Player Matchup

Hercules
Hercules
AnBs Jzx7
Hercules
Level 128
God Stats
4W - 1L
1,520 SR
Queue Stats
138W - 146L
1,445 Elo+
Party 3
Janus
Janus
Ghost Noi
Janus
Level 158
God Stats
6W - 9L
1,542 SR
Queue Stats
184W - 205L
1,493 Elo+
Party 3
Chronos
Chronos
TheGuStavinN
Chronos
Level 160
God Stats
2W - 3L
1,662 SR
Queue Stats
134W - 142L
1,471 Elo+
Party 3
Tiamat
Tiamat
capitaonickao69
Tiamat
Level 160
God Stats
1W - 1L
1,749 SR
Queue Stats
51W - 40L
1,549 Elo+
Party 3
Artemis
Artemis
oGCs
Artemis
Level 146
God Stats
1W - 1L
1,932 SR
Queue Stats
16W - 16L
1,316 Elo+
Party 3
Team Averages
Level 150
1,681 SR
1,455 Elo+

VS

Team Averages
Level 117
1,533 SR
1,549 Elo+
Sol
Sol
 
Sol
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
GoldJadeDragoN
Guan Yu
Level 160
God Stats
3W - 2L
1,693 SR
Queue Stats
90W - 69L
1,564 Elo+
Party 1
Arachne
Arachne
NOTROLLS
Arachne
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 48L
1,557 Elo+
Party 2
Kukulkan
Kukulkan
ShInd3
Kukulkan
Level 123
God Stats
2W - 0L
1,651 SR
Queue Stats
66W - 49L
1,560 Elo+
Party 1
Raijin
Raijin
SpawKll
Raijin
Level 147
God Stats
2W - 0L
1,319 SR
Queue Stats
82W - 63L
1,563 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
AnBs Jzx7
Hercules
17
3 / 5 / 11
9,756
650
15,506
29,244
30,739
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Janus
Ghost Noi
Janus
18
4 / 7 / 8
10,550
703
10,403
14,139
3,774
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chronos
TheGuStavinN
Chronos
18
5 / 3 / 11
10,356
690
14,804
17,484
6,072
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

15
0 / 8 / 15
9,358
624
14,971
18,639
14,835
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
oGCs
Artemis
17
9 / 7 / 6
11,428
762
16,440
17,600
5,980
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
19
5 / 1 / 19
11,597
773
19,909
13,519
5,232
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
8 / 2 / 14
12,432
829
13,199
21,057
22,808
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Arachne
NOTROLLS
Arachne
16
2 / 8 / 19
10,396
693
10,148
19,987
17,008
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Kukulkan
ShInd3
Kukulkan
19
4 / 3 / 17
11,637
776
22,662
14,804
6,002
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Raijin
SpawKll
Raijin
19
11 / 7 / 13
12,562
837
20,051
18,318
8,076
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
112
21
Kills
30
30
Deaths
21
51
Assists
82
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
5
1
19
14.5
L
Hercules
AnBs Jzx7
Hercules
3
5
11
1.7
L
Janus
Ghost Noi
Janus
4
7
8
1.14
W
8
2
14
7.5
W
Arachne
NOTROLLS
Arachne
2
8
19
1.44
W
Kukulkan
ShInd3
Kukulkan
4
3
17
4.17
W
Raijin
SpawKll
Raijin
11
7
13
2.5
L
Chronos
TheGuStavinN
Chronos
5
3
11
3.5
L
0
8
15
0.94
L
Artemis
oGCs
Artemis
9
7
6
1.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,124
Damage
85,969
97,106
Taken
87,685
61,400
Mitigated
59,126
39,102
Healing
48,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
19,909
4,346
1,470
6,429
13,519
5,232
3,265
6,892
6,627
42,243
0
L
Hercules
AnBs Jzx7
Hercules
15,506
3,144
1,295
14,724
29,244
30,739
0
15,329
13,915
0
18,241
L
Janus
Ghost Noi
Janus
10,403
598
2,055
1,995
14,139
3,774
1,236
8,483
5,656
39,267
0
W
13,199
2,237
12,552
11,694
21,057
22,808
455
8,104
12,339
0
20,413
W
Arachne
NOTROLLS
Arachne
10,148
7,212
1,641
3,203
19,987
17,008
0
9,747
9,594
0
12,859
W
Kukulkan
ShInd3
Kukulkan
22,662
1,593
544
4,246
14,804
6,002
1,636
7,017
7,596
57,267
0
W
Raijin
SpawKll
Raijin
20,051
1,826
2,198
4,116
18,318
8,076
633
8,418
9,758
35,746
0
L
Chronos
TheGuStavinN
Chronos
14,804
4,103
881
6,010
17,484
6,072
200
14,226
3,258
28,518
0
L
14,971
1,052
1,184
5,143
18,639
14,835
0
12,430
6,209
33,988
0
L
Artemis
oGCs
Artemis
16,440
8,656
1,268
4,547
17,600
5,980
883
12,154
5,446
0
29,883

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,448
Gold Earned
58,624
183
Minions Killed
156
0
Camps Cleared
0
1,363,139
Distance Traveled
1,425,925
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
11,597
773
47
3
0
299,651
0
L
Hercules
9,756
650
13
1
0
309,653
1
L
Janus
10,550
703
59
4
0
249,676
0
W
Guan Yu
12,432
829
5
0
0
300,034
4
W
Arachne
10,396
693
10
1
0
254,934
0
W
Kukulkan
11,637
776
67
4
0
305,991
2
W
Raijin
12,562
837
27
2
0
265,315
2
L
Chronos
10,356
690
49
3
0
282,692
0
L
Tiamat
9,358
624
35
2
0
265,863
0
L
Artemis
11,428
762
27
2
0
255,255
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role