Player Matchup

Danzaburou
Danzaburou
Chacojohnson
Danzaburou
Level 20
God Stats
8W - 11L
1,506 SR
Queue Stats
117W - 100L
1,643 Elo+
Party 2
Raijin
Raijin
HisterDJ
Raijin
Level 21
God Stats
1W - 3L
1,537 SR
Queue Stats
24W - 25L
1,427 Elo+
Solo
Gilgamesh
Gilgamesh
ItsGamekiller
Gilgamesh
Level 25
God Stats
18W - 20L
1,547 SR
Queue Stats
49W - 50L
1,487 Elo+
Party 2
Athena
Athena
guccisketchers69
Athena
Level 27
God Stats
3W - 1L
1,873 SR
Queue Stats
64W - 67L
1,493 Elo+
Party 2
Thanatos
Thanatos
xGiraffeneckx
Thanatos
Level 28
God Stats
1W - 1L
1,708 SR
Queue Stats
100W - 100L
1,600 Elo+
Party 2
Team Averages
Level 24
1,634 SR
1,530 Elo+

VS

Team Averages
Level 23
1,607 SR
1,515 Elo+
Achilles
Achilles
DeadpooI
Achilles
Level 28
God Stats
12W - 5L
1,646 SR
Queue Stats
263W - 235L
1,535 Elo+
Party 1
Khepri
Khepri
Ragzmuena
Khepri
Level 28
God Stats
7W - 4L
1,909 SR
Queue Stats
279W - 249L
1,534 Elo+
Party 1
Apollo
Apollo
ShadowLord1942
Apollo
Level 27
God Stats
15W - 14L
1,500 SR
Queue Stats
254W - 261L
1,492 Elo+
Party 1
Olorun
Olorun
talented_mole
Olorun
Level 25
God Stats
5W - 5L
1,479 SR
Queue Stats
138W - 160L
1,496 Elo+
Solo
Nemesis
Nemesis
zonork01
Nemesis
Level 7
God Stats
4W - 3L
1,500 SR
Queue Stats
164W - 144L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Chacojohnson
Danzaburou
17
3 / 8 / 0
11,361
454
8,556
17,750
6,951
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Raijin
HisterDJ
Raijin
16
5 / 11 / 1
10,962
438
14,454
20,941
7,728
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Gilgamesh
ItsGamekiller
Gilgamesh
16
0 / 4 / 1
9,949
398
5,636
13,394
6,039
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

14
0 / 9 / 4
9,673
387
6,149
28,896
30,836
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thanatos
xGiraffeneckx
Thanatos
14
1 / 13 / 3
9,380
375
5,061
22,565
10,661
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
DeadpooI
Achilles
20
7 / 2 / 5
14,087
563
13,541
18,560
19,871
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Khepri
Ragzmuena
Khepri
18
0 / 1 / 19
13,342
534
7,853
13,884
18,866
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
1 / 2 / 7
13,430
537
6,273
12,632
5,045
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
2 / 3 / 7
11,447
458
3,622
4,136
1,545
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nemesis
zonork01
Nemesis
20
32 / 3 / 3
18,036
721
45,223
23,955
16,868
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
83
9
Kills
42
45
Deaths
11
9
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Chacojohnson
Danzaburou
3
8
0
0.38
W
Achilles
DeadpooI
Achilles
7
2
5
4.75
L
Raijin
HisterDJ
Raijin
5
11
1
0.5
L
Gilgamesh
ItsGamekiller
Gilgamesh
0
4
1
0.13
W
Khepri
Ragzmuena
Khepri
0
1
19
9.5
W
1
2
7
2.25
L
0
9
4
0.22
W
2
3
7
1.83
L
Thanatos
xGiraffeneckx
Thanatos
1
13
3
0.19
W
Nemesis
zonork01
Nemesis
32
3
3
11.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,856
Damage
76,512
103,546
Taken
73,167
62,215
Mitigated
62,195
19,657
Healing
25,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Chacojohnson
Danzaburou
8,556
4,756
0
4,050
17,750
6,951
80
2,884
14,866
0
74,619
W
Achilles
DeadpooI
Achilles
13,541
3,701
0
4,158
18,560
19,871
2,508
5,432
12,627
893
67,478
L
Raijin
HisterDJ
Raijin
14,454
1,586
145
3,431
20,941
7,728
279
2,620
18,321
62,861
0
L
Gilgamesh
ItsGamekiller
Gilgamesh
5,636
611
0
2,121
13,394
6,039
0
850
12,544
4,089
46,792
W
Khepri
Ragzmuena
Khepri
7,853
864
0
4,177
13,884
18,866
1,043
5,395
8,051
27,395
0
W
6,273
3,296
0
3,644
12,632
5,045
8,136
3,703
8,735
0
109,108
L
6,149
1,241
0
700
28,896
30,836
0
3,586
25,310
23,263
0
W
3,622
1,792
177
1,243
4,136
1,545
658
2,113
1,813
19,363
1,998
L
Thanatos
xGiraffeneckx
Thanatos
5,061
1,268
0
9,210
22,565
10,661
0
1,323
21,242
0
65,735
W
Nemesis
zonork01
Nemesis
45,223
30,304
0
11,807
23,955
16,868
2,242
4,548
18,694
0
211,380

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,325
Gold Earned
70,342
469
Minions Killed
593
0
Camps Cleared
0
2,047,057
Distance Traveled
2,035,521
19
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
11,361
454
131
5
0
399,364
2
W
Achilles
14,087
563
130
5
0
431,178
3
L
Raijin
10,962
438
103
4
0
342,632
1
L
Gilgamesh
9,949
398
108
4
0
478,171
5
W
Khepri
13,342
534
40
2
0
446,713
13
W
Apollo
13,430
537
184
7
0
443,180
0
L
Athena
9,673
387
38
2
0
435,412
7
W
Olorun
11,447
458
44
2
0
167,789
0
L
Thanatos
9,380
375
89
4
0
391,478
4
W
Nemesis
18,036
721
195
8
0
546,661
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role