Player Matchup

Sol
Sol
 
Sol
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
AinzOoalGown409
Cernunnos
Level 69
God Stats
1W - 0L
1,296 SR
Queue Stats
42W - 62L
1,436 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Neanderballs
Ah Muzen Cab
Level 118
God Stats
2W - 0L
1,500 SR
Queue Stats
24W - 32L
1,345 Elo+
Solo
Da Ji
Da Ji
Skullcrusher365
Da Ji
Level 160
God Stats
2W - 1L
1,440 SR
Queue Stats
31W - 22L
1,592 Elo+
Party 1
Skadi
Skadi
ishmaieLL3
Skadi
Level 110
God Stats
1W - 3L
1,146 SR
Queue Stats
314W - 309L
1,544 Elo+
Solo
Team Averages
Level 119
1,376 SR
1,483 Elo+

VS

Team Averages
Level 154
1,496 SR
1,517 Elo+
Artio
Artio
 
Artio
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
ACLEP
Neith
Level 160
God Stats
21W - 30L
1,498 SR
Queue Stats
1,916W - 2,016L
1,545 Elo+
Party 2
Mercury
Mercury
GAELICxBLOOD
Mercury
Level 148
God Stats
1W - 5L
1,316 SR
Queue Stats
424W - 443L
1,582 Elo+
Party 2
Artemis
Artemis
GreyWolfWyld
Artemis
Level 160
God Stats
10W - 3L
1,626 SR
Queue Stats
120W - 126L
1,442 Elo+
Party 3
Tiamat
Tiamat
XGZacMan
Tiamat
Level 159
God Stats
1W - 1L
1,540 SR
Queue Stats
13W - 14L
1,515 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
19
10 / 3 / 16
11,991
999
26,176
16,650
6,657
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
AinzOoalGown409
Cernunnos
16
7 / 6 / 15
10,411
868
11,572
12,401
5,200
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ah Muzen Cab
Neanderballs
Ah Muzen Cab
17
4 / 4 / 17
10,236
853
8,747
10,481
4,523
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
4 / 4 / 14
9,541
795
4,943
12,007
12,967
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Skadi
17
6 / 2 / 16
10,556
880
9,347
8,193
3,761
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
14
0 / 7 / 12
8,366
697
4,011
17,464
14,257
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Neith
ACLEP
Neith
15
4 / 5 / 8
8,792
733
12,542
11,942
5,991
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Short Bow

Short Bow

+15%
Attack Speed

Mercury
GAELICxBLOOD
Mercury
16
5 / 8 / 7
9,410
784
6,814
12,425
5,293
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artemis
GreyWolfWyld
Artemis
16
2 / 6 / 11
8,933
744
12,547
12,316
4,894
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
XGZacMan
Tiamat
18
8 / 5 / 6
10,267
856
11,491
13,819
8,877
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
63
31
Kills
19
19
Deaths
31
78
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
10
3
16
6
L
Artio
 
Artio
0
7
12
0.86
L
Neith
ACLEP
Neith
4
5
8
1.6
W
Cernunnos
AinzOoalGown409
Cernunnos
7
6
15
2.42
L
Mercury
GAELICxBLOOD
Mercury
5
8
7
1.06
L
Artemis
GreyWolfWyld
Artemis
2
6
11
1.25
W
Ah Muzen Cab
Neanderballs
Ah Muzen Cab
4
4
17
3.13
W
4
4
14
2.75
L
Tiamat
XGZacMan
Tiamat
8
5
6
2.2
W
Skadi
6
2
16
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,785
Damage
47,405
59,732
Taken
67,966
33,108
Mitigated
39,312
25,373
Healing
20,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
26,176
6,085
1,509
10,101
16,650
6,657
2,513
3,998
12,652
51,334
0
L
Artio
 
Artio
4,011
586
2,919
3,087
17,464
14,257
0
8,812
8,579
12,628
0
L
Neith
ACLEP
Neith
12,542
4,710
1,261
3,993
11,942
5,991
0
4,147
7,795
0
24,680
W
Cernunnos
AinzOoalGown409
Cernunnos
11,572
6,556
1,781
2,026
12,401
5,200
451
2,342
10,059
0
19,070
L
Mercury
GAELICxBLOOD
Mercury
6,814
3,584
301
414
12,425
5,293
0
3,686
8,617
0
12,199
L
Artemis
GreyWolfWyld
Artemis
12,547
3,143
940
1,754
12,316
4,894
0
4,138
8,178
0
27,661
W
Ah Muzen Cab
Neanderballs
Ah Muzen Cab
8,747
4,142
554
2,372
10,481
4,523
1,818
3,352
7,129
0
23,625
W
4,943
555
1,736
2,336
12,007
12,967
248
3,654
8,353
0
7,920
L
Tiamat
XGZacMan
Tiamat
11,491
553
1,468
4,275
13,819
8,877
0
5,145
8,621
20,247
0
W
Skadi
9,347
2,211
1,098
1,860
8,193
3,761
1,390
2,156
6,037
0
25,456

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,735
Gold Earned
45,768
138
Minions Killed
130
0
Camps Cleared
0
996,403
Distance Traveled
1,053,736
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
11,991
999
54
5
0
217,190
1
L
Artio
8,366
697
7
1
0
210,639
1
L
Neith
8,792
733
30
3
0
199,128
1
W
Cernunnos
10,411
868
19
2
0
176,387
0
L
Mercury
9,410
784
17
1
0
224,324
0
L
Artemis
8,933
744
55
5
0
191,150
1
W
Ah Muzen Cab
10,236
853
27
2
0
190,341
0
W
Da Ji
9,541
795
12
1
0
200,461
1
L
Tiamat
10,267
856
21
2
0
228,495
0
W
Skadi
10,556
880
26
2
0
212,024
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role