Player Matchup

Tyr
Tyr
ARIMAkill
Tyr
Level 52
God Stats
3W - 7L
1,385 SR
Queue Stats
258W - 357L
1,361 Elo+
Party 1
Thor
Thor
Bizarrap
Thor
Level 49
God Stats
0W - 1L
1,087 SR
Queue Stats
140W - 161L
1,430 Elo+
Party 3
Ra
Ra
Mosquee
Ra
Level 126
God Stats
12W - 7L
1,594 SR
Queue Stats
110W - 100L
1,522 Elo+
Party 3
Chiron
Chiron
Queirozgu32
Chiron
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
103W - 149L
1,373 Elo+
Party 1
Ymir
Ymir
germanix_02
Ymir
Level 89
God Stats
27W - 17L
1,609 SR
Queue Stats
166W - 166L
1,524 Elo+
Party 3
Team Averages
Level 69
1,435 SR
1,442 Elo+

VS

Team Averages
Level 98
1,549 SR
1,559 Elo+
Sol
Sol
AdanStron
Sol
Level 137
God Stats
9W - 2L
1,662 SR
Queue Stats
374W - 355L
1,577 Elo+
Party 2
Thor
Thor
Althaid
Thor
Level 157
God Stats
4W - 4L
1,488 SR
Queue Stats
329W - 321L
1,561 Elo+
Party 2
Ares
Ares
BlackSup
Ares
Level 118
God Stats
46W - 40L
1,328 SR
Queue Stats
188W - 187L
1,451 Elo+
Party 2
Izanami
Izanami
danielamorim1978
Izanami
Level 62
God Stats
17W - 16L
1,410 SR
Queue Stats
184W - 233L
1,406 Elo+
Solo
Ymir
Ymir
whalixsiempre
Ymir
Level 15
God Stats
2W - 0L
1,855 SR
Queue Stats
16W - 9L
1,802 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 1
4,937
549
2,691
5,780
2,590
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thor
9
4 / 3 / 1
5,773
641
2,558
6,449
1,828
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

8
2 / 4 / 3
5,209
579
5,259
6,217
1,850
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chiron
7
0 / 4 / 5
4,489
499
1,409
5,656
1,367
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

6
1 / 3 / 4
4,688
521
2,347
5,111
2,118
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 0
5,833
648
4,216
5,221
2,054
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thor
Althaid
Thor
10
3 / 1 / 2
5,752
639
3,554
5,614
1,870
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ares
6
1 / 1 / 5
4,763
529
1,111
2,668
901
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

10
6 / 1 / 4
6,477
720
6,468
7,126
2,035
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
2 / 3 / 3
5,549
617
3,547
6,188
2,393
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
27
7
Kills
13
14
Deaths
7
14
Assists
14
Player
Kills
Deaths
Assists
KDA
L
0
0
1
0.5
W
1
1
0
1
W
Thor
Althaid
Thor
3
1
2
4
L
Thor
4
3
1
1.5
W
Ares
1
1
5
3.5
L
2
4
3
0.88
L
Chiron
0
4
5
0.63
W
6
1
4
8
L
1
3
4
1
W
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,264
Damage
18,896
29,213
Taken
26,817
9,753
Mitigated
9,253
8,227
Healing
6,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,691
634
0
2,724
5,780
2,590
0
3,338
2,442
0
22,029
W
4,216
1,543
0
3,126
5,221
2,054
411
0
5,221
32,226
0
W
Thor
Althaid
Thor
3,554
1,185
0
443
5,614
1,870
0
1,758
3,856
0
32,600
L
Thor
2,558
636
0
1,762
6,449
1,828
0
1,124
5,325
0
19,632
W
Ares
1,111
229
0
120
2,668
901
0
1,691
977
6,245
0
L
5,259
644
286
1,566
6,217
1,850
0
1,833
4,384
28,915
0
L
Chiron
1,409
528
60
1,235
5,656
1,367
0
938
4,718
0
14,182
W
6,468
4,291
57
2,022
7,126
2,035
238
2,075
5,051
0
33,462
L
2,347
1,437
0
594
5,111
2,118
0
1,641
3,470
9,884
0
W
3,547
822
0
1,037
6,188
2,393
23
2,140
4,048
26,379
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,096
Gold Earned
28,374
185
Minions Killed
286
0
Camps Cleared
0
826,276
Distance Traveled
828,133
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
4,937
549
39
4
0
194,393
1
W
Sol
5,833
648
74
8
0
153,455
3
W
Thor
5,752
639
75
8
0
191,949
4
L
Thor
5,773
641
49
5
0
200,034
1
W
Ares
4,763
529
10
1
0
168,394
3
L
Ra
5,209
579
57
6
0
149,940
3
L
Chiron
4,489
499
29
3
0
152,909
0
W
Izanami
6,477
720
59
7
0
156,420
1
L
Ymir
4,688
521
11
1
0
129,000
1
W
Ymir
5,549
617
68
8
0
157,915
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role