Player Matchup

Sobek
Sobek
Jericohm
Sobek
Level 104
God Stats
28W - 47L
1,428 SR
Queue Stats
192W - 231L
1,457 Elo+
Party 3
Jormungandr
Jormungandr
MrMcL0VIN01
Jormungandr
Level 58
God Stats
3W - 4L
1,587 SR
Queue Stats
200W - 237L
1,336 Elo+
Party 1
Ravana
Ravana
NicZon
Ravana
Level 80
God Stats
5W - 9L
1,579 SR
Queue Stats
259W - 236L
1,606 Elo+
Solo
Charybdis
Charybdis
Wittgen112
Charybdis
Level 123
God Stats
16W - 29L
1,373 SR
Queue Stats
495W - 512L
1,469 Elo+
Party 3
Poseidon
Poseidon
brutus492
Poseidon
Level 24
God Stats
13W - 25L
1,360 SR
Queue Stats
136W - 178L
1,346 Elo+
Party 1
Team Averages
Level 78
1,466 SR
1,443 Elo+

VS

Team Averages
Level 65
1,515 SR
1,440 Elo+
Janus
Janus
Jezp22
Janus
Level 46
God Stats
5W - 8L
1,482 SR
Queue Stats
40W - 54L
1,376 Elo+
Solo
Ymir
Ymir
VarMD25
Ymir
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,299 Elo+
Party 2
Cu Chulainn
Cu Chulainn
fІyboy
Cu Chulainn
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 5L
1,299 Elo+
Party 2
He Bo
He Bo
oilcandy
He Bo
Level 123
God Stats
1W - 1L
1,299 SR
Queue Stats
128W - 121L
1,607 Elo+
Party 2
Chernobog
Chernobog
vRyuk
Chernobog
Level 87
God Stats
4W - 1L
1,792 SR
Queue Stats
17W - 13L
1,618 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Jericohm
Sobek
15
3 / 3 / 1
9,877
470
8,367
20,254
27,540
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jormungandr
MrMcL0VIN01
Jormungandr
15
2 / 8 / 1
10,220
487
15,244
20,457
16,493
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ravana
NicZon
Ravana
16
2 / 6 / 0
10,206
486
9,294
13,686
5,418
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Charybdis
Wittgen112
Charybdis
18
0 / 3 / 4
11,725
558
7,527
13,853
6,062
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Poseidon
brutus492
Poseidon
13
0 / 10 / 0
8,522
406
2,397
13,191
3,813
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Jezp22
Janus
17
3 / 1 / 9
11,285
537
6,829
11,749
3,767
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ymir
VarMD25
Ymir
13
0 / 2 / 9
9,528
454
4,195
14,714
13,488
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cu Chulainn
fІyboy
Cu Chulainn
19
10 / 1 / 9
12,835
611
17,440
18,302
17,755
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

He Bo
oilcandy
He Bo
20
15 / 0 / 3
13,665
651
21,574
15,302
5,463
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chernobog
vRyuk
Chernobog
19
2 / 3 / 5
11,627
554
7,309
12,963
5,111
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
65
7
Kills
30
30
Deaths
7
6
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Sobek
Jericohm
Sobek
3
3
1
1.17
W
Janus
Jezp22
Janus
3
1
9
7.5
L
Jormungandr
MrMcL0VIN01
Jormungandr
2
8
1
0.31
L
Ravana
NicZon
Ravana
2
6
0
0.33
W
Ymir
VarMD25
Ymir
0
2
9
2.25
L
Charybdis
Wittgen112
Charybdis
0
3
4
0.67
L
Poseidon
brutus492
Poseidon
0
10
0
0
W
Cu Chulainn
fІyboy
Cu Chulainn
10
1
9
14.5
W
He Bo
oilcandy
He Bo
15
0
3
16.5
W
Chernobog
vRyuk
Chernobog
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,829
Damage
57,347
81,441
Taken
73,030
59,326
Mitigated
45,584
18,660
Healing
23,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
Jericohm
Sobek
8,367
279
0
6,597
20,254
27,540
0
8,828
10,996
33,673
0
W
Janus
Jezp22
Janus
6,829
430
175
2,131
11,749
3,767
0
4,325
7,314
67,969
0
L
Jormungandr
MrMcL0VIN01
Jormungandr
15,244
5,681
0
2,070
20,457
16,493
159
9,235
10,751
65,747
0
L
Ravana
NicZon
Ravana
9,294
1,929
0
3,006
13,686
5,418
0
6,896
6,658
0
73,122
W
Ymir
VarMD25
Ymir
4,195
1,050
0
1,967
14,714
13,488
0
7,120
7,554
18,686
0
L
Charybdis
Wittgen112
Charybdis
7,527
6,000
0
5,458
13,853
6,062
2,586
1,651
12,052
0
92,651
L
Poseidon
brutus492
Poseidon
2,397
201
0
1,529
13,191
3,813
0
8,341
4,797
39,216
0
W
Cu Chulainn
fІyboy
Cu Chulainn
17,440
3,387
0
4,337
18,302
17,755
1,361
7,752
10,546
5,044
63,618
W
He Bo
oilcandy
He Bo
21,574
2,480
721
7,703
15,302
5,463
320
5,535
9,679
117,701
0
W
Chernobog
vRyuk
Chernobog
7,309
3,682
0
6,138
12,963
5,111
3,509
4,127
8,836
0
104,802

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,550
Gold Earned
58,940
567
Minions Killed
575
0
Camps Cleared
0
1,877,436
Distance Traveled
2,026,271
37
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
9,877
470
50
2
0
430,808
8
W
Janus
11,285
537
105
5
0
441,433
3
L
Jormungandr
10,220
487
116
6
0
321,064
9
L
Ravana
10,206
486
117
6
0
416,095
10
W
Ymir
9,528
454
17
1
0
386,817
2
L
Charybdis
11,725
558
192
9
0
364,695
4
L
Poseidon
8,522
406
92
4
0
344,774
6
W
Cu Chulainn
12,835
611
120
6
0
387,511
9
W
He Bo
13,665
651
162
8
0
452,064
4
W
Chernobog
11,627
554
171
8
0
358,446
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role