Player Matchup

Bacchus
Bacchus
Crushh3
Bacchus
Level 61
God Stats
66W - 37L
1,591 SR
Queue Stats
135W - 114L
1,454 Elo+
Party 1
Baron Samedi
Baron Samedi
Dingerbonger
Baron Samedi
Level 83
God Stats
16W - 4L
1,811 SR
Queue Stats
172W - 148L
1,519 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Dingerbonger2
Ah Muzen Cab
Level 66
God Stats
104W - 67L
1,578 SR
Queue Stats
138W - 133L
1,473 Elo+
Party 1
Team Averages
Level 70
1,660 SR
1,482 Elo+

VS

Team Averages
Level 99
1,420 SR
1,471 Elo+
Danzaburou
Danzaburou
FxckEmUpCJ
Danzaburou
Level 69
God Stats
1W - 3L
1,317 SR
Queue Stats
3W - 6L
1,254 Elo+
Party 2
Horus
Horus
LDR_COBRA
Horus
Level 115
God Stats
0W - 1L
1,396 SR
Queue Stats
65W - 43L
1,586 Elo+
Party 2
Hera
Hera
siescc
Hera
Level 113
God Stats
1W - 6L
1,548 SR
Queue Stats
73W - 51L
1,573 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Crushh3
Bacchus
16
5 / 4 / 12
14,331
717
15,435
31,588
47,309
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Baron Samedi
Dingerbonger
Baron Samedi
17
4 / 5 / 13
14,105
705
17,139
23,697
15,848
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ah Muzen Cab
Dingerbonger2
Ah Muzen Cab
16
9 / 10 / 7
14,551
728
18,250
18,603
6,252
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
FxckEmUpCJ
Danzaburou
15
4 / 7 / 13
12,652
633
21,923
20,199
8,937
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Horus
LDR_COBRA
Horus
14
1 / 5 / 15
11,823
591
13,248
27,306
27,182
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hera
siescc
Hera
17
14 / 6 / 3
14,078
704
25,760
14,472
6,506
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
50
18
Kills
19
19
Deaths
18
32
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Crushh3
Bacchus
5
4
12
2.75
W
Baron Samedi
Dingerbonger
Baron Samedi
4
5
13
2.1
W
Ah Muzen Cab
Dingerbonger2
Ah Muzen Cab
9
10
7
1.25
L
Danzaburou
FxckEmUpCJ
Danzaburou
4
7
13
1.5
L
Horus
LDR_COBRA
Horus
1
5
15
1.7
L
Hera
siescc
Hera
14
6
3
2.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,824
Damage
60,931
73,888
Taken
61,977
69,409
Mitigated
42,625
25,694
Healing
15,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Crushh3
Bacchus
15,435
1,495
1,151
7,210
31,588
47,309
497
8,593
22,355
36,937
0
W
Baron Samedi
Dingerbonger
Baron Samedi
17,139
1,142
6,553
8,366
23,697
15,848
771
8,237
14,802
55,001
0
W
Ah Muzen Cab
Dingerbonger2
Ah Muzen Cab
18,250
6,423
281
2,133
18,603
6,252
795
9,563
8,742
0
65,216
L
Danzaburou
FxckEmUpCJ
Danzaburou
21,923
12,456
0
4,642
20,199
8,937
2,231
10,005
10,194
0
60,722
L
Horus
LDR_COBRA
Horus
13,248
4,253
1,381
8,649
27,306
27,182
53
16,053
11,253
0
22,404
L
Hera
siescc
Hera
25,760
6,334
282
717
14,472
6,506
476
7,202
7,270
61,596
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,987
Gold Earned
38,553
209
Minions Killed
193
6
Camps Cleared
9
981,092
Distance Traveled
907,646
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
14,331
717
30
2
1
383,046
2
W
Baron Samedi
14,105
705
83
4
2
336,787
1
W
Ah Muzen Cab
14,551
728
96
5
3
261,259
1
L
Danzaburou
12,652
633
81
4
4
326,611
3
L
Horus
11,823
591
20
1
2
281,972
2
L
Hera
14,078
704
92
5
3
299,063
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role