Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Anima0407
Kukulkan
Level 28
God Stats
45W - 27L
1,563 SR
Queue Stats
66W - 53L
1,354 Elo+
Solo
Bellona
Bellona
CthulhuBoss7577
Bellona
Level 10
God Stats
4W - 5L
1,562 SR
Queue Stats
86W - 76L
1,503 Elo+
Solo
Ao Kuang
Ao Kuang
EmeraldTheGuy
Ao Kuang
Level 29
God Stats
3W - 2L
1,594 SR
Queue Stats
92W - 74L
1,513 Elo+
Solo
Izanami
Izanami
Hung solo938024
Izanami
Level 28
God Stats
6W - 2L
1,500 SR
Queue Stats
20W - 18L
1,268 Elo+
Solo
Team Averages
Level 24
1,544 SR
1,428 Elo+

VS

Team Averages
Level 11
1,497 SR
1,486 Elo+
Hera
Hera
Dangantoxic
Hera
Level 7
God Stats
7W - 8L
1,485 SR
Queue Stats
38W - 48L
1,158 Elo+
Solo
Da Ji
Da Ji
Lion Kxng988
Da Ji
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,777 Elo+
Solo
Sylvanus
Sylvanus
Novembrwolf
Sylvanus
Level 15
God Stats
7W - 2L
1,500 SR
Queue Stats
52W - 28L
1,690 Elo+
Solo
Charybdis
Charybdis
ji_hz
Charybdis
Level 16
God Stats
3W - 5L
1,337 SR
Queue Stats
18W - 25L
1,320 Elo+
Solo
Sol
Sol
lj9pioopn
Sol
Level 17
God Stats
25W - 19L
1,665 SR
Queue Stats
48W - 41L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
10
1 / 3 / 1
6,233
519
5,229
6,474
1,936
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Kukulkan
Anima0407
Kukulkan
11
5 / 2 / 1
6,840
570
4,688
4,827
1,644
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
8 / 1 / 5
7,641
637
8,606
6,983
5,483
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ao Kuang
EmeraldTheGuy
Ao Kuang
12
1 / 1 / 1
6,757
563
3,573
9,397
5,810
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

11
4 / 0 / 2
6,628
552
3,013
4,420
1,141
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 4 / 0
5,687
474
2,491
5,948
1,771
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

11
2 / 4 / 1
6,817
568
5,342
10,003
3,479
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
Novembrwolf
Sylvanus
13
1 / 0 / 1
7,206
601
5,067
7,004
6,405
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charybdis
ji_hz
Charybdis
7
0 / 8 / 0
5,105
425
3,774
9,278
2,573
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

11
2 / 3 / 1
6,499
542
4,676
8,347
1,817
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
10
19
Kills
7
7
Deaths
19
10
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
1
3
1
0.5
W
Kukulkan
Anima0407
Kukulkan
5
2
1
2.75
W
8
1
5
10.5
L
2
4
0
0.5
W
Ao Kuang
EmeraldTheGuy
Ao Kuang
1
1
1
1.5
W
4
0
2
5
L
2
4
1
0.63
L
Sylvanus
Novembrwolf
Sylvanus
1
0
1
1.5
L
Charybdis
ji_hz
Charybdis
0
8
0
0
L
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,109
Damage
21,350
32,101
Taken
40,580
16,014
Mitigated
16,045
11,206
Healing
12,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
5,229
3,276
0
1,423
6,474
1,936
874
4,570
1,904
0
28,789
W
Kukulkan
Anima0407
Kukulkan
4,688
428
207
924
4,827
1,644
627
1,656
3,171
30,591
0
W
8,606
2,460
0
2,725
6,983
5,483
265
1,279
5,704
0
36,036
L
2,491
427
0
0
5,948
1,771
276
1,587
4,361
17,182
0
W
Ao Kuang
EmeraldTheGuy
Ao Kuang
3,573
1,279
0
4,788
9,397
5,810
0
3,128
6,269
33,283
0
W
3,013
2,047
0
1,139
4,420
1,141
352
1,024
3,396
0
24,220
L
5,342
682
0
3,659
10,003
3,479
0
1,596
8,407
0
37,849
L
Sylvanus
Novembrwolf
Sylvanus
5,067
1,363
321
3,632
7,004
6,405
0
2,081
4,923
32,871
7,995
L
Charybdis
ji_hz
Charybdis
3,774
2,841
0
1,175
9,278
2,573
514
2,997
6,281
0
20,845
L
4,676
1,237
0
3,249
8,347
1,817
1,490
162
8,185
31,583
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,099
Gold Earned
31,314
288
Minions Killed
290
0
Camps Cleared
0
1,137,458
Distance Traveled
1,071,378
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
6,233
519
50
4
0
199,618
2
W
Kukulkan
6,840
570
55
5
0
180,938
2
W
Bellona
7,641
637
65
5
0
277,971
3
L
Hera
5,687
474
27
2
0
228,190
0
W
Ao Kuang
6,757
563
77
6
0
240,835
3
W
Izanami
6,628
552
41
3
0
238,096
0
L
Da Ji
6,817
568
80
7
0
234,170
0
L
Sylvanus
7,206
601
95
8
0
210,850
2
L
Charybdis
5,105
425
37
3
0
196,142
0
L
Sol
6,499
542
51
4
0
202,026
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role