Player Matchup

Fenrir
Fenrir
CeeenrrtVert
Fenrir
Level 24
God Stats
10W - 16L
1,464 SR
Queue Stats
83W - 94L
1,343 Elo+
Solo
Xing Tian
Xing Tian
I Centaur l
Xing Tian
Level 7
God Stats
1W - 3L
1,563 SR
Queue Stats
5W - 12L
1,052 Elo+
Party 1
Artemis
Artemis
TheGazeIIe
Artemis
Level 7
God Stats
0W - 1L
1,442 SR
Queue Stats
5W - 13L
1,052 Elo+
Party 1
Team Averages
Level 13
1,490 SR
1,149 Elo+

VS

Team Averages
Level 55
1,461 SR
1,233 Elo+
Cthulhu
Cthulhu
OH_DEATH777
Cthulhu
Level 111
God Stats
2W - 4L
1,411 SR
Queue Stats
3W - 9L
1,198 Elo+
Party 2
Odin
Odin
Pickl3r1ck_c137
Odin
Level 27
God Stats
1W - 0L
1,673 SR
Queue Stats
2W - 5L
1,238 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
ThatGuySardonyx
Morgan Le Fay
Level 28
God Stats
9W - 14L
1,298 SR
Queue Stats
135W - 183L
1,265 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
14
4 / 5 / 1
11,829
696
8,387
17,649
11,603
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Xing Tian
I Centaur l
Xing Tian
13
1 / 12 / 5
10,652
627
9,985
21,727
11,992
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artemis
TheGazeIIe
Artemis
12
1 / 15 / 5
10,445
614
10,299
19,326
10,922
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
OH_DEATH777
Cthulhu
16
10 / 3 / 16
12,937
761
15,748
15,304
25,824
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
10 / 2 / 16
13,006
765
7,419
12,331
15,856
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Morgan Le Fay
ThatGuySardonyx
Morgan Le Fay
16
12 / 2 / 16
13,210
777
28,228
17,960
8,243
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
80
6
Kills
32
32
Deaths
7
11
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Fenrir
4
5
1
0.9
L
Xing Tian
I Centaur l
Xing Tian
1
12
5
0.29
W
Cthulhu
OH_DEATH777
Cthulhu
10
3
16
6
W
10
2
16
9
W
Morgan Le Fay
ThatGuySardonyx
Morgan Le Fay
12
2
16
10
L
Artemis
TheGazeIIe
Artemis
1
15
5
0.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,671
Damage
51,395
58,702
Taken
45,595
34,517
Mitigated
49,923
5,299
Healing
12,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
8,387
2,377
0
2,340
17,649
11,603
0
13,585
4,064
0
20,079
L
Xing Tian
I Centaur l
Xing Tian
9,985
1,544
0
1,879
21,727
11,992
148
15,680
6,047
24,438
0
W
Cthulhu
OH_DEATH777
Cthulhu
15,748
1,455
1,735
2,525
15,304
25,824
535
1,809
13,495
43,712
0
W
7,419
1,156
350
2,007
12,331
15,856
1,172
3,772
8,559
26
22,571
W
Morgan Le Fay
ThatGuySardonyx
Morgan Le Fay
28,228
3,519
354
5,947
17,960
8,243
361
4,639
13,321
61,380
0
L
Artemis
TheGazeIIe
Artemis
10,299
5,475
0
1,080
19,326
10,922
1,627
14,890
4,436
0
28,377

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,926
Gold Earned
39,153
119
Minions Killed
145
1
Camps Cleared
4
768,721
Distance Traveled
936,286
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
11,829
696
34
2
1
312,153
0
L
Xing Tian
10,652
627
34
2
0
244,474
1
W
Cthulhu
12,937
761
53
3
3
319,465
0
W
Odin
13,006
765
33
2
0
322,564
0
W
Morgan Le Fay
13,210
777
59
3
1
294,257
0
L
Artemis
10,445
614
51
3
0
212,094
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role