Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yemoja
Yemoja
AlejoMW023
Yemoja
Level 104
God Stats
2W - 0L
1,567 SR
Queue Stats
568W - 590L
1,545 Elo+
Party 1
Neith
Neith
AquaGay
Neith
Level 47
God Stats
1W - 0L
1,778 SR
Queue Stats
3W - 2L
1,646 Elo+
Solo
Rama
Rama
Charmio
Rama
Level 107
God Stats
5W - 4L
1,498 SR
Queue Stats
242W - 218L
1,502 Elo+
Party 2
Anubis
Anubis
TheLifestealGod
Anubis
Level 39
God Stats
50W - 23L
1,712 SR
Queue Stats
148W - 141L
1,518 Elo+
Party 2
Team Averages
Level 65
1,611 SR
1,542 Elo+

VS

Team Averages
Level 66
1,367 SR
1,559 Elo+
Jormungandr
Jormungandr
Dinorage01
Jormungandr
Level 49
God Stats
1W - 3L
1,301 SR
Queue Stats
200W - 210L
1,538 Elo+
Solo
Sol
Sol
VarMD25
Sol
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 3
King Arthur
King Arthur
fІyboy
King Arthur
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 3
Kali
Kali
oilcandy
Kali
Level 123
God Stats
2W - 4L
1,419 SR
Queue Stats
128W - 121L
1,618 Elo+
Party 3
Ullr
Ullr
vRyuk
Ullr
Level 87
God Stats
0W - 3L
1,116 SR
Queue Stats
17W - 13L
1,640 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
11
2 / 0 / 5
6,818
568
3,634
6,621
2,189
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Yemoja
AlejoMW023
Yemoja
10
0 / 1 / 5
5,934
495
2,384
6,118
3,636
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Neith
AquaGay
Neith
14
4 / 0 / 2
8,122
677
8,486
6,355
2,200
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Rama
Charmio
Rama
12
1 / 1 / 0
6,663
555
1,821
5,560
1,520
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
8 / 1 / 3
8,580
715
12,525
9,606
5,257
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Dinorage01
Jormungandr
8
1 / 2 / 1
4,951
413
5,310
9,055
3,404
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Sol
8
1 / 6 / 0
5,224
435
5,812
9,333
1,987
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
fІyboy
King Arthur
11
0 / 2 / 0
6,050
504
2,420
9,537
5,923
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kali
10
0 / 4 / 3
6,209
517
3,396
9,768
3,914
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Ullr
vRyuk
Ullr
10
1 / 1 / 1
5,722
477
1,459
4,065
1,297
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
8
15
Kills
3
3
Deaths
15
15
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
2
0
5
4.5
W
Yemoja
AlejoMW023
Yemoja
0
1
5
2.5
W
Neith
AquaGay
Neith
4
0
2
5
W
Rama
Charmio
Rama
1
1
0
1
L
Jormungandr
Dinorage01
Jormungandr
1
2
1
0.75
W
8
1
3
9.5
L
Sol
1
6
0
0.17
L
King Arthur
fІyboy
King Arthur
0
2
0
0
L
Kali
0
4
3
0.38
L
Ullr
vRyuk
Ullr
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,850
Damage
18,397
34,260
Taken
41,758
14,802
Mitigated
16,525
19,987
Healing
10,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
3,634
1,355
0
3,702
6,621
2,189
0
1,409
5,212
0
34,797
W
Yemoja
AlejoMW023
Yemoja
2,384
777
694
900
6,118
3,636
92
3,529
2,589
15,910
0
W
Neith
AquaGay
Neith
8,486
3,935
0
4,998
6,355
2,200
828
306
6,049
0
53,177
W
Rama
Charmio
Rama
1,821
1,772
0
2,313
5,560
1,520
1,130
600
4,960
0
41,540
L
Jormungandr
Dinorage01
Jormungandr
5,310
947
0
1,443
9,055
3,404
0
5,028
4,027
20,107
0
W
12,525
1,906
0
7,380
9,606
5,257
700
5,278
4,328
57,886
0
L
Sol
5,812
2,512
0
2,310
9,333
1,987
0
5,794
3,539
22,081
0
L
King Arthur
fІyboy
King Arthur
2,420
429
0
3,231
9,537
5,923
0
1,427
8,110
0
35,490
L
Kali
3,396
1,183
0
3,408
9,768
3,914
0
2,260
7,508
0
37,418
L
Ullr
vRyuk
Ullr
1,459
290
0
137
4,065
1,297
0
637
3,428
0
31,585

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,117
Gold Earned
28,156
416
Minions Killed
276
0
Camps Cleared
0
1,078,176
Distance Traveled
1,062,716
12
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
6,818
568
74
6
0
267,914
4
W
Yemoja
5,934
495
27
2
0
201,657
3
W
Neith
8,122
677
107
9
0
206,670
2
W
Rama
6,663
555
82
7
0
195,669
3
L
Jormungandr
4,951
413
19
2
0
206,676
5
W
Anubis
8,580
715
126
11
0
206,266
0
L
Sol
5,224
435
36
3
0
187,150
0
L
King Arthur
6,050
504
77
6
0
218,655
7
L
Kali
6,209
517
72
6
0
240,600
1
L
Ullr
5,722
477
72
6
0
209,635
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role