Player Matchup

Merlin
Merlin
OGsedy
Merlin
Level 58
God Stats
9W - 15L
1,551 SR
Queue Stats
184W - 306L
1,322 Elo+
Solo
Gilgamesh
Gilgamesh
SpadeTempa
Gilgamesh
Level 69
God Stats
13W - 7L
1,597 SR
Queue Stats
66W - 91L
1,411 Elo+
Party 2
Skadi
Skadi
ayetownn
Skadi
Level 26
God Stats
4W - 5L
1,764 SR
Queue Stats
34W - 51L
1,335 Elo+
Party 2
Team Averages
Level 51
1,637 SR
1,356 Elo+

VS

Team Averages
Level 36
1,549 SR
1,303 Elo+
Nike
Nike
BigOlMilkiWilki
Nike
Level 5
God Stats
1W - 1L
1,650 SR
Queue Stats
1W - 3L
1,250 Elo+
Party 1
Chang'e
Chang'e
crystalnbones
Chang'e
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,265 Elo+
Party 1
Ares
Ares
jpramirez30
Ares
Level 49
God Stats
1W - 5L
1,495 SR
Queue Stats
8W - 15L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
OGsedy
Merlin
14
1 / 2 / 8
10,168
678
13,182
7,811
3,032
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
SpadeTempa
Gilgamesh
15
7 / 2 / 3
10,892
726
17,072
16,321
17,903
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Skadi
ayetownn
Skadi
12
2 / 3 / 3
9,668
645
13,528
9,731
3,278
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 4
8,943
596
7,165
19,497
13,361
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mace

Mace

+10
Physical Power

Chang'e
11
2 / 5 / 3
8,921
595
7,262
16,715
7,899
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

12
4 / 3 / 3
9,610
641
6,937
19,788
21,435
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
17
10
Kills
7
7
Deaths
10
14
Assists
10
Player
Kills
Deaths
Assists
KDA
L
1
2
4
1.5
W
Merlin
OGsedy
Merlin
1
2
8
2.5
W
Gilgamesh
SpadeTempa
Gilgamesh
7
2
3
4.25
W
Skadi
ayetownn
Skadi
2
3
3
1.17
L
Chang'e
2
5
3
0.7
L
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,782
Damage
21,364
33,863
Taken
56,000
24,213
Mitigated
42,695
6,043
Healing
10,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,165
836
0
2,156
19,497
13,361
91
3,100
16,397
0
26,701
W
Merlin
OGsedy
Merlin
13,182
504
232
2,210
7,811
3,032
567
2,774
5,037
49,587
0
W
Gilgamesh
SpadeTempa
Gilgamesh
17,072
3,410
0
2,406
16,321
17,903
476
8,241
8,080
0
44,658
W
Skadi
ayetownn
Skadi
13,528
8,216
0
1,195
9,731
3,278
1,499
3,961
5,770
0
37,386
L
Chang'e
7,262
561
3,178
4,220
16,715
7,899
106
4,995
11,720
21,169
0
L
6,937
353
0
562
19,788
21,435
62
5,398
14,390
24,734
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,728
Gold Earned
27,474
170
Minions Killed
96
11
Camps Cleared
1
839,593
Distance Traveled
782,991
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
8,943
596
33
2
0
310,027
0
W
Merlin
10,168
678
79
5
6
265,775
1
W
Gilgamesh
10,892
726
33
2
1
295,232
1
W
Skadi
9,668
645
58
4
4
278,586
0
L
Chang'e
8,921
595
35
2
1
234,931
0
L
Ares
9,610
641
28
2
0
238,033
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role