Player Matchup

Mercury
Mercury
OldBoy NBA
Mercury
Level 118
God Stats
1W - 0L
1,699 SR
Queue Stats
19W - 18L
1,521 Elo+
Party 2
Cthulhu
Cthulhu
Thehottking
Cthulhu
Level 16
God Stats
8W - 3L
1,698 SR
Queue Stats
10W - 9L
1,426 Elo+
Party 2
Medusa
Medusa
TuxedoBird1977
Medusa
Level 18
God Stats
8W - 5L
1,445 SR
Queue Stats
15W - 16L
1,385 Elo+
Party 2
Team Averages
Level 51
1,614 SR
1,444 Elo+

VS

Team Averages
Level 29
1,530 SR
1,350 Elo+
Cthulhu
Cthulhu
Drizzzzle x
Cthulhu
Level 21
God Stats
45W - 41L
1,517 SR
Queue Stats
167W - 184L
1,416 Elo+
Party 1
Ah Puch
Ah Puch
Picardddd
Ah Puch
Level 62
God Stats
120W - 91L
1,573 SR
Queue Stats
306W - 345L
1,455 Elo+
Party 1
Bellona
Bellona
evanora57
Bellona
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,181 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
OldBoy NBA
Mercury
17
8 / 7 / 3
13,881
817
18,209
17,936
5,886
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
Thehottking
Cthulhu
13
2 / 10 / 6
10,973
645
7,008
22,181
20,006
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
1 / 9 / 6
10,249
603
7,944
16,769
5,278
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Drizzzzle x
Cthulhu
17
10 / 2 / 13
13,757
809
16,080
21,714
14,334
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Puch
Picardddd
Ah Puch
18
16 / 5 / 7
13,669
804
26,245
15,491
7,202
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Bellona
evanora57
Bellona
9
0 / 6 / 6
9,773
575
197
7,528
3,922
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
52
11
Kills
26
26
Deaths
13
15
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Drizzzzle x
Cthulhu
10
2
13
8.25
W
Mercury
OldBoy NBA
Mercury
8
7
3
1.36
L
Ah Puch
Picardddd
Ah Puch
16
5
7
3.9
W
Cthulhu
Thehottking
Cthulhu
2
10
6
0.5
W
1
9
6
0.44
L
Bellona
evanora57
Bellona
0
6
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,161
Damage
42,522
56,886
Taken
44,733
31,170
Mitigated
25,458
8,147
Healing
10,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Drizzzzle x
Cthulhu
16,080
1,806
1,019
6,291
21,714
14,334
469
3,368
18,346
33,903
0
W
Mercury
OldBoy NBA
Mercury
18,209
11,172
0
3,089
17,936
5,886
2,315
12,477
5,459
0
66,210
L
Ah Puch
Picardddd
Ah Puch
26,245
1,347
552
2,170
15,491
7,202
625
3,145
12,346
67,846
0
W
Cthulhu
Thehottking
Cthulhu
7,008
727
97
2,260
22,181
20,006
427
17,471
4,710
20,236
0
W
7,944
3,980
0
2,701
16,769
5,278
474
13,342
3,427
0
31,432
L
Bellona
evanora57
Bellona
197
102
0
120
7,528
3,922
7
660
6,868
0
1,596

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,103
Gold Earned
37,199
152
Minions Killed
138
8
Camps Cleared
1
934,684
Distance Traveled
721,337
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
13,757
809
32
2
0
316,044
0
W
Mercury
13,881
817
79
5
5
345,492
5
L
Ah Puch
13,669
804
106
6
1
267,717
0
W
Cthulhu
10,973
645
27
2
0
285,412
5
W
Medusa
10,249
603
46
3
3
303,780
0
L
Bellona
9,773
575
0
0
0
137,576
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role