Player Matchup

Sylvanus
Sylvanus
CptDrew
Sylvanus
Level 106
God Stats
1W - 1L
1,304 SR
Queue Stats
94W - 72L
1,567 Elo+
Party 2
Izanami
Izanami
JKel
Izanami
Level 84
God Stats
2W - 0L
1,789 SR
Queue Stats
73W - 54L
1,610 Elo+
Party 2
Kuzenbo
Kuzenbo
Martdog1
Kuzenbo
Level 45
God Stats
1W - 0L
1,325 SR
Queue Stats
47W - 29L
1,650 Elo+
Party 2
Anhur
Anhur
cootress
Anhur
Level 106
God Stats
6W - 2L
1,668 SR
Queue Stats
147W - 126L
1,541 Elo+
Party 2
Hun Batz
Hun Batz
kaswall
Hun Batz
Level 111
God Stats
2W - 0L
1,806 SR
Queue Stats
40W - 31L
1,591 Elo+
Party 2
Team Averages
Level 90
1,578 SR
1,592 Elo+

VS

Team Averages
Level 104
1,485 SR
1,547 Elo+
Nu Wa
Nu Wa
ACLEP
Nu Wa
Level 160
God Stats
55W - 39L
1,642 SR
Queue Stats
1,916W - 2,016L
1,533 Elo+
Party 1
Cabrakan
Cabrakan
BigDaddySmurf34
Cabrakan
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 14L
1,515 Elo+
Solo
Chiron
Chiron
GAELICxBLOOD
Chiron
Level 148
God Stats
4W - 10L
1,091 SR
Queue Stats
424W - 443L
1,569 Elo+
Party 1
Ullr
Ullr
xXFontiXx
Ullr
Level 102
God Stats
2W - 2L
1,592 SR
Queue Stats
164W - 136L
1,614 Elo+
Solo
Nox
Nox
youknow22
Nox
Level 69
God Stats
7W - 6L
1,601 SR
Queue Stats
149W - 132L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
CptDrew
Sylvanus
18
4 / 4 / 15
11,233
661
6,684
23,136
17,912
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Izanami
JKel
Izanami
20
6 / 3 / 17
12,672
745
26,247
20,724
10,646
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
Martdog1
Kuzenbo
18
3 / 3 / 19
12,015
707
8,767
24,698
34,802
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anhur
cootress
Anhur
20
11 / 3 / 12
13,181
775
22,217
20,847
9,806
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hun Batz
kaswall
Hun Batz
19
3 / 5 / 16
11,523
678
16,547
19,170
19,627
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
ACLEP
Nu Wa
20
4 / 4 / 6
11,957
703
26,427
13,210
5,525
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cabrakan
18
4 / 5 / 10
10,664
627
12,949
26,107
34,478
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chiron
19
3 / 4 / 12
10,989
646
22,815
16,335
7,351
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ullr
15
1 / 7 / 6
9,351
550
12,008
15,853
5,900
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

18
5 / 7 / 8
10,944
644
20,120
17,438
8,099
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
59
27
Kills
17
18
Deaths
27
79
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
ACLEP
Nu Wa
4
4
6
1.75
L
Cabrakan
4
5
10
1.8
W
Sylvanus
CptDrew
Sylvanus
4
4
15
2.88
L
Chiron
3
4
12
2.25
W
Izanami
JKel
Izanami
6
3
17
4.83
W
Kuzenbo
Martdog1
Kuzenbo
3
3
19
4.17
W
Anhur
cootress
Anhur
11
3
12
5.67
W
Hun Batz
kaswall
Hun Batz
3
5
16
2.2
L
Ullr
1
7
6
0.57
L
5
7
8
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,462
Damage
94,319
108,575
Taken
88,943
92,793
Mitigated
61,353
47,804
Healing
34,777
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
ACLEP
Nu Wa
26,427
8,206
5,351
2,943
13,210
5,525
1,014
1,329
11,881
61,856
0
L
Cabrakan
12,949
1,306
2,037
5,865
26,107
34,478
33
4,966
21,141
20,805
0
W
Sylvanus
CptDrew
Sylvanus
6,684
2,236
19,083
9,569
23,136
17,912
901
11,992
11,144
20,399
2,551
L
Chiron
22,815
6,130
5,665
4,793
16,335
7,351
915
2,828
13,502
0
47,950
W
Izanami
JKel
Izanami
26,247
15,343
1,261
7,133
20,724
10,646
2,220
10,618
10,106
0
87,609
W
Kuzenbo
Martdog1
Kuzenbo
8,767
2,929
3,652
3,948
24,698
34,802
135
13,773
10,925
21,212
0
W
Anhur
cootress
Anhur
22,217
7,750
299
2,859
20,847
9,806
2,374
12,355
8,492
0
68,877
W
Hun Batz
kaswall
Hun Batz
16,547
2,070
0
0
19,170
19,627
0
10,758
8,412
0
39,643
L
Ullr
12,008
964
1,828
1,739
15,853
5,900
0
2,378
13,475
0
20,137
L
20,120
654
2,111
2,445
17,438
8,099
133
3,285
14,153
31,833
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,624
Gold Earned
53,905
303
Minions Killed
208
0
Camps Cleared
0
1,560,582
Distance Traveled
1,437,406
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
11,957
703
79
5
0
291,952
5
L
Cabrakan
10,664
627
11
1
0
306,818
3
W
Sylvanus
11,233
661
25
1
0
287,593
0
L
Chiron
10,989
646
57
3
0
256,448
0
W
Izanami
12,672
745
120
7
0
288,699
5
W
Kuzenbo
12,015
707
15
1
0
344,036
0
W
Anhur
13,181
775
103
6
0
289,734
1
W
Hun Batz
11,523
678
40
2
0
350,520
1
L
Ullr
9,351
550
29
2
0
294,385
0
L
Nox
10,944
644
32
2
0
287,803
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role