Player Matchup

Merlin
Merlin
 
Merlin
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
BrittanyMT11
Terra
Level 144
God Stats
6W - 4L
1,681 SR
Queue Stats
818W - 870L
1,467 Elo+
Solo
Fenrir
Fenrir
E l ii T e II
Fenrir
Level 145
God Stats
0W - 1L
1,359 SR
Queue Stats
158W - 165L
1,439 Elo+
Party 1
Eset
Eset
Xanthian
Eset
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,650 Elo+
Solo
Da Ji
Da Ji
xACEx Qc
Da Ji
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 56L
1,174 Elo+
Party 1
Team Averages
Level 92
1,508 SR
1,446 Elo+

VS

Team Averages
Level 131
1,442 SR
1,542 Elo+
Bakasura
Bakasura
AndreMD5699
Bakasura
Level 127
God Stats
81W - 150L
1,309 SR
Queue Stats
3,834W - 4,162L
1,447 Elo+
Solo
Ymir
Ymir
BettiSpeghetti
Ymir
Level 156
God Stats
4W - 2L
1,582 SR
Queue Stats
266W - 263L
1,604 Elo+
Solo
Poseidon
Poseidon
CLow69
Poseidon
Level 125
God Stats
11W - 4L
1,665 SR
Queue Stats
264W - 280L
1,505 Elo+
Solo
Chang'e
Chang'e
Jord0man
Chang'e
Level 123
God Stats
7W - 11L
1,281 SR
Queue Stats
1,293W - 1,338L
1,542 Elo+
Solo
Anubis
Anubis
xXDyingDevilXx
Anubis
Level 126
God Stats
6W - 7L
1,375 SR
Queue Stats
288W - 260L
1,611 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
16
4 / 4 / 6
8,668
722
16,589
6,925
2,646
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

15
0 / 4 / 12
7,678
640
3,497
17,314
20,286
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

14
3 / 7 / 7
8,006
667
11,870
12,700
10,069
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Eset
14
4 / 8 / 7
8,129
677
5,771
12,144
5,696
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Da Ji
xACEx Qc
Da Ji
13
2 / 7 / 11
7,908
659
4,424
12,098
13,543
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
AndreMD5699
Bakasura
14
2 / 7 / 20
8,908
742
6,130
12,296
6,490
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
6 / 2 / 16
10,064
839
7,486
15,243
17,512
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Poseidon
CLow69
Poseidon
19
14 / 1 / 14
11,825
985
18,375
10,279
5,186
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chang'e
Jord0man
Chang'e
16
2 / 2 / 24
9,631
803
8,346
11,888
5,137
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

17
6 / 2 / 22
10,620
885
13,849
10,497
6,135
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
126
13
Kills
30
30
Deaths
14
43
Assists
96
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
4
4
6
1.75
W
Bakasura
AndreMD5699
Bakasura
2
7
20
1.71
W
6
2
16
7
L
0
4
12
1.5
W
Poseidon
CLow69
Poseidon
14
1
14
21
L
3
7
7
0.93
W
Chang'e
Jord0man
Chang'e
2
2
24
7
L
Eset
4
8
7
0.94
L
Da Ji
xACEx Qc
Da Ji
2
7
11
1.07
W
6
2
22
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,151
Damage
54,186
61,181
Taken
60,203
52,240
Mitigated
40,460
17,025
Healing
31,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
16,589
775
52
854
6,925
2,646
0
5,316
1,270
44,379
0
W
Bakasura
AndreMD5699
Bakasura
6,130
4,300
0
1,728
12,296
6,490
261
5,126
7,170
0
6,225
W
7,486
297
301
2,042
15,243
17,512
35
4,699
10,544
14,418
0
L
3,497
457
4,838
7,217
17,314
20,286
0
13,420
3,162
10,070
0
W
Poseidon
CLow69
Poseidon
18,375
1,065
2,901
2,726
10,279
5,186
2,333
5,220
5,059
51,330
0
L
11,870
2,423
385
1,336
12,700
10,069
0
8,094
3,825
0
15,387
W
Chang'e
Jord0man
Chang'e
8,346
444
11,696
5,967
11,888
5,137
1,245
5,401
6,487
15,500
0
L
Eset
5,771
1,051
1,336
774
12,144
5,696
0
9,446
2,165
12,591
0
L
Da Ji
xACEx Qc
Da Ji
4,424
693
31
202
12,098
13,543
0
9,818
1,742
0
7,221
W
13,849
827
1,868
2,452
10,497
6,135
963
5,411
5,086
28,678
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,389
Gold Earned
51,048
93
Minions Killed
146
0
Camps Cleared
0
942,883
Distance Traveled
1,085,964
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,668
722
47
4
0
171,041
0
W
Bakasura
8,908
742
11
1
0
195,203
3
W
Ymir
10,064
839
12
1
0
186,682
0
L
Terra
7,678
640
12
1
0
209,798
2
W
Poseidon
11,825
985
71
6
0
252,670
5
L
Fenrir
8,006
667
11
1
0
196,424
0
W
Chang'e
9,631
803
18
2
0
261,810
0
L
Eset
8,129
677
12
1
0
168,443
1
L
Da Ji
7,908
659
11
1
0
197,177
0
W
Anubis
10,620
885
34
3
0
189,599
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role