Player Matchup

Geb
Geb
Chimijalapeno
Geb
Level 56
God Stats
28W - 29L
1,532 SR
Queue Stats
131W - 149L
1,406 Elo+
Party 1
Ao Kuang
Ao Kuang
ELEGANTSCMBG
Ao Kuang
Level 19
God Stats
6W - 4L
1,712 SR
Queue Stats
103W - 111L
1,435 Elo+
Solo
Neith
Neith
FreeElChavo
Neith
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 1L
1,656 Elo+
Party 1
Vulcan
Vulcan
TheIMostIWanted
Vulcan
Level 25
God Stats
1W - 3L
1,500 SR
Queue Stats
275W - 251L
1,587 Elo+
Solo
Chernobog
Chernobog
magicalmando
Chernobog
Level 29
God Stats
7W - 5L
1,854 SR
Queue Stats
61W - 34L
1,681 Elo+
Solo
Team Averages
Level 27
1,620 SR
1,553 Elo+

VS

Team Averages
Level 34
1,622 SR
1,500 Elo+
Geb
Geb
AirSupportOg
Geb
Level 29
God Stats
5W - 3L
1,694 SR
Queue Stats
123W - 93L
1,602 Elo+
Solo
Discordia
Discordia
Alter Hikari
Discordia
Level 86
God Stats
4W - 3L
1,703 SR
Queue Stats
793W - 662L
1,485 Elo+
Party 2
Kali
Kali
ComunistacomT
Kali
Level 23
God Stats
2W - 5L
1,206 SR
Queue Stats
36W - 48L
1,339 Elo+
Solo
Bacchus
Bacchus
JonBonBo
Bacchus
Level 23
God Stats
4W - 0L
1,744 SR
Queue Stats
55W - 66L
1,452 Elo+
Solo
Charybdis
Charybdis
Sh4RPSh00T3R002
Charybdis
Level 9
God Stats
8W - 7L
1,765 SR
Queue Stats
360W - 252L
1,623 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 2
7,162
421
2,844
13,288
7,041
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ao Kuang
ELEGANTSCMBG
Ao Kuang
15
2 / 2 / 1
9,387
552
1,678
11,617
3,896
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

10
1 / 8 / 0
6,858
403
6,429
10,722
3,099
Short Bow

Short Bow

+15%
Attack Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

15
3 / 6 / 0
9,332
549
5,283
10,461
3,983
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chernobog
magicalmando
Chernobog
17
4 / 1 / 3
10,647
626
11,376
10,694
4,762
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 0 / 2
9,917
583
5,903
13,468
7,575
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Discordia
Alter Hikari
Discordia
18
8 / 1 / 0
10,711
630
11,940
7,105
2,458
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
0 / 3 / 2
7,651
450
150
9,721
3,415
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bacchus
JonBonBo
Bacchus
13
2 / 3 / 8
9,549
562
4,741
11,625
11,135
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Charybdis
Sh4RPSh00T3R002
Charybdis
15
8 / 3 / 2
10,074
593
12,988
11,874
4,305
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
35
10
Kills
21
22
Deaths
10
6
Assists
14
Player
Kills
Deaths
Assists
KDA
W
3
0
2
4
W
Discordia
Alter Hikari
Discordia
8
1
0
8
L
0
5
2
0.2
W
0
3
2
0.33
L
Ao Kuang
ELEGANTSCMBG
Ao Kuang
2
2
1
1.25
L
1
8
0
0.13
W
Bacchus
JonBonBo
Bacchus
2
3
8
2
W
Charybdis
Sh4RPSh00T3R002
Charybdis
8
3
2
3
L
3
6
0
0.5
L
Chernobog
magicalmando
Chernobog
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,610
Damage
35,722
56,782
Taken
53,793
22,781
Mitigated
28,888
15,526
Healing
19,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,903
919
0
5,925
13,468
7,575
0
1,274
12,154
66,107
0
W
Discordia
Alter Hikari
Discordia
11,940
700
0
1,633
7,105
2,458
210
2,668
4,391
84,475
0
L
2,844
276
0
25
13,288
7,041
0
4,205
9,083
10,857
0
W
150
0
0
3,093
9,721
3,415
0
2,326
7,281
0
38,271
L
Ao Kuang
ELEGANTSCMBG
Ao Kuang
1,678
346
0
4,274
11,617
3,896
960
2,225
9,392
67,853
0
L
6,429
3,056
0
2,795
10,722
3,099
0
4,042
6,680
0
30,424
W
Bacchus
JonBonBo
Bacchus
4,741
473
0
2,300
11,625
11,135
0
1,133
10,492
21,384
0
W
Charybdis
Sh4RPSh00T3R002
Charybdis
12,988
7,987
0
6,602
11,874
4,305
590
2,336
9,538
0
79,010
L
5,283
1,198
0
1,520
10,461
3,983
112
7,567
2,894
60,763
0
L
Chernobog
magicalmando
Chernobog
11,376
6,595
0
6,912
10,694
4,762
0
4,545
6,149
0
87,161

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,386
Gold Earned
47,902
470
Minions Killed
525
0
Camps Cleared
0
1,549,444
Distance Traveled
1,653,079
16
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
9,917
583
146
9
0
373,099
3
W
Discordia
10,711
630
152
9
0
341,535
11
L
Geb
7,162
421
9
1
0
323,991
3
W
Kali
7,651
450
69
4
0
356,327
3
L
Ao Kuang
9,387
552
118
7
0
308,802
4
L
Neith
6,858
403
59
3
0
295,385
3
W
Bacchus
9,549
562
35
2
0
303,079
3
W
Charybdis
10,074
593
123
7
0
279,039
4
L
Vulcan
9,332
549
130
8
0
292,112
2
L
Chernobog
10,647
626
154
9
0
329,154
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role