Player Matchup

Neith
Neith
Saint Dimitri
Neith
Level 44
God Stats
3W - 4L
1,463 SR
Queue Stats
3W - 4L
1,522 Elo+
Party 1
Sobek
Sobek
ShockedCircle
Sobek
Level 88
God Stats
3W - 4L
1,504 SR
Queue Stats
143W - 84L
1,622 Elo+
Party 1
Gilgamesh
Gilgamesh
The wormholes
Gilgamesh
Level 141
God Stats
6W - 4L
1,811 SR
Queue Stats
217W - 134L
1,638 Elo+
Party 1
Team Averages
Level 91
1,593 SR
1,594 Elo+

VS

Team Averages
Level 139
1,636 SR
1,490 Elo+
Zhong Kui
Zhong Kui
CRAWFISH111
Zhong Kui
Level 102
God Stats
8W - 8L
1,619 SR
Queue Stats
61W - 67L
1,428 Elo+
Solo
Gilgamesh
Gilgamesh
KI11Z4B0T
Gilgamesh
Level 155
God Stats
15W - 16L
1,620 SR
Queue Stats
200W - 175L
1,527 Elo+
Party 2
Charybdis
Charybdis
ldwbxred
Charybdis
Level 159
God Stats
15W - 14L
1,670 SR
Queue Stats
289W - 254L
1,514 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 1
6,553
596
5,876
5,840
2,082
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

10
1 / 4 / 1
7,214
656
3,599
10,832
9,129
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gilgamesh
The wormholes
Gilgamesh
9
1 / 4 / 0
6,724
611
4,040
8,010
5,479
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
CRAWFISH111
Zhong Kui
13
6 / 1 / 4
8,309
755
10,312
9,528
6,050
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Gilgamesh
KI11Z4B0T
Gilgamesh
12
2 / 0 / 8
7,702
700
4,357
9,002
5,248
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Charybdis
ldwbxred
Charybdis
12
2 / 1 / 7
7,746
704
5,593
5,138
1,786
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
29
2
Kills
10
10
Deaths
2
2
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
CRAWFISH111
Zhong Kui
6
1
4
8
W
Gilgamesh
KI11Z4B0T
Gilgamesh
2
0
8
6
L
0
2
1
0.25
L
1
4
1
0.38
L
Gilgamesh
The wormholes
Gilgamesh
1
4
0
0.25
W
Charybdis
ldwbxred
Charybdis
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,515
Damage
20,262
24,682
Taken
23,668
16,690
Mitigated
13,084
5,107
Healing
10,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
CRAWFISH111
Zhong Kui
10,312
802
0
5,165
9,528
6,050
180
1,573
7,955
36,779
0
W
Gilgamesh
KI11Z4B0T
Gilgamesh
4,357
819
0
4,537
9,002
5,248
689
1,864
7,138
0
18,812
L
5,876
1,871
0
1,320
5,840
2,082
620
2,909
2,931
0
20,475
L
3,599
0
0
3,098
10,832
9,129
0
4,827
6,005
10,799
0
L
Gilgamesh
The wormholes
Gilgamesh
4,040
444
0
689
8,010
5,479
0
2,940
5,070
0
17,283
W
Charybdis
ldwbxred
Charybdis
5,593
2,010
0
1,048
5,138
1,786
1,607
1,044
4,094
0
22,980

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,491
Gold Earned
23,757
91
Minions Killed
134
3
Camps Cleared
6
614,699
Distance Traveled
631,016
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
8,309
755
60
5
0
194,488
4
W
Gilgamesh
7,702
700
32
3
4
224,876
4
L
Neith
6,553
596
44
4
0
189,289
0
L
Sobek
7,214
656
19
2
0
224,949
1
L
Gilgamesh
6,724
611
28
3
3
200,461
4
W
Charybdis
7,746
704
42
4
2
211,652
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role