Player Matchup

Fenrir
Fenrir
DaddyMcFuego
Fenrir
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 9L
1,836 Elo+
Party 1
Ymir
Ymir
DaddyMcThunder
Ymir
Level 65
God Stats
16W - 3L
1,937 SR
Queue Stats
223W - 47L
1,907 Elo+
Party 1
Agni
Agni
daddyMcFlurry69
Agni
Level 28
God Stats
8W - 0L
2,018 SR
Queue Stats
83W - 10L
1,996 Elo+
Party 1
Team Averages
Level 52
1,818 SR
1,913 Elo+

VS

Team Averages
Level 40
1,438 SR
1,506 Elo+
Cthulhu
Cthulhu
OPgoldenapple
Cthulhu
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 31L
1,500 Elo+
Party 2
Nox
Nox
Starbury
Nox
Level 100
God Stats
0W - 2L
1,315 SR
Queue Stats
125W - 149L
1,517 Elo+
Solo
Tsukuyomi
Tsukuyomi
seetoo
Tsukuyomi
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
10
6 / 0 / 4
6,817
974
4,542
4,646
2,499
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

10
1 / 0 / 10
6,918
988
2,651
6,991
6,335
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

11
4 / 0 / 7
6,769
967
5,645
3,032
1,114
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
8
0 / 6 / 0
4,923
703
2,352
8,227
6,191
Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

9
0 / 1 / 0
4,926
704
2,146
2,871
957
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
seetoo
Tsukuyomi
6
0 / 4 / 0
4,623
660
754
3,937
1,373
Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
0
11
Kills
0
0
Deaths
11
21
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Fenrir
6
0
4
8
W
1
0
10
6
L
Cthulhu
0
6
0
0
L
0
1
0
0
W
4
0
7
7.5
L
Tsukuyomi
seetoo
Tsukuyomi
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,838
Damage
5,252
14,669
Taken
15,035
9,948
Mitigated
8,521
6,053
Healing
1,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
4,542
1,000
0
1,991
4,646
2,499
997
1,153
3,460
0
13,923
W
2,651
351
445
2,965
6,991
6,335
243
1,682
5,231
18,228
0
L
Cthulhu
2,352
100
0
157
8,227
6,191
0
4,161
3,838
9,034
0
L
2,146
284
0
690
2,871
957
0
1,931
862
16,455
0
W
5,645
674
0
652
3,032
1,114
1,112
1,636
1,323
23,170
0
L
Tsukuyomi
seetoo
Tsukuyomi
754
247
0
279
3,937
1,373
0
2,642
1,255
0
2,522

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,504
Gold Earned
14,472
95
Minions Killed
58
6
Camps Cleared
2
448,438
Distance Traveled
338,496
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
6,817
974
20
3
2
158,072
2
W
Ymir
6,918
988
23
3
1
142,185
1
L
Cthulhu
4,923
703
13
2
0
110,027
0
L
Nox
4,926
704
40
6
2
147,041
3
W
Agni
6,769
967
52
7
3
148,181
2
L
Tsukuyomi
4,623
660
5
1
0
81,428
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role