Player Matchup

Baron Samedi
Baron Samedi
BestChoLoL
Baron Samedi
Level 28
God Stats
33W - 22L
1,671 SR
Queue Stats
46W - 43L
1,588 Elo+
Party 1
Nemesis
Nemesis
Dhalor
Nemesis
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,539 Elo+
Solo
Kukulkan
Kukulkan
Flashhhyy
Kukulkan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,480 Elo+
Party 4
Medusa
Medusa
ThatJawnKid22
Medusa
Level 5
God Stats
3W - 3L
1,609 SR
Queue Stats
7W - 11L
1,480 Elo+
Party 4
Horus
Horus
Valstrathe
Horus
Level 22
God Stats
5W - 7L
1,535 SR
Queue Stats
8W - 15L
1,422 Elo+
Party 1
Team Averages
Level 18
1,563 SR
1,502 Elo+

VS

Team Averages
Level 25
1,524 SR
1,574 Elo+
Bellona
Bellona
MamiMorigan
Bellona
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 6L
1,555 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
TTT60K
Ah Muzen Cab
Level 13
God Stats
7W - 6L
1,427 SR
Queue Stats
64W - 60L
1,584 Elo+
Party 3
Sylvanus
Sylvanus
papisalsa
Sylvanus
Level 24
God Stats
12W - 3L
1,750 SR
Queue Stats
33W - 16L
1,600 Elo+
Party 2
Nemesis
Nemesis
patubat
Nemesis
Level 10
God Stats
8W - 6L
1,514 SR
Queue Stats
158W - 172L
1,584 Elo+
Party 3
Janus
Janus
zR4G3Rv
Janus
Level 66
God Stats
3W - 2L
1,429 SR
Queue Stats
78W - 61L
1,550 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BestChoLoL
Baron Samedi
17
2 / 3 / 3
10,526
501
12,996
15,924
12,730
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nemesis
Dhalor
Nemesis
15
3 / 7 / 0
9,258
441
5,151
16,783
8,221
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kukulkan
Flashhhyy
Kukulkan
14
1 / 7 / 2
9,108
434
5,507
10,123
3,734
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
7 / 6 / 3
10,321
491
10,829
15,420
5,194
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Horus
12
0 / 4 / 8
8,892
423
3,776
18,172
21,304
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
MamiMorigan
Bellona
18
0 / 3 / 1
11,099
529
4,210
14,527
14,511
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ah Muzen Cab
TTT60K
Ah Muzen Cab
16
3 / 5 / 6
10,413
496
8,405
11,860
5,234
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sylvanus
papisalsa
Sylvanus
14
1 / 3 / 6
9,942
473
4,627
17,422
18,093
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nemesis
patubat
Nemesis
16
4 / 0 / 8
10,792
514
7,690
12,376
5,346
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Janus
zR4G3Rv
Janus
19
19 / 2 / 5
13,352
636
30,248
13,558
5,386
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
53
13
Kills
27
27
Deaths
13
16
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
BestChoLoL
Baron Samedi
2
3
3
1.17
L
Nemesis
Dhalor
Nemesis
3
7
0
0.43
L
Kukulkan
Flashhhyy
Kukulkan
1
7
2
0.29
W
Bellona
MamiMorigan
Bellona
0
3
1
0.17
W
Ah Muzen Cab
TTT60K
Ah Muzen Cab
3
5
6
1.2
L
7
6
3
1.42
L
Horus
0
4
8
1
W
Sylvanus
papisalsa
Sylvanus
1
3
6
1.33
W
Nemesis
patubat
Nemesis
4
0
8
8
W
Janus
zR4G3Rv
Janus
19
2
5
10.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,259
Damage
55,180
76,422
Taken
69,743
51,183
Mitigated
48,570
22,581
Healing
24,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
BestChoLoL
Baron Samedi
12,996
1,730
1,047
6,015
15,924
12,730
56
6,213
9,711
64,849
0
L
Nemesis
Dhalor
Nemesis
5,151
1,314
0
2,364
16,783
8,221
449
7,227
9,556
0
65,087
L
Kukulkan
Flashhhyy
Kukulkan
5,507
785
0
250
10,123
3,734
0
5,688
4,435
44,681
0
W
Bellona
MamiMorigan
Bellona
4,210
288
0
5,048
14,527
14,511
88
6,805
7,722
99
69,247
W
Ah Muzen Cab
TTT60K
Ah Muzen Cab
8,405
2,229
0
2,342
11,860
5,234
4,129
2,588
9,272
0
53,028
L
10,829
4,456
0
250
15,420
5,194
760
7,892
7,528
0
52,252
L
Horus
3,776
1,626
4,610
8,045
18,172
21,304
308
8,574
9,598
0
21,577
W
Sylvanus
papisalsa
Sylvanus
4,627
1,458
1,515
5,968
17,422
18,093
566
3,667
13,755
25,734
0
W
Nemesis
patubat
Nemesis
7,690
2,663
0
5,512
12,376
5,346
0
2,490
9,886
0
68,175
W
Janus
zR4G3Rv
Janus
30,248
2,510
26
4,549
13,558
5,386
270
3,086
10,472
105,447
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,105
Gold Earned
55,598
463
Minions Killed
531
0
Camps Cleared
0
1,870,546
Distance Traveled
2,012,718
6
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
10,526
501
138
7
0
334,107
2
L
Nemesis
9,258
441
101
5
0
443,218
0
L
Kukulkan
9,108
434
87
4
0
346,532
0
W
Bellona
11,099
529
152
7
0
381,247
8
W
Ah Muzen Cab
10,413
496
102
5
0
402,057
6
L
Medusa
10,321
491
99
5
0
353,147
0
L
Horus
8,892
423
38
2
0
393,542
4
W
Sylvanus
9,942
473
31
1
0
367,834
0
W
Nemesis
10,792
514
101
5
0
428,770
0
W
Janus
13,352
636
145
7
0
432,810
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role