Player Matchup

Hel
Hel
HotPocketsRReady
Hel
Level 136
God Stats
4W - 3L
1,619 SR
Queue Stats
262W - 146L
1,735 Elo+
Party 1
Agni
Agni
TheCodeMage
Agni
Level 66
God Stats
1W - 2L
1,682 SR
Queue Stats
120W - 76L
1,748 Elo+
Party 1
Odin
Odin
Æthael
Odin
Level 105
God Stats
7W - 2L
1,528 SR
Queue Stats
119W - 70L
1,758 Elo+
Party 1
Team Averages
Level 102
1,610 SR
1,747 Elo+

VS

Team Averages
Level 153
1,544 SR
1,711 Elo+
Zeus
Zeus
Dimynyx
Zeus
Level 160
God Stats
1W - 1L
1,290 SR
Queue Stats
41W - 27L
1,646 Elo+
Party 2
Danzaburou
Danzaburou
Ivanchino14
Danzaburou
Level 143
God Stats
6W - 4L
1,602 SR
Queue Stats
77W - 61L
1,661 Elo+
Party 2
Fafnir
Fafnir
Pacolinkx
Fafnir
Level 156
God Stats
7W - 6L
1,741 SR
Queue Stats
136W - 73L
1,827 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 6 / 9
12,844
714
17,367
17,312
9,815
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
8 / 4 / 9
13,308
739
17,982
15,119
5,369
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Odin
Æthael
Odin
16
5 / 3 / 10
12,432
691
12,363
19,175
8,197
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Dimynyx
Zeus
16
7 / 7 / 2
12,650
703
18,717
17,142
9,431
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Danzaburou
Ivanchino14
Danzaburou
13
4 / 9 / 6
11,025
613
12,081
17,418
6,839
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fafnir
Pacolinkx
Fafnir
14
1 / 4 / 6
11,037
613
7,197
22,346
35,154
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
26
20
Kills
12
13
Deaths
20
28
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Zeus
Dimynyx
Zeus
7
7
2
1.14
W
7
6
9
1.92
L
Danzaburou
Ivanchino14
Danzaburou
4
9
6
0.78
L
Fafnir
Pacolinkx
Fafnir
1
4
6
1
W
8
4
9
3.13
W
Odin
Æthael
Odin
5
3
10
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,712
Damage
37,995
51,606
Taken
56,906
23,381
Mitigated
51,424
19,182
Healing
11,926
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
Dimynyx
Zeus
18,717
1,025
0
5,977
17,142
9,431
98
11,264
5,514
54,429
0
W
17,367
2,663
5,818
9,341
17,312
9,815
1,166
10,003
7,309
57,435
0
L
Danzaburou
Ivanchino14
Danzaburou
12,081
5,203
0
2,101
17,418
6,839
842
10,978
6,078
0
36,423
L
Fafnir
Pacolinkx
Fafnir
7,197
1,461
0
3,848
22,346
35,154
106
12,440
9,414
25,628
0
W
17,982
1,436
0
1,703
15,119
5,369
368
8,918
6,201
44,335
0
W
Odin
Æthael
Odin
12,363
5,293
0
2,320
19,175
8,197
1,736
7,689
11,486
0
43,181

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,584
Gold Earned
34,712
188
Minions Killed
185
8
Camps Cleared
6
979,256
Distance Traveled
901,256
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
12,650
703
105
6
4
271,779
4
W
Hel
12,844
714
88
5
3
306,856
4
L
Danzaburou
11,025
613
63
4
2
281,434
3
L
Fafnir
11,037
613
17
1
0
348,043
4
W
Agni
13,308
739
64
4
0
339,765
1
W
Odin
12,432
691
36
2
5
332,635
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role