Player Matchup

Neith
Neith
ABEast9877
Neith
Level 104
God Stats
0W - 1L
1,526 SR
Queue Stats
13W - 17L
1,363 Elo+
Solo
Thor
Thor
Usama007
Thor
Level 6
God Stats
0W - 3L
1,162 SR
Queue Stats
1W - 6L
1,218 Elo+
Solo
Ao Kuang
Ao Kuang
punziie
Ao Kuang
Level 29
God Stats
1W - 3L
1,454 SR
Queue Stats
9W - 11L
1,361 Elo+
Solo
Team Averages
Level 46
1,381 SR
1,314 Elo+

VS

Team Averages
Level 47
1,454 SR
1,375 Elo+
Bacchus
Bacchus
CarvidLópez
Bacchus
Level 53
God Stats
19W - 12L
1,525 SR
Queue Stats
45W - 37L
1,425 Elo+
Party 1
Kukulkan
Kukulkan
Jonathan6351
Kukulkan
Level 22
God Stats
33W - 23L
1,472 SR
Queue Stats
36W - 27L
1,434 Elo+
Party 1
Merlin
Merlin
Un4Give0Abol5
Merlin
Level 67
God Stats
72W - 108L
1,364 SR
Queue Stats
106W - 189L
1,268 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
11
1 / 3 / 2
7,341
667
7,211
7,220
3,430
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thor
9
1 / 5 / 1
6,782
617
2,293
8,322
4,582
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ao Kuang
punziie
Ao Kuang
11
3 / 3 / 1
7,399
673
5,606
9,592
3,404
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
CarvidLópez
Bacchus
12
5 / 0 / 4
8,876
807
5,086
8,757
8,248
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Kukulkan
Jonathan6351
Kukulkan
12
4 / 4 / 6
8,058
733
7,146
8,945
5,089
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

10
0 / 1 / 7
7,004
637
5,004
4,161
1,253
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
26
5
Kills
9
11
Deaths
5
4
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Neith
1
3
2
0.67
W
Bacchus
CarvidLópez
Bacchus
5
0
4
7
W
Kukulkan
Jonathan6351
Kukulkan
4
4
6
1.75
W
0
1
7
3.5
L
Thor
1
5
1
0.3
L
Ao Kuang
punziie
Ao Kuang
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,110
Damage
17,236
25,134
Taken
21,863
11,416
Mitigated
14,590
3,645
Healing
8,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
7,211
1,258
0
2,557
7,220
3,430
0
5,231
1,989
0
26,670
W
Bacchus
CarvidLópez
Bacchus
5,086
238
296
4,077
8,757
8,248
128
891
7,490
14,996
0
W
Kukulkan
Jonathan6351
Kukulkan
7,146
756
51
2,523
8,945
5,089
14
3,691
4,860
29,482
0
W
5,004
435
376
1,054
4,161
1,253
93
1,440
2,471
16,645
0
L
Thor
2,293
383
0
0
8,322
4,582
0
6,085
2,237
0
10,740
L
Ao Kuang
punziie
Ao Kuang
5,606
1,561
0
1,088
9,592
3,404
0
6,596
2,996
19,057
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,522
Gold Earned
23,938
97
Minions Killed
115
5
Camps Cleared
4
546,045
Distance Traveled
588,318
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,341
667
49
4
1
177,161
0
W
Bacchus
8,876
807
23
2
1
229,184
4
W
Kukulkan
8,058
733
56
5
2
190,953
0
W
Merlin
7,004
637
36
3
1
168,181
2
L
Thor
6,782
617
15
1
2
168,969
0
L
Ao Kuang
7,399
673
33
3
2
199,915
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role