Player Matchup

Nemesis
Nemesis
GebsStrongArm
Nemesis
Level 12
God Stats
5W - 7L
1,477 SR
Queue Stats
17W - 27L
1,414 Elo+
Party 1
Chaac
Chaac
I Travon l
Chaac
Level 129
God Stats
9W - 13L
1,524 SR
Queue Stats
21W - 33L
1,321 Elo+
Party 1
Anubis
Anubis
Nessaa98
Anubis
Level 55
God Stats
17W - 16L
1,511 SR
Queue Stats
137W - 179L
1,433 Elo+
Party 1
Khepri
Khepri
QK Behemoth
Khepri
Level 92
God Stats
5W - 4L
1,629 SR
Queue Stats
18W - 20L
1,487 Elo+
Party 1
Danzaburou
Danzaburou
SpreadCashew953
Danzaburou
Level 83
God Stats
11W - 16L
1,496 SR
Queue Stats
244W - 284L
1,443 Elo+
Party 1
Team Averages
Level 74
1,527 SR
1,420 Elo+

VS

Team Averages
Level 106
1,615 SR
1,477 Elo+
Ymir
Ymir
IsaacRG
Ymir
Level 10
God Stats
3W - 0L
1,794 SR
Queue Stats
5W - 2L
1,455 Elo+
Party 2
Hercules
Hercules
Re1ngs
Hercules
Level 128
God Stats
5W - 6L
1,513 SR
Queue Stats
36W - 36L
1,392 Elo+
Party 2
Odin
Odin
VikkopilotoPC
Odin
Level 122
God Stats
1W - 0L
1,631 SR
Queue Stats
35W - 29L
1,412 Elo+
Party 2
Hou Yi
Hou Yi
iiTzDark
Hou Yi
Level 124
God Stats
3W - 2L
1,576 SR
Queue Stats
38W - 24L
1,558 Elo+
Party 2
Ra
Ra
jero98
Ra
Level 147
God Stats
11W - 11L
1,560 SR
Queue Stats
184W - 183L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
12
1 / 3 / 1
6,926
495
3,718
8,442
4,395
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chaac
13
2 / 3 / 0
7,769
555
9,761
11,871
9,994
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
Nessaa98
Anubis
10
0 / 3 / 0
6,161
440
3,043
8,155
3,792
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Khepri
10
0 / 1 / 0
6,192
442
2,458
7,455
4,462
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Danzaburou
SpreadCashew953
Danzaburou
11
1 / 3 / 1
6,733
481
7,547
7,787
2,746
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
IsaacRG
Ymir
11
0 / 0 / 1
6,991
499
1,796
5,714
4,640
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hercules
Re1ngs
Hercules
14
3 / 1 / 8
8,180
584
7,752
10,946
8,219
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
2 / 1 / 5
7,761
554
5,082
9,005
7,208
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hou Yi
iiTzDark
Hou Yi
11
1 / 2 / 2
6,838
488
5,365
7,199
2,257
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ra
16
7 / 0 / 1
9,423
673
10,426
8,999
4,437
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
30
4
Kills
13
13
Deaths
4
2
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Nemesis
1
3
1
0.5
L
Chaac
2
3
0
0.67
W
Ymir
IsaacRG
Ymir
0
0
1
0.5
L
Anubis
Nessaa98
Anubis
0
3
0
0
L
Khepri
0
1
0
0
W
Hercules
Re1ngs
Hercules
3
1
8
7
L
Danzaburou
SpreadCashew953
Danzaburou
1
3
1
0.5
W
2
1
5
4.5
W
Hou Yi
iiTzDark
Hou Yi
1
2
2
1
W
Ra
7
0
1
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,527
Damage
30,421
43,710
Taken
41,863
25,389
Mitigated
26,761
13,081
Healing
15,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
3,718
1,488
0
1,900
8,442
4,395
0
1,438
6,926
0
42,133
L
Chaac
9,761
1,652
0
5,195
11,871
9,994
275
807
10,220
0
48,820
W
Ymir
IsaacRG
Ymir
1,796
175
0
1,626
5,714
4,640
425
1,052
4,662
15,617
0
L
Anubis
Nessaa98
Anubis
3,043
325
0
2,314
8,155
3,792
0
5,378
2,777
30,903
0
L
Khepri
2,458
218
0
1,304
7,455
4,462
0
2,374
5,081
18,274
0
W
Hercules
Re1ngs
Hercules
7,752
3,072
0
1,908
10,946
8,219
0
650
9,952
0
44,662
L
Danzaburou
SpreadCashew953
Danzaburou
7,547
3,462
0
2,368
7,787
2,746
0
2,225
5,514
0
46,171
W
5,082
526
0
4,172
9,005
7,208
0
0
8,135
0
34,903
W
Hou Yi
iiTzDark
Hou Yi
5,365
3,110
0
2,371
7,199
2,257
1,793
726
6,473
0
46,708
W
Ra
10,426
1,867
790
4,692
8,999
4,437
220
3,128
5,824
74,586
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,781
Gold Earned
39,193
368
Minions Killed
424
0
Camps Cleared
0
1,325,059
Distance Traveled
1,398,985
13
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
6,926
495
81
6
0
270,200
1
L
Chaac
7,769
555
105
8
0
277,358
6
W
Ymir
6,991
499
19
1
0
268,617
4
L
Anubis
6,161
440
73
5
0
244,358
3
L
Khepri
6,192
442
25
2
0
272,482
0
W
Hercules
8,180
584
82
6
0
303,818
1
L
Danzaburou
6,733
481
84
6
0
260,661
3
W
Odin
7,761
554
75
5
0
294,722
4
W
Hou Yi
6,838
488
112
8
0
245,961
7
W
Ra
9,423
673
136
10
0
285,867
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role