Player Matchup

Cabrakan
Cabrakan
Avsaze
Cabrakan
Level 80
God Stats
10W - 2L
1,673 SR
Queue Stats
234W - 86L
1,832 Elo+
Party 1
Chiron
Chiron
GrumpoStinkus
Chiron
Level 29
God Stats
9W - 1L
1,835 SR
Queue Stats
169W - 55L
1,818 Elo+
Party 1
Nike
Nike
iamanemoi
Nike
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
301W - 121L
1,808 Elo+
Party 1
Ymir
Ymir
ymirdiff
Ymir
Level 47
God Stats
185W - 71L
1,819 SR
Queue Stats
201W - 75L
1,812 Elo+
Party 1
Eset
Eset
ÌÕMPÆØË
Eset
Level 88
God Stats
3W - 2L
1,747 SR
Queue Stats
302W - 126L
1,801 Elo+
Party 1
Team Averages
Level 65
1,715 SR
1,814 Elo+

VS

Team Averages
Level 68
1,606 SR
1,646 Elo+
Ah Puch
Ah Puch
Diepression
Ah Puch
Level 144
God Stats
0W - 2L
1,701 SR
Queue Stats
194W - 168L
1,645 Elo+
Party 3
Eset
Eset
NotDenied
Eset
Level 58
God Stats
3W - 2L
1,719 SR
Queue Stats
75W - 51L
1,672 Elo+
Party 2
Danzaburou
Danzaburou
TheFeedLord1
Danzaburou
Level 105
God Stats
0W - 2L
1,608 SR
Queue Stats
105W - 83L
1,693 Elo+
Party 3
Susano
Susano
waynewock
Susano
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
192W - 144L
1,722 Elo+
Party 2
Geb
Geb
young shmeet822
Geb
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 7L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Avsaze
Cabrakan
16
5 / 1 / 7
10,057
559
8,768
11,803
14,332
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
5 / 3 / 3
11,005
611
8,340
12,751
5,122
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Nike
15
5 / 4 / 7
9,706
539
6,807
13,877
6,620
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ymir
13
2 / 1 / 11
9,073
504
6,009
11,265
11,498
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
6 / 5 / 10
10,192
566
16,439
14,502
5,483
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Diepression
Ah Puch
15
3 / 3 / 0
9,288
516
10,745
12,963
7,926
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Eset
12
2 / 7 / 2
8,543
475
8,980
11,634
4,361
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Danzaburou
TheFeedLord1
Danzaburou
15
3 / 5 / 2
9,229
513
5,670
11,391
3,386
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Susano
waynewock
Susano
14
3 / 6 / 6
9,055
503
11,193
15,385
5,385
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

14
3 / 2 / 6
8,915
495
6,704
14,521
17,185
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
30
23
Kills
14
14
Deaths
23
38
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
Avsaze
Cabrakan
5
1
7
8.5
L
Ah Puch
Diepression
Ah Puch
3
3
0
1
W
5
3
3
2.17
L
Eset
2
7
2
0.43
L
Danzaburou
TheFeedLord1
Danzaburou
3
5
2
0.8
W
Nike
5
4
7
2.13
L
Susano
waynewock
Susano
3
6
6
1
W
Ymir
2
1
11
7.5
L
3
2
6
3
W
6
5
10
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,363
Damage
43,292
64,198
Taken
65,894
43,055
Mitigated
38,243
15,778
Healing
16,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
Avsaze
Cabrakan
8,768
1,759
0
2,937
11,803
14,332
0
6,617
4,052
47,803
0
L
Ah Puch
Diepression
Ah Puch
10,745
1,263
57
5,427
12,963
7,926
138
6,682
6,084
62,341
0
W
8,340
4,278
407
4,330
12,751
5,122
3,342
2,801
9,735
0
80,486
L
Eset
8,980
366
725
1,590
11,634
4,361
158
6,687
4,947
41,588
0
L
Danzaburou
TheFeedLord1
Danzaburou
5,670
2,443
0
3,239
11,391
3,386
288
1,251
10,140
0
61,016
W
Nike
6,807
927
0
1,438
13,877
6,620
0
4,074
9,547
0
61,702
L
Susano
waynewock
Susano
11,193
1,873
0
3,787
15,385
5,385
0
7,115
8,270
0
61,710
W
Ymir
6,009
1,639
0
1,405
11,265
11,498
0
4,998
5,930
21,834
0
L
6,704
762
0
1,455
14,521
17,185
0
9,284
5,237
32,589
0
W
16,439
1,686
1,281
3,980
14,502
5,483
1,003
5,818
8,480
64,544
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,033
Gold Earned
45,030
512
Minions Killed
467
0
Camps Cleared
0
1,711,099
Distance Traveled
1,604,957
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
10,057
559
115
6
0
329,107
3
L
Ah Puch
9,288
516
116
6
0
312,725
2
W
Chiron
11,005
611
163
9
0
336,986
4
L
Eset
8,543
475
96
5
0
284,786
4
L
Danzaburou
9,229
513
119
7
0
316,416
3
W
Nike
9,706
539
98
5
0
346,622
1
L
Susano
9,055
503
92
5
0
330,789
1
W
Ymir
9,073
504
21
1
0
370,455
1
L
Geb
8,915
495
44
2
0
360,241
3
W
Eset
10,192
566
115
6
0
327,929
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role