Player Matchup

Scylla
Scylla
Andres3mg
Scylla
Level 84
God Stats
2W - 2L
1,673 SR
Queue Stats
14W - 26L
1,286 Elo+
Party 3
Cthulhu
Cthulhu
Kurisu Dono
Cthulhu
Level 64
God Stats
7W - 7L
1,470 SR
Queue Stats
8W - 9L
1,693 Elo+
Party 3
Medusa
Medusa
Raven2886
Medusa
Level 137
God Stats
1W - 0L
1,487 SR
Queue Stats
5W - 6L
1,368 Elo+
Party 3
He Bo
He Bo
iFEED4984
He Bo
Level 8
God Stats
4W - 1L
1,450 SR
Queue Stats
5W - 2L
1,672 Elo+
Party 3
Charybdis
Charybdis
xposse21x
Charybdis
Level 40
God Stats
5W - 4L
1,677 SR
Queue Stats
8W - 9L
1,718 Elo+
Party 3
Team Averages
Level 67
1,551 SR
1,548 Elo+

VS

Team Averages
Level 72
1,421 SR
1,455 Elo+
Ra
Ra
Joshua__Yuuki
Ra
Level 20
God Stats
5W - 14L
1,459 SR
Queue Stats
665W - 672L
1,429 Elo+
Party 1
Ares
Ares
SanguinePrune02
Ares
Level 17
God Stats
3W - 8L
1,382 SR
Queue Stats
125W - 132L
1,445 Elo+
Party 2
Kuzenbo
Kuzenbo
UltraDoRiToSX
Kuzenbo
Level 106
God Stats
26W - 20L
1,530 SR
Queue Stats
471W - 413L
1,508 Elo+
Party 2
Ao Kuang
Ao Kuang
XNachoxsX
Ao Kuang
Level 110
God Stats
9W - 20L
1,232 SR
Queue Stats
507W - 444L
1,540 Elo+
Party 2
Ullr
Ullr
twallace010
Ullr
Level 107
God Stats
1W - 4L
1,500 SR
Queue Stats
255W - 236L
1,351 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Andres3mg
Scylla
13
3 / 5 / 4
8,051
575
6,221
7,647
2,875
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cthulhu
Kurisu Dono
Cthulhu
11
3 / 2 / 7
7,180
513
3,826
9,502
6,745
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Medusa
Raven2886
Medusa
14
7 / 3 / 6
8,282
592
12,705
7,641
3,026
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

He Bo
iFEED4984
He Bo
16
10 / 4 / 0
9,437
674
12,624
7,616
2,609
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charybdis
xposse21x
Charybdis
12
0 / 0 / 1
6,772
484
3,438
5,353
1,771
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 7 / 2
7,190
514
4,329
10,780
3,936
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
3 / 5 / 0
6,668
476
3,546
12,185
6,748
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Kuzenbo
13
0 / 1 / 0
7,356
525
3,849
7,820
9,555
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Ao Kuang
XNachoxsX
Ao Kuang
12
8 / 5 / 1
7,820
559
6,778
12,804
4,090
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

10
0 / 5 / 2
5,990
428
4,836
9,161
2,797
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
19
23
Kills
14
14
Deaths
23
18
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Scylla
Andres3mg
Scylla
3
5
4
1
L
3
7
2
0.57
W
Cthulhu
Kurisu Dono
Cthulhu
3
2
7
3.25
W
Medusa
Raven2886
Medusa
7
3
6
3.33
L
3
5
0
0.6
L
Kuzenbo
0
1
0
0
L
Ao Kuang
XNachoxsX
Ao Kuang
8
5
1
1.7
W
He Bo
iFEED4984
He Bo
10
4
0
2.5
L
0
5
2
0.2
W
Charybdis
xposse21x
Charybdis
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,814
Damage
23,338
37,759
Taken
52,750
17,026
Mitigated
27,126
7,738
Healing
10,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Andres3mg
Scylla
6,221
931
0
1,184
7,647
2,875
0
4,032
3,615
40,492
0
L
4,329
1,029
141
1,936
10,780
3,936
934
6,955
3,825
38,793
0
W
Cthulhu
Kurisu Dono
Cthulhu
3,826
825
68
1,560
9,502
6,745
395
3,375
6,127
16,652
0
W
Medusa
Raven2886
Medusa
12,705
5,611
0
1,748
7,641
3,026
2,372
3,201
4,440
0
54,198
L
3,546
450
0
2,108
12,185
6,748
0
3,047
9,138
19,226
0
L
Kuzenbo
3,849
1,242
0
1,880
7,820
9,555
435
1,207
6,613
40,978
0
L
Ao Kuang
XNachoxsX
Ao Kuang
6,778
1,987
0
1,627
12,804
4,090
0
7,817
4,987
37,401
0
W
He Bo
iFEED4984
He Bo
12,624
780
0
404
7,616
2,609
0
4,295
3,321
69,929
0
L
4,836
3,005
0
2,787
9,161
2,797
0
3,645
5,516
0
29,961
W
Charybdis
xposse21x
Charybdis
3,438
2,649
0
2,774
5,353
1,771
808
3,599
1,754
0
35,457

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,722
Gold Earned
35,024
391
Minions Killed
291
0
Camps Cleared
0
1,292,204
Distance Traveled
1,232,344
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
8,051
575
72
5
0
242,728
0
L
Ra
7,190
514
63
5
0
224,889
0
W
Cthulhu
7,180
513
26
2
0
269,034
1
W
Medusa
8,282
592
86
6
0
262,380
6
L
Ares
6,668
476
24
2
0
226,912
0
L
Kuzenbo
7,356
525
79
6
0
289,052
0
L
Ao Kuang
7,820
559
71
5
0
265,448
2
W
He Bo
9,437
674
122
9
0
277,046
1
L
Ullr
5,990
428
54
4
0
226,043
0
W
Charybdis
6,772
484
85
6
0
241,016
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role