Player Matchup

Nemesis
Nemesis
DARKOVLIBION
Nemesis
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,610 Elo+
Solo
Hel
Hel
FenrirApocalipse
Hel
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,242 Elo+
Party 1
Ares
Ares
MaxTheBeare
Ares
Level 25
God Stats
2W - 2L
1,500 SR
Queue Stats
138W - 179L
1,242 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
PoisonLeFay
Morgan Le Fay
Level 84
God Stats
18W - 17L
1,447 SR
Queue Stats
297W - 433L
1,402 Elo+
Party 1
Izanami
Izanami
QC_Buck
Izanami
Level 25
God Stats
20W - 17L
1,429 SR
Queue Stats
130W - 156L
1,232 Elo+
Party 2
Team Averages
Level 31
1,475 SR
1,346 Elo+

VS

Team Averages
Level 11
1,479 SR
1,373 Elo+
Nemesis
Nemesis
ScornfullSpark
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cthulhu
Cthulhu
TacticalMatt10
Cthulhu
Level 3
God Stats
1W - 3L
1,500 SR
Queue Stats
2W - 6L
1,500 Elo+
Solo
King Arthur
King Arthur
VAANHIME
King Arthur
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,500 Elo+
Solo
Agni
Agni
cianahunter
Agni
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
960 Elo+
Solo
Ao Kuang
Ao Kuang
xVerci
Ao Kuang
Level 29
God Stats
5W - 11L
1,396 SR
Queue Stats
266W - 304L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DARKOVLIBION
Nemesis
12
3 / 2 / 3
8,179
481
1,881
7,047
3,297
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
0 / 1 / 5
7,117
419
230
6,008
2,452
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
5 / 4 / 9
9,527
560
4,834
12,958
5,296
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Morgan Le Fay
PoisonLeFay
Morgan Le Fay
15
9 / 3 / 3
10,039
591
9,417
11,281
4,438
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
QC_Buck
Izanami
15
9 / 4 / 8
9,969
586
14,005
15,182
5,453
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 9 / 4
8,812
518
6,677
12,994
4,190
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

10
0 / 8 / 6
7,110
418
6,931
15,674
11,801
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

King Arthur
VAANHIME
King Arthur
8
0 / 6 / 2
6,086
358
1,700
8,037
4,246
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

4
0 / 4 / 0
5,207
306
409
2,215
407
Magic Focus

Magic Focus

+20
Magical Power

Ao Kuang
xVerci
Ao Kuang
16
9 / 3 / 1
10,077
593
9,973
11,879
4,218
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
26
26
Kills
13
14
Deaths
30
28
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Nemesis
DARKOVLIBION
Nemesis
3
2
3
2.25
W
0
1
5
2.5
W
5
4
9
2.38
W
Morgan Le Fay
PoisonLeFay
Morgan Le Fay
9
3
3
3.5
W
Izanami
QC_Buck
Izanami
9
4
8
3.25
L
4
9
4
0.67
L
0
8
6
0.38
L
King Arthur
VAANHIME
King Arthur
0
6
2
0.17
L
0
4
0
0
L
Ao Kuang
xVerci
Ao Kuang
9
3
1
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,367
Damage
25,690
52,476
Taken
50,799
20,936
Mitigated
24,862
14,764
Healing
5,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
DARKOVLIBION
Nemesis
1,881
872
0
1,538
7,047
3,297
0
934
6,113
0
38,772
W
230
230
393
754
6,008
2,452
885
1,662
4,346
7,905
0
W
4,834
1,233
0
1,930
12,958
5,296
774
4,498
8,460
34,515
0
W
Morgan Le Fay
PoisonLeFay
Morgan Le Fay
9,417
1,175
0
3,419
11,281
4,438
2,063
6,446
4,835
43,455
0
W
Izanami
QC_Buck
Izanami
14,005
11,303
0
6,730
15,182
5,453
939
3,773
11,409
0
64,490
L
6,677
2,701
0
1,170
12,994
4,190
2,137
2,670
10,324
0
36,255
L
6,931
747
0
972
15,674
11,801
195
3,858
11,816
30,009
0
L
King Arthur
VAANHIME
King Arthur
1,700
586
0
0
8,037
4,246
317
2,735
5,302
0
13,788
L
409
62
0
0
2,215
407
0
716
1,499
4,542
0
L
Ao Kuang
xVerci
Ao Kuang
9,973
1,872
0
3,276
11,879
4,218
0
4,502
7,377
62,620
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,831
Gold Earned
37,292
313
Minions Killed
246
0
Camps Cleared
0
1,534,855
Distance Traveled
1,304,480
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
8,179
481
66
4
0
297,703
0
W
Hel
7,117
419
22
1
0
325,405
0
W
Ares
9,527
560
41
2
0
325,389
3
W
Morgan Le Fay
10,039
591
71
4
0
295,468
1
W
Izanami
9,969
586
113
7
0
290,890
1
L
Nemesis
8,812
518
70
4
0
311,903
0
L
Cthulhu
7,110
418
54
3
0
331,865
0
L
King Arthur
6,086
358
24
1
0
245,314
0
L
Agni
5,207
306
5
0
0
81,345
1
L
Ao Kuang
10,077
593
93
5
0
334,053
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role