Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Eset
Eset
ArmorsBane
Eset
Level 14
God Stats
6W - 5L
1,858 SR
Queue Stats
14W - 18L
1,397 Elo+
Party 1
Cthulhu
Cthulhu
DivineKing333
Cthulhu
Level 19
God Stats
4W - 6L
1,411 SR
Queue Stats
14W - 18L
1,397 Elo+
Party 1
Team Averages
Level 19
1,589 SR
1,431 Elo+

VS

Team Averages
Level 20
1,526 SR
1,200 Elo+
He Bo
He Bo
Indy317
He Bo
Level 28
God Stats
0W - 2L
1,214 SR
Queue Stats
1W - 5L
1,234 Elo+
Party 2
Ullr
Ullr
NaveReyem
Ullr
Level 26
God Stats
0W - 1L
1,692 SR
Queue Stats
1W - 7L
1,176 Elo+
Party 2
Cthulhu
Cthulhu
beard0mancer
Cthulhu
Level 6
God Stats
0W - 1L
1,672 SR
Queue Stats
0W - 4L
1,190 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
13
6 / 3 / 15
9,398
783
8,110
8,264
3,937
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
12 / 0 / 10
10,254
855
9,961
6,121
2,617
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
14
5 / 1 / 17
9,479
790
10,314
12,551
9,894
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Indy317
He Bo
10
2 / 8 / 2
7,715
643
5,489
8,338
3,070
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ullr
10
1 / 8 / 3
7,342
612
5,355
12,082
4,283
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
beard0mancer
Cthulhu
10
1 / 7 / 3
7,322
610
5,222
13,533
11,465
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
12
23
Kills
4
4
Deaths
23
42
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
6
3
15
4.5
W
12
0
10
17
W
Cthulhu
5
1
17
13.5
L
He Bo
Indy317
He Bo
2
8
2
0.38
L
Ullr
1
8
3
0.31
L
Cthulhu
beard0mancer
Cthulhu
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,385
Damage
16,066
26,936
Taken
33,953
16,448
Mitigated
18,818
11,900
Healing
2,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
8,110
3,914
0
1,526
8,264
3,937
758
3,433
4,831
0
22,963
W
9,961
1,256
1,910
2,500
6,121
2,617
897
3,071
3,050
46,039
0
W
Cthulhu
10,314
1,301
744
5,220
12,551
9,894
832
5,504
7,047
26,683
0
L
He Bo
Indy317
He Bo
5,489
403
71
396
8,338
3,070
0
5,456
2,882
16,722
0
L
Ullr
5,355
2,992
0
1,338
12,082
4,283
0
8,483
3,599
0
21,200
L
Cthulhu
beard0mancer
Cthulhu
5,222
681
0
709
13,533
11,465
0
6,776
6,757
14,305
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,131
Gold Earned
22,379
138
Minions Killed
74
7
Camps Cleared
3
680,976
Distance Traveled
577,556
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
9,398
783
26
2
1
205,627
3
W
Eset
10,254
855
76
6
3
235,057
5
W
Cthulhu
9,479
790
36
3
3
240,292
2
L
He Bo
7,715
643
17
1
0
190,550
0
L
Ullr
7,342
612
46
4
3
178,178
2
L
Cthulhu
7,322
610
11
1
0
208,828
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role