Player Matchup

Agni
Agni
LegendaryLitchi
Agni
Level 88
God Stats
27W - 9L
1,765 SR
Queue Stats
313W - 226L
1,691 Elo+
Party 2
Nike
Nike
LokitowRomero88
Nike
Level 10
God Stats
2W - 0L
1,799 SR
Queue Stats
2W - 0L
1,906 Elo+
Party 2
Anhur
Anhur
TrueSimba
Anhur
Level 87
God Stats
37W - 16L
1,773 SR
Queue Stats
316W - 227L
1,716 Elo+
Party 2
Team Averages
Level 62
1,779 SR
1,771 Elo+

VS

Team Averages
Level 22
1,368 SR
1,276 Elo+
Danzaburou
Danzaburou
M0thM0mmy
Danzaburou
Level 14
God Stats
3W - 4L
1,529 SR
Queue Stats
4W - 14L
1,274 Elo+
Party 1
Merlin
Merlin
Reaperg01
Merlin
Level 25
God Stats
6W - 7L
1,425 SR
Queue Stats
6W - 10L
1,274 Elo+
Party 1
Cthulhu
Cthulhu
kingbone101
Cthulhu
Level 26
God Stats
2W - 5L
1,150 SR
Queue Stats
13W - 27L
1,279 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 2 / 11
9,907
708
16,151
8,735
3,143
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
1 / 1 / 13
9,192
657
3,898
13,478
8,716
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Anhur
TrueSimba
Anhur
15
14 / 3 / 4
11,446
818
18,138
10,315
3,746
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
M0thM0mmy
Danzaburou
11
1 / 8 / 1
8,107
579
4,041
10,946
2,880
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Merlin
Reaperg01
Merlin
11
0 / 6 / 3
8,266
590
7,593
13,026
4,377
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
kingbone101
Cthulhu
11
3 / 5 / 0
8,752
625
7,740
19,924
15,854
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
8
19
Kills
4
6
Deaths
19
28
Assists
4
Player
Kills
Deaths
Assists
KDA
W
4
2
11
4.75
W
1
1
13
7.5
L
Danzaburou
M0thM0mmy
Danzaburou
1
8
1
0.19
L
Merlin
Reaperg01
Merlin
0
6
3
0.25
W
Anhur
TrueSimba
Anhur
14
3
4
5.33
L
Cthulhu
kingbone101
Cthulhu
3
5
0
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,187
Damage
19,374
32,528
Taken
43,896
15,605
Mitigated
23,111
8,610
Healing
3,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,151
1,870
0
2,040
8,735
3,143
321
3,637
5,098
43,813
0
W
3,898
699
0
4,280
13,478
8,716
247
6,328
7,150
0
11,181
L
Danzaburou
M0thM0mmy
Danzaburou
4,041
875
0
712
10,946
2,880
0
5,095
5,851
0
12,978
L
Merlin
Reaperg01
Merlin
7,593
472
307
1,631
13,026
4,377
0
6,055
6,971
33,038
0
W
Anhur
TrueSimba
Anhur
18,138
9,645
0
2,290
10,315
3,746
2,374
5,739
4,576
0
53,914
L
Cthulhu
kingbone101
Cthulhu
7,740
235
159
1,030
19,924
15,854
0
5,001
14,923
18,715
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,545
Gold Earned
25,125
166
Minions Killed
116
10
Camps Cleared
0
713,187
Distance Traveled
711,835
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
9,907
708
69
5
4
253,441
4
W
Nike
9,192
657
11
1
1
233,346
0
L
Danzaburou
8,107
579
26
2
0
196,782
0
L
Merlin
8,266
590
65
5
0
240,082
0
W
Anhur
11,446
818
86
6
5
226,400
2
L
Cthulhu
8,752
625
25
2
0
274,971
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role