Player Matchup

Bastet
Bastet
 
Bastet
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Barry_McHawkinue
Baron Samedi
Level 155
God Stats
0W - 2L
1,211 SR
Queue Stats
72W - 100L
1,462 Elo+
Solo
Horus
Horus
IntoxicThreat
Horus
Level 123
God Stats
0W - 1L
1,353 SR
Queue Stats
26W - 24L
1,633 Elo+
Solo
Team Averages
Level 139
1,355 SR
1,532 Elo+

VS

Team Averages
Level 138
1,653 SR
1,565 Elo+
Susano
Susano
IM_A_STONER247
Susano
Level 156
God Stats
36W - 13L
1,787 SR
Queue Stats
634W - 344L
1,668 Elo+
Solo
Ymir
Ymir
Potato_King25
Ymir
Level 121
God Stats
4W - 4L
1,484 SR
Queue Stats
130W - 164L
1,523 Elo+
Solo
Mulan
Mulan
badguybala
Mulan
Level 137
God Stats
17W - 8L
1,688 SR
Queue Stats
818W - 880L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
10
2 / 3 / 0
6,990
635
4,302
7,871
2,877
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Baron Samedi
Barry_McHawkinue
Baron Samedi
9
0 / 6 / 1
6,251
568
6,917
7,418
3,754
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

10
0 / 2 / 3
6,798
618
4,640
8,399
6,158
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 0 / 4
8,158
742
10,364
7,421
3,549
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
4 / 0 / 6
8,571
779
4,688
7,878
6,292
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mulan
10
1 / 3 / 7
7,176
652
4,494
8,791
3,786
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
28
2
Kills
11
11
Deaths
3
4
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
2
3
0
0.67
L
Baron Samedi
Barry_McHawkinue
Baron Samedi
0
6
1
0.08
W
6
0
4
8
L
0
2
3
0.75
W
4
0
6
7
W
Mulan
1
3
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,859
Damage
19,546
23,688
Taken
24,090
12,789
Mitigated
13,627
6,578
Healing
7,654
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
4,302
1,376
0
1,703
7,871
2,877
0
1,532
6,081
0
21,527
L
Baron Samedi
Barry_McHawkinue
Baron Samedi
6,917
190
596
629
7,418
3,754
0
1,892
5,315
20,984
0
W
10,364
2,499
0
3,594
7,421
3,549
0
1,086
6,335
0
24,779
L
4,640
2,400
955
2,695
8,399
6,158
0
1,826
6,247
0
10,760
W
4,688
1,127
0
2,660
7,878
6,292
62
3,802
4,076
21,959
0
W
Mulan
4,494
711
0
1,400
8,791
3,786
158
2,324
6,467
0
21,190

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,039
Gold Earned
23,905
82
Minions Killed
124
4
Camps Cleared
6
601,087
Distance Traveled
595,024
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
6,990
635
36
3
3
225,384
1
L
Baron Samedi
6,251
568
30
3
1
175,651
2
W
Susano
8,158
742
43
4
5
229,642
3
L
Horus
6,798
618
16
1
0
200,052
3
W
Ymir
8,571
779
48
4
1
170,104
2
W
Mulan
7,176
652
33
3
0
195,278
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role