Player Matchup

Hun Batz
Hun Batz
alloutmonkey
Hun Batz
Level 60
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 18L
1,500 Elo+
Party 1
Ymir
Ymir
lildominican
Ymir
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 7L
1,500 Elo+
Party 1
Medusa
Medusa
monkemonkemonke
Medusa
Level 7
God Stats
3W - 3L
1,744 SR
Queue Stats
3W - 5L
1,545 Elo+
Solo
Team Averages
Level 31
1,581 SR
1,515 Elo+

VS

Team Averages
Level 25
1,531 SR
1,531 Elo+
Sol
Sol
BearJawJack
Sol
Level 29
God Stats
9W - 3L
1,500 SR
Queue Stats
569W - 358L
1,653 Elo+
Party 2
Hercules
Hercules
SanguineRook
Hercules
Level 29
God Stats
147W - 109L
1,673 SR
Queue Stats
432W - 308L
1,637 Elo+
Party 2
Thanatos
Thanatos
guish031
Thanatos
Level 16
God Stats
5W - 8L
1,419 SR
Queue Stats
14W - 28L
1,302 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
alloutmonkey
Hun Batz
12
8 / 5 / 1
9,438
726
9,489
10,196
3,728
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

11
0 / 8 / 8
8,167
628
4,945
12,323
7,904
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

12
2 / 7 / 6
8,257
635
8,992
9,228
3,041
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 1 / 11
10,045
773
14,180
7,183
2,909
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hercules
SanguineRook
Hercules
13
8 / 5 / 11
10,308
793
9,269
17,820
10,795
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate

Breastplate

+20
Physical Protection

Thanatos
guish031
Thanatos
14
6 / 4 / 13
11,046
850
4,010
9,833
4,202
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
55
10
Kills
20
20
Deaths
10
15
Assists
35
Player
Kills
Deaths
Assists
KDA
W
6
1
11
11.5
W
Hercules
SanguineRook
Hercules
8
5
11
2.7
L
Hun Batz
alloutmonkey
Hun Batz
8
5
1
1.7
W
Thanatos
guish031
Thanatos
6
4
13
3.13
L
0
8
8
0.5
L
2
7
6
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,426
Damage
27,459
31,747
Taken
34,836
14,673
Mitigated
17,906
926
Healing
15,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,180
3,347
0
4,109
7,183
2,909
2,253
406
6,777
46,403
0
W
Hercules
SanguineRook
Hercules
9,269
3,457
90
5,179
17,820
10,795
0
2,738
15,082
1,782
22,055
L
Hun Batz
alloutmonkey
Hun Batz
9,489
3,695
0
302
10,196
3,728
0
3,753
6,443
0
21,197
W
Thanatos
guish031
Thanatos
4,010
992
0
5,684
9,833
4,202
530
2,113
7,720
0
16,130
L
4,945
1,044
0
213
12,323
7,904
0
6,779
5,544
20,213
0
L
8,992
3,458
0
411
9,228
3,041
0
4,186
5,042
0
16,816

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,862
Gold Earned
31,399
91
Minions Killed
134
2
Camps Cleared
7
678,642
Distance Traveled
732,704
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,045
773
71
5
5
233,169
2
W
Hercules
10,308
793
38
3
1
243,769
1
L
Hun Batz
9,438
726
28
2
1
219,909
1
W
Thanatos
11,046
850
25
2
1
255,766
3
L
Ymir
8,167
628
43
3
1
209,058
3
L
Medusa
8,257
635
20
2
0
249,675
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role