Player Matchup

Ao Kuang
Ao Kuang
BigTorino_12
Ao Kuang
Level 102
God Stats
4W - 18L
1,211 SR
Queue Stats
278W - 402L
1,319 Elo+
Party 2
Chernobog
Chernobog
Isaias1504
Chernobog
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 101L
1,253 Elo+
Party 2
Hercules
Hercules
Logro09
Hercules
Level 53
God Stats
5W - 9L
1,630 SR
Queue Stats
38W - 90L
1,278 Elo+
Party 2
King Arthur
King Arthur
RauloCA10
King Arthur
Level 92
God Stats
14W - 29L
1,255 SR
Queue Stats
204W - 333L
1,375 Elo+
Party 2
Scylla
Scylla
TOMAS_OYARZUN
Scylla
Level 66
God Stats
2W - 11L
1,282 SR
Queue Stats
68W - 150L
1,335 Elo+
Party 2
Team Averages
Level 73
1,376 SR
1,312 Elo+

VS

Team Averages
Level 102
1,474 SR
1,462 Elo+
Freya
Freya
 
Freya
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
BLRo
Danzaburou
Level 67
God Stats
40W - 48L
1,502 SR
Queue Stats
109W - 123L
1,494 Elo+
Solo
Merlin
Merlin
GSD_DAMMY
Merlin
Level 129
God Stats
9W - 7L
1,443 SR
Queue Stats
594W - 564L
1,430 Elo+
Party 1
Bacchus
Bacchus
Vinimatos20
Bacchus
Level 69
God Stats
1W - 3L
1,500 SR
Queue Stats
95W - 112L
1,469 Elo+
Solo
Loki
Loki
sanson-mg
Loki
Level 87
God Stats
18W - 19L
1,426 SR
Queue Stats
180W - 222L
1,419 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
BigTorino_12
Ao Kuang
11
1 / 1 / 2
6,177
562
2,378
6,667
1,976
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chernobog
Isaias1504
Chernobog
9
0 / 2 / 2
5,432
494
1,321
3,897
981
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hercules
Logro09
Hercules
9
3 / 2 / 1
5,822
529
2,837
5,564
2,439
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

King Arthur
RauloCA10
King Arthur
11
3 / 2 / 1
6,721
611
3,075
7,590
3,782
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
3 / 2 / 1
6,250
568
2,954
4,483
1,311
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
11
2 / 3 / 0
6,321
575
5,624
7,949
2,430
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
BLRo
Danzaburou
10
2 / 0 / 2
6,281
571
3,708
4,958
1,568
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
GSD_DAMMY
Merlin
10
0 / 4 / 2
5,764
524
2,370
5,107
1,571
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
Vinimatos20
Bacchus
9
1 / 2 / 1
5,139
467
2,349
5,155
4,046
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Loki
11
3 / 1 / 3
6,708
610
2,836
5,444
2,408
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
16
10
Kills
8
9
Deaths
10
7
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Freya
 
Freya
2
3
0
0.67
W
Danzaburou
BLRo
Danzaburou
2
0
2
3
L
Ao Kuang
BigTorino_12
Ao Kuang
1
1
2
2
W
Merlin
GSD_DAMMY
Merlin
0
4
2
0.25
L
Chernobog
Isaias1504
Chernobog
0
2
2
0.5
L
Hercules
Logro09
Hercules
3
2
1
1.75
L
King Arthur
RauloCA10
King Arthur
3
2
1
1.75
L
3
2
1
1.75
W
Bacchus
Vinimatos20
Bacchus
1
2
1
0.75
W
Loki
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,565
Damage
16,887
28,201
Taken
28,613
10,489
Mitigated
12,023
7,708
Healing
8,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
 
Freya
5,624
1,770
0
4,350
7,949
2,430
41
1,772
6,067
35,235
0
W
Danzaburou
BLRo
Danzaburou
3,708
1,341
0
2,237
4,958
1,568
1,080
524
4,434
0
36,603
L
Ao Kuang
BigTorino_12
Ao Kuang
2,378
491
0
2,465
6,667
1,976
0
1,800
4,867
38,088
0
W
Merlin
GSD_DAMMY
Merlin
2,370
99
0
743
5,107
1,571
88
2,496
2,465
28,123
0
L
Chernobog
Isaias1504
Chernobog
1,321
764
0
956
3,897
981
0
817
3,080
0
24,028
L
Hercules
Logro09
Hercules
2,837
632
0
1,221
5,564
2,439
122
2,155
3,409
0
11,895
L
King Arthur
RauloCA10
King Arthur
3,075
218
0
2,380
7,590
3,782
345
3,507
4,083
0
37,846
L
2,954
0
0
686
4,483
1,311
438
2,064
2,419
28,506
0
W
Bacchus
Vinimatos20
Bacchus
2,349
278
75
105
5,155
4,046
0
459
4,665
12,876
0
W
Loki
2,836
419
0
1,450
5,444
2,408
0
0
5,444
0
36,472

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,402
Gold Earned
30,213
295
Minions Killed
290
0
Camps Cleared
0
1,093,474
Distance Traveled
1,035,991
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
6,321
575
71
6
0
170,448
1
W
Danzaburou
6,281
571
66
6
0
203,239
1
L
Ao Kuang
6,177
562
77
7
0
240,000
0
W
Merlin
5,764
524
53
5
0
201,879
0
L
Chernobog
5,432
494
49
4
0
192,311
0
L
Hercules
5,822
529
33
3
0
239,115
0
L
King Arthur
6,721
611
78
7
0
217,631
4
L
Scylla
6,250
568
58
5
0
204,417
3
W
Bacchus
5,139
467
24
2
0
225,517
0
W
Loki
6,708
610
76
7
0
234,908
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role