Player Matchup

Izanami
Izanami
CurrentHydra140
Izanami
Level 69
God Stats
36W - 29L
1,655 SR
Queue Stats
140W - 143L
1,426 Elo+
Party 1
Fafnir
Fafnir
Dexters Lab1134
Fafnir
Level 69
God Stats
64W - 63L
1,516 SR
Queue Stats
79W - 90L
1,444 Elo+
Party 1
Artio
Artio
FilthyVeganVal
Artio
Level 68
God Stats
9W - 5L
1,499 SR
Queue Stats
120W - 112L
1,500 Elo+
Party 1
Ares
Ares
NateyPotatey69
Ares
Level 91
God Stats
2W - 2L
1,444 SR
Queue Stats
85W - 79L
1,525 Elo+
Party 1
Sylvanus
Sylvanus
NickiNoodle
Sylvanus
Level 86
God Stats
6W - 2L
1,314 SR
Queue Stats
37W - 42L
1,450 Elo+
Party 1
Team Averages
Level 77
1,486 SR
1,469 Elo+

VS

Team Averages
Level 72
1,507 SR
1,428 Elo+
Nu Wa
Nu Wa
BOOTY GRAVITY
Nu Wa
Level 102
God Stats
39W - 31L
1,609 SR
Queue Stats
375W - 416L
1,478 Elo+
Party 2
Sol
Sol
PERSIANVERSION9
Sol
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Aphrodite
Aphrodite
Tha_Best513
Aphrodite
Level 29
God Stats
0W - 2L
1,263 SR
Queue Stats
29W - 36L
1,356 Elo+
Party 3
Jing Wei
Jing Wei
Trigganometry09
Jing Wei
Level 87
God Stats
3W - 2L
1,655 SR
Queue Stats
409W - 466L
1,464 Elo+
Party 2
Tsukuyomi
Tsukuyomi
rickcincity513
Tsukuyomi
Level 140
God Stats
13W - 11L
1,507 SR
Queue Stats
83W - 98L
1,341 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
12 / 1 / 14
10,749
1,075
17,041
11,873
4,514
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
5 / 0 / 32
11,490
1,149
10,631
10,783
12,817
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

17
2 / 2 / 28
10,572
1,057
5,827
13,134
12,010
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
8 / 1 / 30
11,391
1,139
12,285
12,476
12,273
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Sylvanus
NickiNoodle
Sylvanus
18
18 / 0 / 19
12,758
1,276
24,967
10,106
7,150
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

344

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 5 / 0
8,304
830
11,009
11,589
4,256
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
0 / 13 / 1
8,472
847
3,857
16,471
5,069
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Aphrodite
Tha_Best513
Aphrodite
14
0 / 9 / 0
8,120
812
3,663
15,178
14,855
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Jing Wei
14
1 / 8 / 0
8,746
875
11,734
20,162
5,804
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tsukuyomi
rickcincity513
Tsukuyomi
14
3 / 10 / 0
9,049
905
14,405
14,610
6,337
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

168
Kill Participation
5
45
Kills
4
4
Deaths
45
123
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
W
12
1
14
19
W
5
0
32
21
W
2
2
28
8
W
8
1
30
23
W
Sylvanus
NickiNoodle
Sylvanus
18
0
19
27.5
L
0
13
1
0.04
L
Aphrodite
Tha_Best513
Aphrodite
0
9
0
0
L
Jing Wei
1
8
0
0.13
L
Tsukuyomi
rickcincity513
Tsukuyomi
3
10
0
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,751
Damage
44,668
58,372
Taken
78,010
48,764
Mitigated
36,321
27,922
Healing
5,520
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,009
4,156
0
62
11,589
4,256
0
7,922
3,667
35,228
0
W
17,041
14,372
0
5,089
11,873
4,514
0
2,847
9,026
0
48,585
W
10,631
3,194
1,218
3,058
10,783
12,817
0
4,087
6,696
26,997
0
W
5,827
407
1,469
3,552
13,134
12,010
0
3,311
7,953
15,323
0
W
12,285
1,205
0
1,219
12,476
12,273
0
3,969
6,503
16,306
0
W
Sylvanus
NickiNoodle
Sylvanus
24,967
9,964
6,221
6,096
10,106
7,150
0
4,315
5,791
44,344
4,982
L
3,857
1,637
0
987
16,471
5,069
0
10,561
5,910
12,743
0
L
Aphrodite
Tha_Best513
Aphrodite
3,663
473
522
1,287
15,178
14,855
0
10,091
5,087
13,060
0
L
Jing Wei
11,734
9,001
0
1,466
20,162
5,804
0
13,899
6,263
0
25,647
L
Tsukuyomi
rickcincity513
Tsukuyomi
14,405
3,053
171
1,025
14,610
6,337
0
9,266
5,344
0
24,856

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,960
Gold Earned
42,691
199
Minions Killed
119
4
Camps Cleared
3
958,241
Distance Traveled
774,178
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
8,304
830
39
4
1
149,306
1
W
Izanami
10,749
1,075
86
9
1
164,540
0
W
Fafnir
11,490
1,149
26
3
0
209,156
0
W
Artio
10,572
1,057
20
2
0
201,627
0
W
Ares
11,391
1,139
9
1
0
192,749
0
W
Sylvanus
12,758
1,276
58
6
3
190,169
0
L
Sol
8,472
847
16
2
1
133,180
0
L
Aphrodite
8,120
812
17
2
1
147,685
0
L
Jing Wei
8,746
875
21
2
0
177,059
0
L
Tsukuyomi
9,049
905
26
3
0
166,948
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role