Player Matchup

Nu Wa
Nu Wa
ASAP FELLER
Nu Wa
Level 80
God Stats
1W - 2L
1,668 SR
Queue Stats
23W - 30L
1,501 Elo+
Solo
Erlang Shen
Erlang Shen
BendroHD
Erlang Shen
Level 142
God Stats
2W - 1L
1,720 SR
Queue Stats
52W - 47L
1,602 Elo+
Party 1
Ganesha
Ganesha
IChungus
Ganesha
Level 98
God Stats
6W - 4L
1,584 SR
Queue Stats
26W - 27L
1,548 Elo+
Party 1
Bacchus
Bacchus
IDummyThiccc
Bacchus
Level 123
God Stats
7W - 2L
1,870 SR
Queue Stats
23W - 15L
1,648 Elo+
Party 1
Charybdis
Charybdis
NitsuaHD
Charybdis
Level 125
God Stats
0W - 2L
1,278 SR
Queue Stats
34W - 29L
1,613 Elo+
Party 1
Team Averages
Level 114
1,624 SR
1,582 Elo+

VS

Team Averages
Level 116
1,569 SR
1,570 Elo+
Merlin
Merlin
HotMilky
Merlin
Level 107
God Stats
8W - 6L
1,548 SR
Queue Stats
142W - 128L
1,608 Elo+
Solo
Tyr
Tyr
Piwe13
Tyr
Level 129
God Stats
14W - 8L
1,402 SR
Queue Stats
423W - 371L
1,599 Elo+
Party 2
Artemis
Artemis
ToraoEarthfury
Artemis
Level 73
God Stats
20W - 10L
1,631 SR
Queue Stats
562W - 575L
1,556 Elo+
Solo
Zeus
Zeus
W1L3Y801
Zeus
Level 143
God Stats
218W - 160L
1,640 SR
Queue Stats
608W - 564L
1,500 Elo+
Party 2
Geb
Geb
l1lshadow3
Geb
Level 127
God Stats
161W - 113L
1,625 SR
Queue Stats
421W - 375L
1,586 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 6 / 8
10,883
989
14,185
12,078
3,379
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Erlang Shen
BendroHD
Erlang Shen
17
5 / 5 / 3
11,243
1,022
12,425
19,826
10,901
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ganesha
IChungus
Ganesha
16
0 / 2 / 4
9,085
826
2,759
5,587
4,173
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bacchus
IDummyThiccc
Bacchus
16
1 / 1 / 5
9,823
893
9,967
12,797
11,030
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charybdis
NitsuaHD
Charybdis
16
2 / 4 / 2
10,187
926
10,190
13,565
4,552
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

155

VS

Team 2 Tickets

232

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
HotMilky
Merlin
17
4 / 0 / 12
11,134
1,012
12,902
5,879
2,494
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Tyr
Piwe13
Tyr
17
5 / 2 / 8
11,096
1,009
11,528
16,339
14,372
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

17
2 / 3 / 10
10,780
980
10,661
9,504
4,942
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Zeus
18
7 / 3 / 8
11,765
1,070
19,453
8,143
3,236
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

17
0 / 1 / 13
9,831
894
6,595
14,109
18,787
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
69
9
Kills
18
18
Deaths
9
22
Assists
51
Player
Kills
Deaths
Assists
KDA
L
1
6
8
0.83
L
Erlang Shen
BendroHD
Erlang Shen
5
5
3
1.3
W
Merlin
HotMilky
Merlin
4
0
12
10
L
Ganesha
IChungus
Ganesha
0
2
4
1
L
Bacchus
IDummyThiccc
Bacchus
1
1
5
3.5
L
Charybdis
NitsuaHD
Charybdis
2
4
2
0.75
W
Tyr
Piwe13
Tyr
5
2
8
4.5
W
2
3
10
2.33
W
Zeus
7
3
8
3.67
W
0
1
13
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,526
Damage
61,139
63,853
Taken
53,974
34,035
Mitigated
43,831
2,399
Healing
4,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,185
2,840
0
0
12,078
3,379
0
8,709
3,369
44,636
0
L
Erlang Shen
BendroHD
Erlang Shen
12,425
4,979
0
1,764
19,826
10,901
0
11,511
8,315
0
28,375
W
Merlin
HotMilky
Merlin
12,902
699
0
619
5,879
2,494
0
3,151
2,616
36,683
0
L
Ganesha
IChungus
Ganesha
2,759
115
0
0
5,587
4,173
0
3,529
2,058
7,994
0
L
Bacchus
IDummyThiccc
Bacchus
9,967
418
0
0
12,797
11,030
0
6,637
6,160
15,403
0
L
Charybdis
NitsuaHD
Charybdis
10,190
3,896
0
635
13,565
4,552
0
8,564
5,001
0
37,185
W
Tyr
Piwe13
Tyr
11,528
1,131
0
3,426
16,339
14,372
0
6,089
9,930
0
23,861
W
10,661
3,872
0
254
9,504
4,942
0
5,386
3,922
0
40,854
W
Zeus
19,453
336
0
539
8,143
3,236
0
4,280
3,695
50,312
0
W
6,595
286
0
0
14,109
18,787
0
6,907
6,900
24,279
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,221
Gold Earned
54,606
198
Minions Killed
265
6
Camps Cleared
7
955,615
Distance Traveled
1,115,722
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
10,883
989
67
6
0
198,228
0
L
Erlang Shen
11,243
1,022
38
3
4
220,408
0
W
Merlin
11,134
1,012
55
5
1
234,043
1
L
Ganesha
9,085
826
0
0
0
132,673
0
L
Bacchus
9,823
893
17
2
0
221,089
1
L
Charybdis
10,187
926
76
7
2
183,217
0
W
Tyr
11,096
1,009
20
2
2
252,648
0
W
Artemis
10,780
980
78
7
2
195,157
4
W
Zeus
11,765
1,070
85
8
2
198,346
1
W
Geb
9,831
894
27
2
0
235,528
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role