Player Matchup

Baron Samedi
Baron Samedi
BigDgamer
Baron Samedi
Level 26
God Stats
3W - 3L
1,489 SR
Queue Stats
20W - 23L
1,461 Elo+
Solo
Merlin
Merlin
wudycraft1
Merlin
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 66L
1,504 Elo+
Party 2
Scylla
Scylla
xpredatortena
Scylla
Level 69
God Stats
4W - 4L
1,712 SR
Queue Stats
53W - 57L
1,528 Elo+
Party 2
Team Averages
Level 74
1,567 SR
1,498 Elo+

VS

Team Averages
Level 73
1,541 SR
1,473 Elo+
Guan Yu
Guan Yu
LucasLight
Guan Yu
Level 12
God Stats
2W - 2L
1,523 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Xing Tian
Xing Tian
Lucky Alcapone
Xing Tian
Level 107
God Stats
30W - 30L
1,456 SR
Queue Stats
446W - 569L
1,430 Elo+
Party 1
Poseidon
Poseidon
realdealrudy
Poseidon
Level 101
God Stats
10W - 4L
1,645 SR
Queue Stats
168W - 183L
1,490 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BigDgamer
Baron Samedi
16
2 / 1 / 6
12,559
571
4,996
5,440
2,809
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
wudycraft1
Merlin
16
6 / 9 / 5
13,941
634
14,181
16,106
5,170
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
4 / 5 / 5
12,924
587
14,361
13,284
3,930
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
LucasLight
Guan Yu
17
6 / 3 / 6
14,190
645
8,337
22,088
19,905
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Xing Tian
Lucky Alcapone
Xing Tian
16
2 / 3 / 12
14,585
663
10,808
38,244
43,835
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Poseidon
realdealrudy
Poseidon
17
7 / 6 / 4
14,218
646
10,258
15,736
5,560
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
37
12
Kills
15
15
Deaths
12
16
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
BigDgamer
Baron Samedi
2
1
6
5
W
Guan Yu
LucasLight
Guan Yu
6
3
6
3
W
Xing Tian
Lucky Alcapone
Xing Tian
2
3
12
2.67
W
Poseidon
realdealrudy
Poseidon
7
6
4
1.5
L
Merlin
wudycraft1
Merlin
6
9
5
0.94
L
4
5
5
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,538
Damage
29,403
34,830
Taken
76,068
11,909
Mitigated
69,300
2,512
Healing
26,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
BigDgamer
Baron Samedi
4,996
208
390
606
5,440
2,809
0
3,628
1,812
29,702
0
W
Guan Yu
LucasLight
Guan Yu
8,337
347
2,522
6,066
22,088
19,905
909
7,790
12,447
0
45,194
W
Xing Tian
Lucky Alcapone
Xing Tian
10,808
563
832
14,132
38,244
43,835
687
15,808
22,265
28,251
0
W
Poseidon
realdealrudy
Poseidon
10,258
529
0
3,054
15,736
5,560
1,624
11,074
4,662
82,798
0
L
Merlin
wudycraft1
Merlin
14,181
617
0
1,132
16,106
5,170
0
9,996
6,110
46,727
0
L
14,361
868
0
384
13,284
3,930
0
7,760
5,524
38,553
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,424
Gold Earned
42,993
177
Minions Killed
222
3
Camps Cleared
15
945,163
Distance Traveled
1,208,055
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
12,559
571
56
3
1
323,116
3
W
Guan Yu
14,190
645
68
3
4
477,408
2
W
Xing Tian
14,585
663
29
1
1
353,893
1
W
Poseidon
14,218
646
125
6
10
376,754
6
L
Merlin
13,941
634
52
2
2
261,209
1
L
Scylla
12,924
587
69
3
0
360,838
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role