Player Matchup

Danzaburou
Danzaburou
PocketTaco29
Danzaburou
Level 157
God Stats
6W - 2L
1,671 SR
Queue Stats
52W - 9L
1,809 Elo+
Party 2
He Bo
He Bo
Solebaton
He Bo
Level 69
God Stats
1W - 0L
1,617 SR
Queue Stats
53W - 9L
1,811 Elo+
Party 2
Fenrir
Fenrir
UMGVERSED9
Fenrir
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 3L
1,857 Elo+
Party 2
Team Averages
Level 84
1,596 SR
1,826 Elo+

VS

Team Averages
Level 65
1,517 SR
1,416 Elo+
Artemis
Artemis
CharlieMcFly188
Artemis
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 7L
1,500 Elo+
Party 1
Athena
Athena
SamoanSuperNova
Athena
Level 93
God Stats
6W - 8L
1,472 SR
Queue Stats
27W - 27L
1,443 Elo+
Solo
Zhong Kui
Zhong Kui
WA Cubaca WIS
Zhong Kui
Level 99
God Stats
13W - 5L
1,578 SR
Queue Stats
142W - 170L
1,306 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
PocketTaco29
Danzaburou
13
5 / 2 / 15
9,088
909
13,853
10,737
3,141
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

He Bo
Solebaton
He Bo
12
6 / 4 / 11
8,640
864
9,631
6,378
1,791
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
UMGVERSED9
Fenrir
13
11 / 1 / 9
9,714
971
9,186
10,725
8,359
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 8 / 6
7,248
725
3,668
10,910
3,711
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 7 / 4
7,205
721
4,785
15,557
10,482
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Zhong Kui
WA Cubaca WIS
Zhong Kui
11
5 / 7 / 1
8,216
822
10,534
13,157
8,703
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
18
22
Kills
7
7
Deaths
22
35
Assists
11
Player
Kills
Deaths
Assists
KDA
L
1
8
6
0.5
W
Danzaburou
PocketTaco29
Danzaburou
5
2
15
6.25
L
1
7
4
0.43
W
He Bo
Solebaton
He Bo
6
4
11
2.88
W
Fenrir
UMGVERSED9
Fenrir
11
1
9
15.5
L
Zhong Kui
WA Cubaca WIS
Zhong Kui
5
7
1
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,670
Damage
18,987
27,840
Taken
39,624
13,291
Mitigated
22,896
9,392
Healing
4,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,668
1,761
0
526
10,910
3,711
0
2,268
8,123
0
15,142
W
Danzaburou
PocketTaco29
Danzaburou
13,853
8,235
0
4,941
10,737
3,141
1,506
5,972
4,765
0
41,484
L
4,785
1,232
0
1,273
15,557
10,482
0
2,880
12,250
10,388
0
W
He Bo
Solebaton
He Bo
9,631
642
0
650
6,378
1,791
365
3,981
2,397
24,546
0
W
Fenrir
UMGVERSED9
Fenrir
9,186
3,027
0
3,801
10,725
8,359
375
5,966
4,759
0
19,252
L
Zhong Kui
WA Cubaca WIS
Zhong Kui
10,534
1,207
94
2,428
13,157
8,703
0
3,982
8,656
25,521
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,442
Gold Earned
22,669
111
Minions Killed
58
7
Camps Cleared
1
538,054
Distance Traveled
445,757
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
7,248
725
21
2
0
146,572
1
W
Danzaburou
9,088
909
52
5
2
166,438
3
L
Athena
7,205
721
8
1
0
149,783
1
W
He Bo
8,640
864
43
4
3
170,259
1
W
Fenrir
9,714
971
16
2
2
201,357
2
L
Zhong Kui
8,216
822
29
3
1
149,402
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role