Player Matchup

Jormungandr
Jormungandr
Biigweiner
Jormungandr
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 7L
1,256 Elo+
Party 2
Ares
Ares
DTAPcaboose
Ares
Level 13
God Stats
3W - 0L
1,725 SR
Queue Stats
3W - 3L
1,258 Elo+
Party 2
Artemis
Artemis
xalethx
Artemis
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,294 Elo+
Party 2
Team Averages
Level 14
1,575 SR
1,269 Elo+

VS

Team Averages
Level 32
1,517 SR
1,476 Elo+
Sol
Sol
 
Sol
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
DatBoiGone1911
Thor
Level 4
God Stats
1W - 3L
1,500 SR
Queue Stats
53W - 76L
1,500 Elo+
Solo
Cthulhu
Cthulhu
eeks dee
Cthulhu
Level 62
God Stats
22W - 15L
1,552 SR
Queue Stats
87W - 104L
1,428 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Biigweiner
Jormungandr
5
0 / 0 / 1
5,960
542
346
987
554
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

14
10 / 0 / 6
9,458
860
10,523
9,970
9,541
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Artemis
xalethx
Artemis
13
7 / 3 / 9
9,088
826
8,616
5,442
2,299
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
10
3 / 6 / 0
7,343
668
6,150
7,776
2,527
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

9
0 / 6 / 1
6,267
570
2,150
7,116
2,837
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
eeks dee
Cthulhu
10
0 / 5 / 3
7,018
638
2,078
12,681
8,267
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
7
17
Kills
3
3
Deaths
17
16
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
3
6
0
0.5
W
Jormungandr
Biigweiner
Jormungandr
0
0
1
0.5
W
10
0
6
13
L
0
6
1
0.08
L
Cthulhu
eeks dee
Cthulhu
0
5
3
0.3
W
Artemis
xalethx
Artemis
7
3
9
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,485
Damage
10,378
16,399
Taken
27,573
12,394
Mitigated
13,631
1,636
Healing
2,923
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
6,150
1,725
0
1,050
7,776
2,527
345
3,263
4,513
20,806
0
W
Jormungandr
Biigweiner
Jormungandr
346
70
0
0
987
554
0
473
514
2,551
0
W
10,523
1,052
0
750
9,970
9,541
360
4,217
5,753
22,256
0
L
2,150
697
0
0
7,116
2,837
45
3,199
3,917
0
12,305
L
Cthulhu
eeks dee
Cthulhu
2,078
65
0
1,873
12,681
8,267
92
4,964
7,717
15,601
0
W
Artemis
xalethx
Artemis
8,616
5,054
0
886
5,442
2,299
1,091
3,705
1,737
0
26,664

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,506
Gold Earned
20,628
86
Minions Killed
80
3
Camps Cleared
3
426,777
Distance Traveled
480,498
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,343
668
38
3
0
166,292
0
W
Jormungandr
5,960
542
7
1
1
39,282
0
W
Ares
9,458
860
36
3
0
207,037
0
L
Thor
6,267
570
17
2
2
149,978
1
L
Cthulhu
7,018
638
25
2
1
164,228
1
W
Artemis
9,088
826
43
4
2
180,458
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role