Player Matchup

Scylla
Scylla
Kyur4TheItch
Scylla
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 5L
1,549 Elo+
Party 1
Artio
Artio
Rawbitt
Artio
Level 158
God Stats
3W - 2L
1,179 SR
Queue Stats
372W - 263L
1,618 Elo+
Party 1
Ravana
Ravana
iNoKungFu
Ravana
Level 106
God Stats
4W - 3L
1,529 SR
Queue Stats
100W - 83L
1,635 Elo+
Party 1
Team Averages
Level 137
1,402 SR
1,601 Elo+

VS

Team Averages
Level 71
1,620 SR
1,594 Elo+
Ah Muzen Cab
Ah Muzen Cab
Enozengam
Ah Muzen Cab
Level 15
God Stats
9W - 6L
1,685 SR
Queue Stats
19W - 21L
1,675 Elo+
Solo
Anubis
Anubis
bohorquez24
Anubis
Level 69
God Stats
700W - 673L
1,512 SR
Queue Stats
983W - 1,044L
1,512 Elo+
Party 2
King Arthur
King Arthur
lFrancolBl
King Arthur
Level 128
God Stats
45W - 29L
1,663 SR
Queue Stats
279W - 238L
1,596 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
18
10 / 2 / 10
13,993
700
22,760
11,117
5,201
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Artio
Rawbitt
Artio
18
7 / 0 / 12
14,749
737
13,692
22,859
32,222
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Ravana
iNoKungFu
Ravana
15
4 / 5 / 13
12,484
624
13,575
15,267
13,848
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Enozengam
Ah Muzen Cab
16
4 / 6 / 2
12,689
634
12,420
16,818
5,195
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Anubis
14
1 / 8 / 5
11,156
558
10,698
15,295
6,641
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
lFrancolBl
King Arthur
13
2 / 7 / 4
10,876
544
10,635
23,660
11,054
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
18
21
Kills
7
7
Deaths
21
35
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
Enozengam
Ah Muzen Cab
4
6
2
0.83
W
Scylla
10
2
10
7.5
W
Artio
Rawbitt
Artio
7
0
12
13
L
Anubis
1
8
5
0.44
W
Ravana
iNoKungFu
Ravana
4
5
13
2.1
L
King Arthur
lFrancolBl
King Arthur
2
7
4
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,027
Damage
33,753
49,243
Taken
55,773
51,271
Mitigated
22,890
16,030
Healing
7,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
Enozengam
Ah Muzen Cab
12,420
6,157
0
3,846
16,818
5,195
0
12,006
4,812
0
51,951
W
Scylla
22,760
1,013
0
2,401
11,117
5,201
754
3,308
7,809
82,393
0
W
Artio
Rawbitt
Artio
13,692
1,964
1,636
9,656
22,859
32,222
406
5,548
17,311
35,608
0
L
Anubis
10,698
931
0
2,859
15,295
6,641
33
10,981
4,314
48,589
0
W
Ravana
iNoKungFu
Ravana
13,575
3,988
0
2,337
15,267
13,848
1,705
2,225
13,042
0
45,068
L
King Arthur
lFrancolBl
King Arthur
10,635
2,737
0
988
23,660
11,054
0
13,849
9,811
0
28,515

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,226
Gold Earned
34,721
253
Minions Killed
213
12
Camps Cleared
5
1,105,631
Distance Traveled
979,780
4
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
12,689
634
97
5
2
366,869
1
W
Scylla
13,993
700
146
7
6
376,507
1
W
Artio
14,749
737
50
3
0
368,519
2
L
Anubis
11,156
558
77
4
1
294,284
9
W
Ravana
12,484
624
57
3
6
360,605
1
L
King Arthur
10,876
544
39
2
2
318,627
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role