Player Matchup

Jormungandr
Jormungandr
CiscoThaGoat
Jormungandr
Level 107
God Stats
1W - 1L
1,470 SR
Queue Stats
151W - 117L
1,517 Elo+
Party 2
Olorun
Olorun
G0DLIK3_CHUY
Olorun
Level 121
God Stats
10W - 7L
1,611 SR
Queue Stats
249W - 205L
1,547 Elo+
Party 2
Loki
Loki
julsjr
Loki
Level 97
God Stats
1W - 2L
1,573 SR
Queue Stats
171W - 165L
1,486 Elo+
Party 2
Team Averages
Level 108
1,551 SR
1,517 Elo+

VS

Team Averages
Level 112
1,396 SR
1,467 Elo+
Gilgamesh
Gilgamesh
Potatosaga
Gilgamesh
Level 107
God Stats
1W - 1L
1,299 SR
Queue Stats
6W - 8L
1,381 Elo+
Party 1
Anhur
Anhur
RynerVLute
Anhur
Level 101
God Stats
8W - 9L
1,491 SR
Queue Stats
61W - 60L
1,576 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Stavorm
Morgan Le Fay
Level 128
God Stats
2W - 2L
1,400 SR
Queue Stats
20W - 38L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
CiscoThaGoat
Jormungandr
15
1 / 6 / 10
13,552
616
15,446
23,309
14,717
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Olorun
19
8 / 9 / 4
15,319
696
15,475
21,443
9,300
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Loki
julsjr
Loki
17
6 / 9 / 5
14,181
645
15,173
16,239
4,750
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Potatosaga
Gilgamesh
16
3 / 2 / 16
13,596
618
8,193
17,417
20,565
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Anhur
20
16 / 6 / 5
16,480
749
26,253
20,347
8,667
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morgan Le Fay
Stavorm
Morgan Le Fay
19
5 / 7 / 16
15,052
684
18,455
19,043
7,529
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
61
15
Kills
24
24
Deaths
15
19
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
CiscoThaGoat
Jormungandr
1
6
10
1
L
Olorun
8
9
4
1.11
W
Gilgamesh
Potatosaga
Gilgamesh
3
2
16
5.5
W
Anhur
16
6
5
3.08
W
Morgan Le Fay
Stavorm
Morgan Le Fay
5
7
16
1.86
L
Loki
julsjr
Loki
6
9
5
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,094
Damage
52,901
60,991
Taken
56,807
28,767
Mitigated
36,761
8,717
Healing
10,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
CiscoThaGoat
Jormungandr
15,446
2,982
0
244
23,309
14,717
124
6,054
17,255
38,581
0
L
Olorun
15,475
7,330
1,330
6,101
21,443
9,300
928
8,514
12,929
61,634
3,561
W
Gilgamesh
Potatosaga
Gilgamesh
8,193
2,333
0
330
17,417
20,565
685
10,800
6,617
88
21,844
W
Anhur
26,253
16,015
0
6,771
20,347
8,667
2,221
9,863
10,484
0
70,728
W
Morgan Le Fay
Stavorm
Morgan Le Fay
18,455
1,901
0
3,569
19,043
7,529
375
9,819
9,224
71,475
0
L
Loki
julsjr
Loki
15,173
5,753
0
1,042
16,239
4,750
0
4,749
11,490
0
50,334

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,052
Gold Earned
45,128
212
Minions Killed
221
9
Camps Cleared
8
989,387
Distance Traveled
1,117,736
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
13,552
616
36
2
1
339,306
0
L
Olorun
15,319
696
130
6
5
321,042
5
W
Gilgamesh
13,596
618
30
1
1
415,346
2
W
Anhur
16,480
749
99
5
3
347,565
6
W
Morgan Le Fay
15,052
684
92
4
4
354,825
2
L
Loki
14,181
645
46
2
3
329,039
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role