685
9,438
6,121
2,235
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
14
5 / 2 / 2
8,307
692
8,865
7,576
6,948
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Xing Tian
Eindoak
Xing Tian
8
0 / 4 / 4
5,126
427
2,377
9,583
6,573
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fenrir
10
4 / 4 / 0
6,201
517
3,811
6,818
2,451
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
Slyandrus
Izanami
8
0 / 5 / 2
5,498
458
3,760
8,737
2,529
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Olorun
okkoye
Olorun
10
2 / 4 / 2
6,275
523
3,729
8,730
2,673
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
21
18
Kills
11
11
Deaths
19
24
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
7
0
2
8
L
Bellona
 
Bellona
5
2
2
3
W
0
3
8
1.33
L
Xing Tian
Eindoak
Xing Tian
0
4
4
0.5
W
2
3
10
2.33
L
Fenrir
4
4
0
1
W
0
3
2
0.33
W
Merlin
9
2
2
5
L
Izanami
Slyandrus
Izanami
0
5
2
0.2
L
Olorun
okkoye
Olorun
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,545
Damage
22,542
37,783
Taken
41,444
18,046
Mitigated
21,174
14,816
Healing
7,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
7,955
4,076
0
2,717
4,982
1,424
2,463
494
4,488
0
52,584
L
Bellona
 
Bellona
8,865
4,196
0
2,254
7,576
6,948
0
1,371
6,205
399
58,687
W
2,656
450
0
2,110
9,792
4,746
187
1,468
8,324
15,314
0
L
Xing Tian
Eindoak
Xing Tian
2,377
165
0
270
9,583
6,573
0
2,396
7,187
7,098
0
W
7,429
1,642
0
4,030
8,518
3,059
229
2,282
6,236
0
33,012
L
Fenrir
3,811
1,062
10
1,363
6,818
2,451
336
1,433
5,385
0
19,207
W
3,067
1,224
0
3,674
8,370
6,582
63
166
8,204
0
22,231
W
Merlin
9,438
785
0
2,285
6,121
2,235
472
2,249
3,872
45,633
0
L
Izanami
Slyandrus
Izanami
3,760
3,007
0
807
8,737
2,529
0
2,760
5,977
0
31,772
L
Olorun
okkoye
Olorun
3,729
2,347
29
2,563
8,730
2,673
427
4,134
4,596
25,653
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,074
Gold Earned
31,407
311
Minions Killed
275
0
Camps Cleared
0
1,151,067
Distance Traveled
1,113,834
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
7,342
612
92
8
0
215,840
5
L
Bellona
8,307
692
124
10
0
238,152
5
W
Ymir
6,315
526
29
2
0
238,155
1
L
Xing Tian
5,126
427
9
1
0
239,037
0
W
Da Ji
7,382
615
63
5
0
249,861
0
L
Fenrir
6,201
517
33
3
0
240,104
0
W
Chaac
5,821
485
47
4
0
220,797
1
W
Merlin
8,214
685
80
7
0
226,414
4
L
Izanami
5,498
458
57
5
0
197,973
0
L
Olorun
6,275
523
52
4
0
198,568
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role