Player Matchup

Neith
Neith
 
Neith
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
GUARDIANxEATOS2
Hera
Level 106
God Stats
20W - 23L
1,485 SR
Queue Stats
533W - 555L
1,404 Elo+
Solo
Ao Kuang
Ao Kuang
LittelFae
Ao Kuang
Level 101
God Stats
5W - 2L
1,683 SR
Queue Stats
332W - 296L
1,479 Elo+
Party 1
Mulan
Mulan
Litteldriver
Mulan
Level 61
God Stats
99W - 102L
1,543 SR
Queue Stats
173W - 184L
1,476 Elo+
Party 1
Hades
Hades
SoB Jokerz
Hades
Level 88
God Stats
28W - 11L
1,688 SR
Queue Stats
246W - 245L
1,358 Elo+
Solo
Team Averages
Level 92
1,580 SR
1,443 Elo+

VS

Team Averages
Level 107
1,531 SR
1,418 Elo+
Olorun
Olorun
 
Olorun
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
HOLY DIVER7
Fenrir
Level 128
God Stats
3W - 7L
1,396 SR
Queue Stats
106W - 99L
1,425 Elo+
Solo
King Arthur
King Arthur
Olortegui20
King Arthur
Level 104
God Stats
14W - 23L
1,488 SR
Queue Stats
189W - 189L
1,421 Elo+
Solo
Agni
Agni
kil11erforl1fe
Agni
Level 101
God Stats
2W - 2L
1,708 SR
Queue Stats
268W - 274L
1,345 Elo+
Solo
Ymir
Ymir
thatguy1776
Ymir
Level 62
God Stats
12W - 11L
1,561 SR
Queue Stats
239W - 269L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
15
6 / 0 / 2
8,962
640
6,121
8,566
3,810
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
8 / 1 / 3
8,978
641
7,569
5,910
1,822
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ao Kuang
LittelFae
Ao Kuang
15
6 / 0 / 6
8,721
623
8,417
10,376
3,801
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

10
1 / 1 / 5
7,075
505
2,968
6,722
4,543
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hades
12
5 / 3 / 4
7,935
567
7,806
11,592
4,515
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
10
3 / 3 / 1
6,396
457
4,519
7,224
2,300
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
9
1 / 6 / 0
5,671
405
4,257
10,276
4,166
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

King Arthur
Olortegui20
King Arthur
10
0 / 5 / 0
5,987
428
3,081
9,936
5,995
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

10
0 / 5 / 2
6,149
439
3,482
6,850
2,331
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 7 / 2
5,537
396
5,614
11,525
5,470
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
10
26
Kills
5
5
Deaths
26
20
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
6
0
2
7
L
Olorun
 
Olorun
3
3
1
1.17
W
8
1
3
9.5
L
Fenrir
1
6
0
0.17
W
Ao Kuang
LittelFae
Ao Kuang
6
0
6
9
W
1
1
5
3.5
L
King Arthur
Olortegui20
King Arthur
0
5
0
0
W
Hades
5
3
4
2.33
L
0
5
2
0.2
L
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,881
Damage
20,953
43,166
Taken
45,811
18,491
Mitigated
20,262
17,910
Healing
6,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
6,121
2,916
0
4,146
8,566
3,810
1,163
186
8,380
0
60,799
L
Olorun
 
Olorun
4,519
2,152
542
2,436
7,224
2,300
0
4,230
2,994
36,158
0
W
7,569
1,326
0
3,306
5,910
1,822
662
2,116
3,794
53,191
0
L
Fenrir
4,257
405
0
0
10,276
4,166
0
5,249
5,027
0
24,169
W
Ao Kuang
LittelFae
Ao Kuang
8,417
2,932
0
2,230
10,376
3,801
0
2,538
7,838
68,192
0
W
2,968
737
0
1,262
6,722
4,543
94
4,188
2,534
0
17,174
L
King Arthur
Olortegui20
King Arthur
3,081
232
0
834
9,936
5,995
0
3,153
6,783
201
29,348
W
Hades
7,806
972
375
6,591
11,592
4,515
1,154
5,446
6,146
36,482
0
L
3,482
301
0
1,000
6,850
2,331
0
4,833
2,017
32,584
0
L
5,614
1,123
0
1,540
11,525
5,470
0
6,327
5,198
23,196
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,671
Gold Earned
29,740
420
Minions Killed
259
0
Camps Cleared
0
1,291,955
Distance Traveled
1,173,822
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,962
640
107
8
0
241,210
3
L
Olorun
6,396
457
61
4
0
225,168
1
W
Hera
8,978
641
107
8
0
274,564
5
L
Fenrir
5,671
405
43
3
0
243,753
1
W
Ao Kuang
8,721
623
106
8
0
279,811
1
W
Mulan
7,075
505
19
1
0
240,494
0
L
King Arthur
5,987
428
60
4
0
243,104
2
W
Hades
7,935
567
81
6
0
255,876
0
L
Agni
6,149
439
67
5
0
238,056
3
L
Ymir
5,537
396
28
2
0
223,741
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role