Player Matchup

Bacchus
Bacchus
Ailllen
Bacchus
Level 107
God Stats
26W - 25L
1,620 SR
Queue Stats
371W - 284L
1,615 Elo+
Party 1
Ao Kuang
Ao Kuang
Diswun
Ao Kuang
Level 105
God Stats
19W - 21L
1,490 SR
Queue Stats
257W - 253L
1,561 Elo+
Party 1
Discordia
Discordia
Justinsroy
Discordia
Level 25
God Stats
6W - 4L
1,525 SR
Queue Stats
53W - 22L
1,669 Elo+
Party 1
Izanami
Izanami
Kransuri
Izanami
Level 115
God Stats
7W - 5L
1,459 SR
Queue Stats
437W - 336L
1,614 Elo+
Party 1
Erlang Shen
Erlang Shen
SwiperNoSnipin
Erlang Shen
Level 144
God Stats
4W - 7L
1,425 SR
Queue Stats
210W - 175L
1,590 Elo+
Party 1
Team Averages
Level 99
1,504 SR
1,610 Elo+

VS

Team Averages
Level 80
1,548 SR
1,567 Elo+
Achilles
Achilles
Endmageddon
Achilles
Level 39
God Stats
11W - 6L
1,662 SR
Queue Stats
201W - 200L
1,650 Elo+
Solo
Neith
Neith
Jewelss02
Neith
Level 14
God Stats
5W - 8L
1,515 SR
Queue Stats
14W - 21L
1,504 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Lishuanda
Morgan Le Fay
Level 127
God Stats
1W - 4L
1,443 SR
Queue Stats
145W - 126L
1,566 Elo+
Party 2
Anubis
Anubis
Oshog
Anubis
Level 127
God Stats
1W - 1L
1,762 SR
Queue Stats
167W - 136L
1,609 Elo+
Party 2
Erlang Shen
Erlang Shen
ToxicTroller
Erlang Shen
Level 91
God Stats
0W - 2L
1,356 SR
Queue Stats
81W - 79L
1,506 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Ailllen
Bacchus
20
8 / 7 / 22
15,241
1,016
26,566
24,548
27,881
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ao Kuang
Diswun
Ao Kuang
20
9 / 0 / 19
15,456
1,030
23,306
23,774
38,138
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Discordia
Justinsroy
Discordia
20
3 / 3 / 21
14,437
962
31,545
15,671
7,958
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Kransuri
Izanami
20
8 / 1 / 16
15,938
1,063
42,614
13,661
5,453
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Erlang Shen
SwiperNoSnipin
Erlang Shen
20
6 / 7 / 21
14,895
993
21,167
30,506
41,971
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Team 1 Tickets

117

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Endmageddon
Achilles
20
4 / 12 / 11
14,364
958
24,947
39,299
48,979
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Neith
Jewelss02
Neith
20
4 / 5 / 6
13,499
900
10,177
20,020
8,373
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
Lishuanda
Morgan Le Fay
20
2 / 4 / 13
13,740
916
25,928
22,131
9,805
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Anubis
Oshog
Anubis
20
7 / 8 / 7
15,076
1,005
23,714
29,064
17,887
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Erlang Shen
ToxicTroller
Erlang Shen
20
1 / 5 / 14
13,322
888
12,785
39,007
34,938
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

133
Kill Participation
69
34
Kills
18
18
Deaths
34
99
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Ailllen
Bacchus
8
7
22
2.71
W
Ao Kuang
Diswun
Ao Kuang
9
0
19
18.5
L
Achilles
Endmageddon
Achilles
4
12
11
0.79
L
Neith
Jewelss02
Neith
4
5
6
1.4
W
Discordia
Justinsroy
Discordia
3
3
21
4.5
W
Izanami
Kransuri
Izanami
8
1
16
16
L
Morgan Le Fay
Lishuanda
Morgan Le Fay
2
4
13
2.13
L
Anubis
Oshog
Anubis
7
8
7
1.31
W
Erlang Shen
SwiperNoSnipin
Erlang Shen
6
7
21
2.36
L
Erlang Shen
ToxicTroller
Erlang Shen
1
5
14
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

145,198
Damage
97,551
108,160
Taken
149,521
121,401
Mitigated
119,982
21,083
Healing
16,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Ailllen
Bacchus
26,566
1,658
377
1,502
24,548
27,881
0
15,539
9,009
40,979
0
W
Ao Kuang
Diswun
Ao Kuang
23,306
10,985
0
8,380
23,774
38,138
0
9,326
13,177
29,227
0
L
Achilles
Endmageddon
Achilles
24,947
10,169
0
1,747
39,299
48,979
0
20,837
18,462
11,036
30,965
L
Neith
Jewelss02
Neith
10,177
2,826
0
1,140
20,020
8,373
0
11,968
8,052
0
36,336
W
Discordia
Justinsroy
Discordia
31,545
1,291
94
4,028
15,671
7,958
0
7,081
8,590
63,823
0
W
Izanami
Kransuri
Izanami
42,614
24,102
0
473
13,661
5,453
0
8,304
5,357
0
92,463
L
Morgan Le Fay
Lishuanda
Morgan Le Fay
25,928
2,858
0
2,054
22,131
9,805
0
15,892
6,239
48,164
0
L
Anubis
Oshog
Anubis
23,714
259
561
7,505
29,064
17,887
0
13,626
15,438
57,269
0
W
Erlang Shen
SwiperNoSnipin
Erlang Shen
21,167
10,094
0
6,229
30,506
41,971
0
15,656
14,850
0
35,467
L
Erlang Shen
ToxicTroller
Erlang Shen
12,785
4,631
0
3,838
39,007
34,938
0
19,094
19,913
0
30,714

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,967
Gold Earned
70,001
269
Minions Killed
267
14
Camps Cleared
5
1,487,096
Distance Traveled
1,497,232
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
15,241
1,016
34
2
1
289,540
1
W
Ao Kuang
15,456
1,030
10
1
4
329,423
1
L
Achilles
14,364
958
42
3
0
290,205
0
L
Neith
13,499
900
42
3
0
267,147
0
W
Discordia
14,437
962
78
5
0
313,334
0
W
Izanami
15,938
1,063
121
8
6
280,543
0
L
Morgan Le Fay
13,740
916
62
4
0
328,844
0
L
Anubis
15,076
1,005
88
6
3
290,415
0
W
Erlang Shen
14,895
993
26
2
3
274,256
1
L
Erlang Shen
13,322
888
33
2
2
320,621
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role