Player Matchup

Bakasura
Bakasura
Bariesum
Bakasura
Level 35
God Stats
0W - 1L
1,138 SR
Queue Stats
10W - 16L
1,320 Elo+
Party 2
Anubis
Anubis
DivergentJuly
Anubis
Level 46
God Stats
2W - 5L
1,260 SR
Queue Stats
11W - 10L
1,383 Elo+
Party 2
Ymir
Ymir
NorthernSpy310
Ymir
Level 45
God Stats
0W - 1L
1,833 SR
Queue Stats
10W - 10L
1,363 Elo+
Party 2
Team Averages
Level 42
1,410 SR
1,355 Elo+

VS

Team Averages
Level 49
1,428 SR
1,309 Elo+
Raijin
Raijin
Benskyz
Raijin
Level 60
God Stats
7W - 9L
1,321 SR
Queue Stats
209W - 314L
1,276 Elo+
Party 1
Xing Tian
Xing Tian
Jgjett
Xing Tian
Level 63
God Stats
4W - 4L
1,500 SR
Queue Stats
51W - 40L
1,319 Elo+
Solo
Kukulkan
Kukulkan
berserker13
Kukulkan
Level 25
God Stats
84W - 103L
1,462 SR
Queue Stats
154W - 252L
1,332 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Bariesum
Bakasura
12
3 / 10 / 2
9,376
721
5,913
14,858
4,622
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
1 / 5 / 4
8,008
616
2,988
10,127
3,513
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
1 / 6 / 4
8,029
618
2,187
14,030
10,857
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Benskyz
Raijin
15
9 / 1 / 11
10,587
814
15,282
5,400
1,839
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Xing Tian
Jgjett
Xing Tian
13
4 / 3 / 16
9,615
740
5,496
10,746
10,160
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kukulkan
berserker13
Kukulkan
14
8 / 1 / 10
10,287
791
9,956
5,905
1,932
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
58
5
Kills
21
21
Deaths
5
10
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Bakasura
Bariesum
Bakasura
3
10
2
0.4
W
Raijin
Benskyz
Raijin
9
1
11
14.5
L
1
5
4
0.6
W
Xing Tian
Jgjett
Xing Tian
4
3
16
4
L
1
6
4
0.5
W
Kukulkan
berserker13
Kukulkan
8
1
10
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,088
Damage
30,734
39,015
Taken
22,051
18,992
Mitigated
13,931
3,999
Healing
3,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
Bariesum
Bakasura
5,913
3,781
271
1,057
14,858
4,622
0
12,021
2,837
0
16,208
W
Raijin
Benskyz
Raijin
15,282
1,542
0
1,034
5,400
1,839
1,311
1,409
3,698
44,448
0
L
2,988
124
551
1,332
10,127
3,513
0
9,488
639
22,365
0
W
Xing Tian
Jgjett
Xing Tian
5,496
301
616
499
10,746
10,160
601
2,747
7,394
13,554
0
L
2,187
284
0
788
14,030
10,857
0
9,587
4,443
16,849
0
W
Kukulkan
berserker13
Kukulkan
9,956
1,853
0
1,013
5,905
1,932
1,058
1,644
4,041
39,209
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,413
Gold Earned
30,489
92
Minions Killed
144
3
Camps Cleared
6
575,309
Distance Traveled
645,582
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
9,376
721
33
3
3
176,616
0
W
Raijin
10,587
814
68
5
2
202,583
1
L
Anubis
8,008
616
28
2
0
205,416
2
W
Xing Tian
9,615
740
13
1
0
219,006
2
L
Ymir
8,029
618
31
2
0
193,277
3
W
Kukulkan
10,287
791
63
5
4
223,993
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role