Player Matchup

King Arthur
King Arthur
ExodusReaper14
King Arthur
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 18L
1,509 Elo+
Party 2
Fenrir
Fenrir
GetSomeHomie850
Fenrir
Level 16
God Stats
3W - 4L
1,283 SR
Queue Stats
9W - 15L
1,296 Elo+
Party 2
Eset
Eset
Woa x hat
Eset
Level 64
God Stats
3W - 1L
1,863 SR
Queue Stats
258W - 215L
1,505 Elo+
Party 2
Team Averages
Level 70
1,549 SR
1,437 Elo+

VS

Team Averages
Level 61
1,364 SR
1,357 Elo+
King Arthur
King Arthur
GreenGotU
King Arthur
Level 14
God Stats
1W - 2L
1,225 SR
Queue Stats
2W - 9L
1,133 Elo+
Party 1
Ullr
Ullr
Poverty Pat09
Ullr
Level 69
God Stats
2W - 1L
1,317 SR
Queue Stats
365W - 331L
1,464 Elo+
Party 1
Ra
Ra
Razor Extract
Ra
Level 100
God Stats
69W - 70L
1,549 SR
Queue Stats
426W - 413L
1,475 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ExodusReaper14
King Arthur
18
11 / 7 / 10
15,031
752
19,474
23,335
21,702
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

16
3 / 7 / 14
13,421
671
10,440
16,277
10,852
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Eset
17
8 / 8 / 12
13,886
694
19,611
17,529
5,684
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
GreenGotU
King Arthur
15
0 / 9 / 11
12,455
623
5,674
22,314
18,507
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

18
7 / 9 / 8
14,866
743
14,429
18,862
7,015
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
15 / 4 / 7
16,298
815
22,643
17,393
7,396
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
48
22
Kills
22
22
Deaths
22
36
Assists
26
Player
Kills
Deaths
Assists
KDA
L
King Arthur
ExodusReaper14
King Arthur
11
7
10
2.29
L
3
7
14
1.43
W
King Arthur
GreenGotU
King Arthur
0
9
11
0.61
W
7
9
8
1.22
W
15
4
7
4.63
L
Eset
8
8
12
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,525
Damage
42,746
57,141
Taken
58,569
38,238
Mitigated
32,918
6,217
Healing
12,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
ExodusReaper14
King Arthur
19,474
4,572
0
250
23,335
21,702
673
8,842
14,493
0
57,729
L
10,440
3,683
0
1,097
16,277
10,852
835
6,455
9,822
0
23,106
W
King Arthur
GreenGotU
King Arthur
5,674
1,093
0
1,289
22,314
18,507
486
8,763
13,551
201
22,398
W
14,429
7,988
0
3,062
18,862
7,015
908
5,959
12,903
0
61,563
W
22,643
2,659
1,563
6,613
17,393
7,396
2,004
5,436
11,957
76,572
0
L
Eset
19,611
1,872
1,516
3,354
17,529
5,684
692
8,133
9,396
62,722
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,338
Gold Earned
43,619
195
Minions Killed
219
4
Camps Cleared
11
995,923
Distance Traveled
949,800
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
15,031
752
68
3
1
329,260
3
L
Fenrir
13,421
671
32
2
1
364,475
2
W
King Arthur
12,455
623
26
1
1
307,982
0
W
Ullr
14,866
743
77
4
3
313,352
0
W
Ra
16,298
815
116
6
7
328,466
1
L
Eset
13,886
694
95
5
2
302,188
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role