Player Matchup

Ymir
Ymir
Kuroi_Dog
Ymir
Level 15
God Stats
9W - 17L
1,469 SR
Queue Stats
12W - 37L
1,048 Elo+
Party 1
Thanatos
Thanatos
PoTatOChippeEs41
Thanatos
Level 24
God Stats
2W - 1L
1,500 SR
Queue Stats
18W - 30L
1,192 Elo+
Party 1
Anhur
Anhur
zzTerdinatorzz
Anhur
Level 62
God Stats
13W - 10L
1,497 SR
Queue Stats
36W - 60L
1,236 Elo+
Party 1
Team Averages
Level 34
1,489 SR
1,159 Elo+

VS

Team Averages
Level 49
1,438 SR
1,282 Elo+
Nemesis
Nemesis
IGaveFearAName
Nemesis
Level 66
God Stats
9W - 10L
1,431 SR
Queue Stats
17W - 28L
1,269 Elo+
Solo
Heimdallr
Heimdallr
WOLFBROTHERJJ21
Heimdallr
Level 16
God Stats
3W - 10L
1,333 SR
Queue Stats
10W - 22L
1,260 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
lVlAKE IT REAL
Morgan Le Fay
Level 64
God Stats
11W - 10L
1,549 SR
Queue Stats
65W - 87L
1,319 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
14
3 / 4 / 6
10,729
671
4,927
16,681
8,246
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

15
6 / 4 / 4
12,435
777
10,604
13,726
7,009
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
3 / 3 / 6
10,525
658
6,359
13,820
4,531
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 5
8,603
538
3,316
6,345
1,821
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Heimdallr
WOLFBROTHERJJ21
Heimdallr
13
1 / 5 / 10
9,826
614
6,694
11,550
3,357
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Morgan Le Fay
lVlAKE IT REAL
Morgan Le Fay
15
9 / 4 / 2
11,546
722
23,301
11,671
3,907
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
28
12
Kills
11
11
Deaths
12
16
Assists
17
Player
Kills
Deaths
Assists
KDA
L
1
3
5
1.17
W
Ymir
3
4
6
1.5
W
6
4
4
2
L
Heimdallr
WOLFBROTHERJJ21
Heimdallr
1
5
10
1.2
L
Morgan Le Fay
lVlAKE IT REAL
Morgan Le Fay
9
4
2
2.5
W
3
3
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,890
Damage
33,311
44,227
Taken
29,566
19,786
Mitigated
9,085
15,263
Healing
4,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,316
774
343
780
6,345
1,821
0
1,719
4,626
0
11,750
W
Ymir
4,927
1,136
0
4,309
16,681
8,246
504
7,880
8,801
30,531
0
W
10,604
3,179
0
8,299
13,726
7,009
2,361
6,826
6,900
0
31,639
L
Heimdallr
WOLFBROTHERJJ21
Heimdallr
6,694
5,221
0
667
11,550
3,357
416
1,067
10,483
0
23,033
L
Morgan Le Fay
lVlAKE IT REAL
Morgan Le Fay
23,301
311
451
2,606
11,671
3,907
0
2,272
9,399
55,559
0
W
6,359
3,651
0
2,655
13,820
4,531
210
9,116
4,704
0
42,983

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,689
Gold Earned
29,975
160
Minions Killed
148
7
Camps Cleared
3
850,414
Distance Traveled
694,629
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
8,603
538
19
1
2
172,957
0
W
Ymir
10,729
671
55
3
0
291,895
3
W
Thanatos
12,435
777
42
3
3
289,372
2
L
Heimdallr
9,826
614
45
3
0
235,361
0
L
Morgan Le Fay
11,546
722
84
5
1
286,311
1
W
Anhur
10,525
658
63
4
4
269,147
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role