Player Matchup

Artemis
Artemis
I Slaw I
Artemis
Level 121
God Stats
4W - 0L
1,616 SR
Queue Stats
10W - 8L
1,559 Elo+
Party 1
Gilgamesh
Gilgamesh
TBail
Gilgamesh
Level 126
God Stats
3W - 1L
1,349 SR
Queue Stats
73W - 23L
1,656 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
YoSistaSnapsMe
Morgan Le Fay
Level 131
God Stats
1W - 0L
1,500 SR
Queue Stats
98W - 41L
1,653 Elo+
Party 1
Team Averages
Level 126
1,488 SR
1,623 Elo+

VS

Team Averages
Level 119
1,482 SR
1,529 Elo+
Anhur
Anhur
 
Anhur
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
He Bo
He Bo
SantosPUB
He Bo
Level 132
God Stats
1W - 2L
1,554 SR
Queue Stats
96W - 112L
1,546 Elo+
Solo
Kumbhakarna
Kumbhakarna
peatblackman616
Kumbhakarna
Level 105
God Stats
4W - 12L
1,391 SR
Queue Stats
177W - 172L
1,540 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
I Slaw I
Artemis
13
9 / 0 / 7
9,017
902
12,025
5,711
1,840
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
TBail
Gilgamesh
12
2 / 3 / 13
7,927
793
8,518
9,403
3,975
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Morgan Le Fay
YoSistaSnapsMe
Morgan Le Fay
13
5 / 1 / 11
8,413
841
11,260
6,524
2,364
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
10
3 / 6 / 0
7,062
706
6,425
11,421
3,385
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

He Bo
SantosPUB
He Bo
9
0 / 5 / 4
6,245
625
4,874
7,670
2,470
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Kumbhakarna
peatblackman616
Kumbhakarna
9
1 / 5 / 3
6,878
688
2,771
17,018
14,978
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
11
16
Kills
4
4
Deaths
16
31
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
3
6
0
0.5
W
Artemis
I Slaw I
Artemis
9
0
7
12.5
L
He Bo
SantosPUB
He Bo
0
5
4
0.4
W
Gilgamesh
TBail
Gilgamesh
2
3
13
2.83
W
Morgan Le Fay
YoSistaSnapsMe
Morgan Le Fay
5
1
11
10.5
L
Kumbhakarna
peatblackman616
Kumbhakarna
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,803
Damage
14,070
21,638
Taken
36,109
8,179
Mitigated
20,833
4,848
Healing
3,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
6,425
3,292
0
871
11,421
3,385
0
2,235
9,022
0
20,613
W
Artemis
I Slaw I
Artemis
12,025
4,242
0
1,775
5,711
1,840
1,577
1,347
4,364
0
30,053
L
He Bo
SantosPUB
He Bo
4,874
238
0
605
7,670
2,470
0
3,188
4,278
17,271
0
W
Gilgamesh
TBail
Gilgamesh
8,518
3,070
0
1,350
9,403
3,975
593
4,320
5,083
0
26,700
W
Morgan Le Fay
YoSistaSnapsMe
Morgan Le Fay
11,260
1,628
0
1,723
6,524
2,364
347
2,256
4,268
33,502
0
L
Kumbhakarna
peatblackman616
Kumbhakarna
2,771
255
0
1,557
17,018
14,978
0
5,237
11,331
10,213
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,357
Gold Earned
20,185
127
Minions Killed
81
7
Camps Cleared
3
585,498
Distance Traveled
521,291
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
7,062
706
41
4
0
173,114
2
W
Artemis
9,017
902
45
5
3
187,083
4
L
He Bo
6,245
625
27
3
3
152,333
4
W
Gilgamesh
7,927
793
29
3
4
198,589
3
W
Morgan Le Fay
8,413
841
53
5
0
199,826
2
L
Kumbhakarna
6,878
688
13
1
0
195,844
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role