Player Matchup

Fafnir
Fafnir
Platinum III
HighLordFragBag
Fafnir
Platinum III
Level 145
God Stats
79W - 68L
1,578 SR
Queue Stats
748W - 745L
1,650 MMR
Solo
Vulcan
Vulcan
Platinum IV
JokerMentality
Vulcan
Platinum IV
Level 160
God Stats
3W - 2L
1,528 SR
Queue Stats
407W - 413L
1,456 MMR
Solo
Cerberus
Cerberus
Bronze III
KarmanXV
Cerberus
Bronze III
Level 147
God Stats
1W - 1L
1,800 SR
Queue Stats
8W - 5L
1,534 MMR
Solo
Gilgamesh
Gilgamesh
Silver I
XtrocitiesYT
Gilgamesh
Silver I
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 16L
1,502 MMR
Solo
Hou Yi
Hou Yi
Silver II
ickeh
Hou Yi
Silver II
Level 69
God Stats
7W - 5L
1,306 SR
Queue Stats
207W - 210L
1,494 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 135
1,542 SR
1,527 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 119
1,718 SR
1,563 MMR
Nu Wa
Nu Wa
Gold IV
ElPulpoCausita
Nu Wa
Gold IV
Level 160
God Stats
38W - 23L
1,528 SR
Queue Stats
139W - 149L
1,561 MMR
Solo
Serqet
Serqet
Gold III
IGetClapped
Serqet
Gold III
Level 45
God Stats
3W - 2L
1,956 SR
Queue Stats
115W - 105L
1,527 MMR
Solo
Hercules
Hercules
Gold II
Johnisking34
Hercules
Gold II
Level 128
God Stats
11W - 16L
1,537 SR
Queue Stats
241W - 232L
1,536 MMR
Solo
Artemis
Artemis
Platinum IV
TheVaiper07
Artemis
Platinum IV
Level 153
God Stats
0W - 1L
1,963 SR
Queue Stats
182W - 180L
1,649 MMR
Solo
Artio
Artio
Gold IV
Zeitrim
Artio
Gold IV
Level 108
God Stats
13W - 14L
1,608 SR
Queue Stats
566W - 566L
1,541 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 1 / 19
13,570
590
12,318
24,916
34,963
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

19
6 / 5 / 14
13,350
580
23,268
18,113
8,861
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cerberus
KarmanXV
Cerberus
18
2 / 2 / 15
12,382
538
10,250
19,092
25,143
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Gilgamesh
XtrocitiesYT
Gilgamesh
20
11 / 3 / 12
14,750
641
17,401
20,704
11,368
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hou Yi
ickeh
Hou Yi
20
10 / 0 / 1
16,098
700
13,085
15,252
6,314
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
PersephoneTsukuyomiTiamatMorgan Le FayAthena

VS

Bans
AphroditeDa JiSobekLokiOsiris
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 10 / 3
9,885
430
25,561
16,214
4,163
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Serqet
17
2 / 7 / 3
10,545
458
7,865
18,913
6,076
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
Johnisking34
Hercules
17
7 / 5 / 1
11,241
489
10,412
20,432
23,719
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mace

Mace

+10
Physical Power

Artemis
TheVaiper07
Artemis
18
0 / 4 / 4
11,247
489
10,911
15,478
6,523
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Artio
Zeitrim
Artio
14
1 / 7 / 5
10,206
444
8,746
25,937
27,724
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
27
33
Kills
11
11
Deaths
33
61
Assists
16
Player
Kills
Deaths
Assists
KDA
L
1
10
3
0.25
W
4
1
19
13.5
L
Serqet
2
7
3
0.5
L
Hercules
Johnisking34
Hercules
7
5
1
1.5
W
6
5
14
2.6
W
Cerberus
KarmanXV
Cerberus
2
2
15
4.75
L
Artemis
TheVaiper07
Artemis
0
4
4
0.5
W
Gilgamesh
XtrocitiesYT
Gilgamesh
11
3
12
5.67
L
Artio
Zeitrim
Artio
1
7
5
0.5
W
Hou Yi
ickeh
Hou Yi
10
0
1
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,322
Damage
63,495
98,077
Taken
96,974
86,649
Mitigated
68,205
40,209
Healing
15,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
25,561
4,459
60
1,524
16,214
4,163
230
10,406
5,663
89,325
0
W
12,318
2,646
0
10,988
24,916
34,963
1,956
9,039
15,877
31,373
0
L
Serqet
7,865
1,011
0
226
18,913
6,076
0
8,747
9,922
0
67,292
L
Hercules
Johnisking34
Hercules
10,412
1,693
0
5,333
20,432
23,719
0
8,991
10,770
766
52,098
W
23,268
6,116
0
5,975
18,113
8,861
729
9,657
8,096
108,754
0
W
Cerberus
KarmanXV
Cerberus
10,250
87
0
7,213
19,092
25,143
596
5,580
13,244
60,876
0
L
Artemis
TheVaiper07
Artemis
10,911
4,489
0
2,646
15,478
6,523
1,954
6,505
8,973
0
93,204
W
Gilgamesh
XtrocitiesYT
Gilgamesh
17,401
6,510
0
7,506
20,704
11,368
4,414
6,857
12,605
0
125,803
L
Artio
Zeitrim
Artio
8,746
353
1,048
4,546
25,937
27,724
0
9,981
15,810
42,368
0
W
Hou Yi
ickeh
Hou Yi
13,085
7,473
0
8,527
15,252
6,314
7,428
4,040
10,768
0
154,361

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,150
Gold Earned
53,124
712
Minions Killed
605
0
Camps Cleared
0
2,238,123
Distance Traveled
2,000,076
38
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
9,885
430
136
6
0
370,501
7
W
Fafnir
13,570
590
26
1
0
469,095
3
L
Serqet
10,545
458
109
5
0
454,870
2
L
Hercules
11,241
489
111
5
0
406,749
4
W
Vulcan
13,350
580
150
7
0
438,801
9
W
Cerberus
12,382
538
147
6
0
435,022
11
L
Artemis
11,247
489
190
8
0
395,024
7
W
Gilgamesh
14,750
641
155
7
0
452,782
9
L
Artio
10,206
444
59
3
0
372,932
6
W
Hou Yi
16,098
700
234
10
0
442,423
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role